thekitchensink said:
I think you're missing my point--maybe I'm not communicating it properly.
I'll use your example, if someone goes into a shop, knowing that they need a washing machine and a fridge, but can only afford one. After looking at all the models for both machines, he makes the decision that, at this point, it's more important to have something that keeps his food cold than something that cleans his clothes, so he buys a nice refrigerator. The man found them important enough to consider the same market (household necessities), but he decided the fridge was better for his needs at the time. Just as I might decide to play NSMB over MGS:PO (or vice versa). I like both games at different times ('Intense' vs. 'Happy'). Since I thought about both of them, but decided on one, the other lost out on a sale. That is the very definition of competition in the marketplace.
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Now I understand what you are saying , an dif you read my first post that I made here you can see that I to agreed untill a point that they are competitors . The ones that like both 'happy' and 'intense' are much fewer than the ones who like either one or the other . The PSP crowd is mostly based on people who like 'intense' while the DS crowd is more into 'happy' . There is only ~ 30% of PSP or DS owners whom own both , and for only this 30% they are competing software wise , or later on hardware wise when a redesign will arrive ( 30% is just a presumtion ) and the rest are the ones whom only have one , and they know they only want one of them ...
Yes they are competing to one point , but luckily both have a pretty big 'exclusive' market for themselves .
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