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What's a better incentive to create a level in LittleBigPlanet than good, hard cold cash?
According to recent comments by David Reeves, president of SCEE, that's what's planned for the upcoming community-driven platformer.
"What we're trying to do with LittleBigPlanet is almost iTunes meets eBay in the sense that once an individual or a developer has qualified by producing certain levels or certain add-ons, they will then be able in the future to exchange these and make money out of them," Reeves notes. "Eventually, it's feasible that you might well see the first LittleBigPlanet millionaire!"
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http://www.ps3fanboy.com/2008/07/20/littlebigplanet-allows-users-to-charge-for-created-content/
well little big planet can make you a millionair.
that's a very good incentive to excite users to create content/levels,,,,but,they way it's done is more important,,,,meaning for example if a level gets 4/5 stars or up ,the creator could charge 50 cents or so for that level(apearently they want to keep it under a dollar for a level per download)
what do you guys think???










