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Forums - Gaming - If Microsoft or Sony had Motion Controls.....

Do you think that things would be different if Microsoft or Sony would came out with motion controls. Do you think it would be hated by the gaming community like it is by some. I think Sony finds would be like "this is just another way Sony is showing people how to stay on top!". And I can hear MS fans saying "See Microsoft is changing the face of gaming on just there second system". I hear both of them saying this is the end of Nintendo because for some reason (or at least to me) it seems like everyone that is not a Nintendo fan wants them to go but my question is had it Sony Wii or Microsoft Wii would it be getting different attention?



 

  

 

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I do think it would be different. There is a certain contingent within in the gaming community that just seems to despise anything Nintendo does. Sony by in large gets a free pass. Both the PS1 and PS2 had reliability issues and Sony denies any PS1 issues to this day. They had to be sued to recognize issues with the PS2. Yet despite this they go relatively unscathed. Throughout the past 12 plus years, Sony has made a habit of deriding the new ideas of their competitors only to co-opt that idea at a latter date. So in Sony's case I think it would be different. I think MS by in large would catch similar but a not as pronounced resistance to motion controls.



SIXAXIS = Motion Controls?



OriGin said:
SIXAXIS = Motion Controls?

Technically, sure. But it doesn't really compare to the Wiimote exactly. I'm not sure of it's entire inner workings, but merely the shape of the controller would make it unweildy for a lot of applications.

 

Anyway. It would really depend. Do you mean that if they had brought the controls out first? Taken the Wii approach with the controller? Or do you mean tacked it on as an afterthought. (a la Sixaxis.)

I think if Microsoft had brought it out, it would've been seen more as alienating it's user base. I think the Xbox has a bigger amount of sheer 'core' gamers, merely because Sony's had a lot of mainstream success with the PS1/PS2, so they have more casual players to dilude those percentages. So, unless the controller was just using the pointer function for a lot of FPS/Shooter type games, I don't think it'd of gone well for MS.

Sony on the other hand, could've gone a Wii route with their console. Instead of pushing for the higher end graphics, they could've made a boost in power from the PS2, made their system run about 299, and gone for a Wii approach. They couldn't have pushed Blu-Ray at the same time, but their system would probably be doing much, much better than it is market-wise. 



OriGin said:
SIXAXIS = Motion Controls?

I mean if MS or Sony took it to level that Nintendo did, the SIXAXIS motion controls were thrown on after Nintendo talked about what they were doing.



 

  

 

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Ultimately, I think Sony and Microsoft will end up utilizing better, more effective versions of motion sensing controls, and one-up Nintendo at some point. Are we talking about if Sony/MS came out with the controls FIRST?

If first, I think Sony or MS would of been given a huge advantage - Sony could of more readily justified their pricetag, and MS would of had a huge advantage as well.

IMO, there are things about the Wiimote controls that can, and could be bettered by MS/Sony in the future, if they really cared to do it.

What things? As far as my understanding is, the sensor bar only detects a certain range of movement. I think MS/Sony could put out a system that doesn't have that issue...Maybe multiple sensor bars that are less intrusive, and allow for much greater freedom, and possibly more refined and stylish.

Ultimately, I think the Wiimote will become the console's mouse. Something that everything has. But I do believe that at some point though, it'll live in tandem with traditional controls, and far moreso on the 360/PS3 than the Wii.



Back from the dead, I'm afraid.

I think the biggest barrier to motion control acceptance on the PS3 or 360 would be the nature of the games that dominate those libraries. "Waggle" itself would probably be seen as somehow "non-mature" by the hardcore audience, while the (arguably more open-minded and fun-oriented) Wii target demographic gets a big kick out of it, especially in a family/party setting.

The Wii's IR pointer control would probably be more accepted on the HD platforms because it really does work well in shooting situations, and previous-generation light gun technologies don't work at all with progressive scan displays. I can't now imagine playing Godfather or Scarface without being able to aim freehand; locking on is for #&*@(*# #**#.

Okay, maybe I played a little too much Scarface this weekend.



ddobson - and thats why I think that the 360/PS3 would eventually do well with motion controls - they (unlike Nintendo), wouldnt force companies to adhere to the PS3mote or 360mote controller scheme, if they didn't want to.

Ultimately, games indeed like Scarface, Godfather, Manhunt would be enhanced with such controls, but you'd still be able to put out typical FPS and RPGs with normal controllers. I think that a 360mote would be great for RTS games, as they might end up allowing for more click-fest-esque games at some point.



Back from the dead, I'm afraid.

Darc Requiem said:
I do think it would be different. There is a certain contingent within in the gaming community that just seems to despise anything Nintendo does. Sony by in large gets a free pass.

Your kidding right?

Yes

ion-storm said:
Darc Requiem said:
I do think it would be different. There is a certain contingent within in the gaming community that just seems to despise anything Nintendo does. Sony by in large gets a free pass.

 

Your kidding right?

 Before the PS3, yes.

Since the PS3? Not so much.