Those games deserve better than the sales they got.
I think De Blob will sell about the same as those other 2.

Those games deserve better than the sales they got.
I think De Blob will sell about the same as those other 2.

| HappySqurriel said: Honestly, I think a lot of people need to rethink what is successful when it comes to games ... Zack & Wiki, Boom Blox and De Blob are (probably) all fairly low budget games by previous generation standards which means that they (probably) break even off of a very low sales number like 125,000 units. By the time these games stop being carried on store shelves they will have (probably) sold at least 400,000 units (to retailers). If you have covered the development and marketing expenses, and made enough profit on top of that to fully fund the development of a similar title, you're game has been a smashing success. To put it into perspective, games like Halo, Grand Theft Auto and Metal Gear Solid (probably) have to sell 5 to 10 million copies (to retailers) before they're that successful. |
I dunno. Boom Blox was done by Steven Spielberg. Unless he was just doing it for the experence it prolly cost some cash to pay him.

| Gamerace said: I concur with the above. The problem a lot of good Wii titles suffer from (Z&W, Boom Blox) is they really need to be played to be enjoyed. Once people try them they love them but there's nothing to encourage the initial purchase. |
So did Wii get that Demo Channel up yet? To me that's the one issue where the Wii fails in comparison to the other two consoles.
Nothing better then playing a demo before you buy.

Kasz216 said:
So did Wii get that Demo Channel up yet? To me that's the one issue where the Wii fails in comparison to the other two consoles. Nothing better then playing a demo before you buy.
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The Wii has a demo channel. But it's only for DS demo's unfortunatly...
Kasz216 said:
I dunno. Boom Blox was done by Steven Spielberg. Unless he was just doing it for the experence it prolly cost some cash to pay him.
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He is (certainly) being paid for his involvement, but even if he made $500,000 or $1,000,000 from this game it wouldn't really (dramatically) increase the number of units they needed to sell to break even. Celebrities do not necessarily make that much money from these types of arrangements if their involvement is not that large, and they're not expected to do much in the way of promotion.
He may not have even been paid that much being that he has had an interest in videogame development for awhile (he was involved with The Dig in the 90s which was an amazing game), and he may be working with EA to (eventually) have his own studio within EA where he gets a cut of the Revenues ...
Chrizum said:
The Wii has a demo channel. But it's only for DS demo's unfortunatly... |
Ah. Maybe they'll announce it at E3. My Wii hasn't been online yet. Won't be till MM9 comes out i imagine.

HappySqurriel said:
He is (certainly) being paid for his involvement, but even if he made $500,000 or $1,000,000 from this game it wouldn't really (dramatically) increase the number of units they needed to sell to break even. Celebrities do not necessarily make that much money from these types of arrangements if their involvement is not that large, and they're not expected to do much in the way of promotion. He may not have even been paid that much being that he has had an interest in videogame development for awhile (he was involved with The Dig in the 90s which was an amazing game), and he may be working with EA to (eventually) have his own studio within EA where he gets a cut of the Revenues ... |
From everything I've heard, Spielberg insisted that this game be made, rather than the other way around, so I doubt EA had to pay him too much for this. The HD title he's working on is probably a different story, though.
Man i hope it does. We need Melbourne developers to make some dosh. They cant f--k this up when industry recognition following E3 has put this title along side The Conduit for best titles coming soon for the Wii. Ill buy it for 80$, support my local posse. So i was watching this game and thinking whether Melbourne's graffiti, world famous, was perhaps an influence on the game. Maybe
http://www.melbournegraffiti.com/
“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.
If people recognize de blob as a good platformer, it will become a million seller!
Still it's hard for a new IP to become a million seller, especially when it's a bit weird (like boom blox and Z&W)
Currently Playing:
Wii: Mario Kart Wii, Wii Sports Resort
It's a very niche game so large sales would be quite surprising. However I think its got enough positive hype behind it plus a decent market for this kind of game on the Wii to at least go gold.