'The cancellation of Eight Days was not necessarily because that project was failing, but because we looked at how it fit in the portfolio and where it fit as a production.' he stated.
He was also asked if the title was cancelled due to it being single player focused and lacking online play, to which he replied 'If I am truly honest that was part of the consideration. As I say, there are many projects we want to do and we look at many different angles for them, such as profitability, how long it may take, and where it fits in the portfolio – along with other strategic aspects that we are trying to deliver for the platform. So it was just one of the issues.'
So there you have it. An unfortunate event for the single player lovers, and fans of Eight Days' interesting theme. Guess you'll just have to stick to dreaming about playing it.
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