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Forums - Nintendo - Nintendo is in an awkward situation... What will they do with Zelda?

Zelda could be done pretty well in a steampunk environment now that I think about it. Imagine like... kinda like FF6, or even Back to the Future 3 but without guns.

Now I just got a visual of Link riding on horseback, fighting a time traveling Phantom Train. Hahaha.

I mean, Twilight Princess had a gigantic space cannon. I think the next Hyrule could have a giant map with a train and a steamboat. It could also make for some badass town and costume design, and not even change the gameplay.

Another thing I think would be nice would be a good evil swamp instead of an evil forest, and maybe some beach instead of desert.


(Link's Awakening had no triforce, no Zelda, no Ganon, and that was in 1993. They can definitely stray from the main legend again.)



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The Ghost of RubangB said:
Zelda could be done pretty well in a steampunk environment now that I think about it. Imagine like... kinda like FF6, or even Back to the Future 3 but without guns.

Now I just got a visual of Link riding on horseback, fighting a time traveling Phantom Train. Hahaha.

I mean, Twilight Princess had a gigantic space cannon. I think the next Hyrule could have a giant map with a train and a steamboat. It could also make for some badass town and costume design, and not even change the gameplay.

Another thing I think would be nice would be a good evil swamp instead of an evil forest, and maybe some beach instead of desert.


(Link's Awakening had no triforce, no Zelda, no Ganon, and that was in 1993. They can definitely stray from the main legend again.)

That would be awesome. Especially if it had a setting like FFVI.

 



Continue to slowly release the same old Zelda games while creating a new IP.



I would cite regulation, but I know you will simply ignore it.

You are all thinking about this wrong: start with the changes to gameplay/hardware, and work backwards. Remember than TP is a GC game - not a Wii design.

Been playing a lot of Okami, and it spanks Zelda:TP in game design. They could really learn some lessons from Okami.

Some thoughts I have had:

- WiiConnect: Getting people to play together online is *probably* a bit much (even 4 player parties), but some form of trading or collection element would be nice. The ship component trading from Z:PH was good, but would have been great on WiiConnect.

Imagine something like a "set of parallel universes" (every player is a Link, which is in a different universe) - where you have to cooperate to solve puzzles. So the world keeps changing every night. Of course, since its probably going to be an offline game as well - they would need some alternative to something like this.

- Wiimote use: Apart from just "gestures", the whole drawing on the screen thing needs to be brought into Zelda. Either a different set of items - or a game heavily based around magic (yes please :>). Draw the runes to cast, or something like Okami (just more polished re: Wiimote use).

- Gestures: The big one is the sword. Will they keep the "shake to attack" of the sword? Probably not - and go for some better gesture based system. Some ideas:
- do a "throwing" motion with both hands to toss bombs
- use some force to release the boomerang (if there is one)
- do a hammer motion to smash things with a hammer (two distinct motions)

...

In a way, Zelda is the easiest game for them to design - its just a question of coming up with a good design. They could take link to any world, any time - do anything with him.

Oh yes - and please get rid of the "realistic" graphics, and use some cell-shaded / painted style. Okami has the most beautiful (in-game) cutscenes I have ever seen in a game.

If it was up to me: take link to an alternative world (new areas to explore), throw in magic (and make it essential), add real RPG elements (wouldn't complain if combats on the overworld took Link to a sub-battle scene, ala most RPG titles) - and then link the new-magic world with the old one, and interleave the two worlds. Theme: New & Old, Magic & Tools, Future & Past



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Oh GOD!!! STOP trying to say like FF anything! You make Zelda like FF and thats just stupid!
We dont need another FF piece of crap. You guys say something original but then you say LIKE FF??? No.



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Valkyria00 said:

Oh GOD!!! STOP trying to say like FF anything! You make Zelda like FF and thats just stupid!
We dont need another FF piece of crap. You guys say something original but then you say LIKE FF??? No.

Well we are talking about when FF use to be one of the best RPG series. Now it isn't. Play FFVI and you would see.

Also we are talking about the setting. FFVI was set in a time period where they were just starting to have steam engines and stuff. It could still be original with the same setting. Here is a video of the intro of the game.

It could still be original.



What will they do with Zelda? Make a great game.

But honestly I would love to see a sequel to TWW, involving them finding a new Hyrule and such, but I know that Zelda Wii won't be that.

Zelda Wii should be really be cel-shaded though, the TWW style is a far better style for the series. Hell, any style fits it more then the TP art style.



Top 3 favorite games: Super Mario Galaxy, The Sims 2 (PC), The Legend of Zelda: The Wind Waker

I wouldn't describe it as awkward, they have Phantom Hourglass keeping the fans of Windwaker happy
They had Twilight Princess to keep fans of OoT happy
and now they'll have the new one, which will be based off OoT type, but evolve it alot

Everyone wins



ZELDA GALAXY FTW!!!



"I like my steaks how i like my women.  Bloody and all over my face"

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scottie said:
I wouldn't describe it as awkward, they have Phantom Hourglass keeping the fans of Windwaker happy
They had Twilight Princess to keep fans of OoT happy
and now they'll have the new one, which will be based off OoT type, but evolve it alot

Everyone wins

Meh. Phantom Hourglass was a bad game IMO. They should have put more effort into it. And they should have at least TRIED TO MAKE IT HAVE SOMETHING TO DO WITH FINDING THE NEW HYRULE INSTEAD OF GOING OFF IN AN ENTIRELY BIZARRE AND BORING DIRECTION ABOUT A STUPID OCEAN KING!!!!!!11

I could go on for days, but PH was riddled with bad design choices, generic-ness, horrible music, ugly graphics (okay, they did the best they could but they are still ugly), worst story in the series and pretty much nothing to do with the story of TWW.

 



Top 3 favorite games: Super Mario Galaxy, The Sims 2 (PC), The Legend of Zelda: The Wind Waker