starcraft said: MikeB said: starcraft said: windbane said: It's been widely reported to be a near-filled 50GB disc, so I won't even talk further on that topic except to remind people that the Japanese voices were to be included but were not because of space issues. I would have enjoyed that. Now, my main point... It should be a bannable offense at this point for you to make these comments about read/seek times. I'm pretty sure I have corrected you in several threads before and so have other people. Let's get the truth out there once again... single layer dvd on 360 (12x read speeds) is only faster than blu-ray at a certain part of the disc. Things that need to be loaded faster go there. The blu-ray drive on the PS3 is faster, uniformly, than DL-DVDs on 360. Installs to hard drive are, of course, even faster. There is no need for redundancy, and it certainly wouldn't take tripling or quadrupling of the data. I understand that Bethesda said they did that, but that is not the only reason load times were twice as fast on the PS3 for Oblivion. Even if redundacy is used, isn't that a great reason to have all of that space? Blu-ray is already faster than the 360 DL discs, so having more space just adds to the advantage. |
The Blu-Ray specification states 1x speed is equal to 36Mbps, which makes 2x Blu-ray 72Mbps. http://www.blu-ray.com/faq/#bluray_speed The dvd specification states 1x speed approx 10.5Mbps, or126 Mbps for a 12x DVD drive.
http://en.wikipedia.org/wiki/Dvd
Now as you pointed out previously, the Blu-Ray speed is constant wheras the DVD9 speed fluctuates. But you should understand that talented devs can and will place all high-priority data in the fastest parts of the disk. So commonly used textures that have to be doubled or tripled up on a Blu-Ray disk when 72Mbps is insufficient can be put on a DVD9 just once if they are placed on a part of the disk that reads at 7-12x, depending on what speed is needed. As for seek times, 12x DVD drive seem to be in the 100ms-120ms range, while 2x Blu Ray is around 350ms. I'll try to find a link for that some time soon. But as you can see, the DVD is substantially faster. If faster Blu-Ray drives were available when the PS3 was designed, this would be a moot argument, but they weren't, so it isn't. Whilst you are technically correct in pointing out the Blu-Ray drive is just barely faster "uniformly" (by which I assume you mean on average) than the DVD9, this is blatantly deceptive because no dev worth their salt will put important data that needs to be regularly retrieved on the slow part of a disk. We have seen time and time again that most installs are not optional, they are necessary, because the Blu-Ray drive places a severe limitation on the Cell (and perhaps the RSX, though it isn't that powerful) without a compulsory install for regurly retreived data. To deal with the lower seek time, devs have to duplicate data on the Blu-Ray disk. In this regard, the Blu-Ray drive both creates and solves its own problem, but it does so whilst adding a substantial cost to the system. |
The 360's drive slows to 3.3X speeds, your information with regard to read speeds and seektimes are misleading: "For really old Blu-Ray drives (like 3 years ago). The PS3 uses a fairly compact triple wavelength OPU.
From my own personal experience testing a Sony BD-RE drive (actually uses a Panasonic drive mechanism) and a Hitachi-LG drive of similar specs, for similar sized data sets the BD drive typically has almost the same if not significantly faster random seek times. That's generally because data sets between 4-8GB span the entire disc for for DVD-ROM while only covering a third of a BD-ROM, so on average a BD-ROM is going to have seek times in the range 50-100ms with a worst case scenario of around 200-230ms. The DVD-ROM drive will average between 110-150ms with a worst case scenario of around 170-230ms.
Of course once you start getting into larger data sets that that Blu-Ray can handle the average and worst case scenarios (which is an entire disc sweep which takes around 350-400ms) will eclipse the worst case conditions on a DVD-ROM. That being said, even with 23+GB of data with a 100 randomly generate seek sectors I still get around 100ms on average. Besides, if you find the need to randomly jump around to random sectors greater than 4GB in span, then your title has bigger issues than the capabilities of the drive."
http://forum.beyond3d.com/showthread.php?t=42157&highlight=speed&page=2
"2x Blu-ray Drive (72Mbps(9MB/s)) Single Layer (2http://www.neogaf.com/forum/newreply.php?do=newreply&p=10460097 NeoGAF - Reply to Topicx CLV) - Constant Linear Velocity (Same speed across entire disk) Double Layer - Couldn't find any data but no games have been released on a double layer yet.
Entire Blu-ray Disk is read at 9MB/s.
12x DVD-Rom Drive SL (9.25MB/S-15.85MB/s(AVG ~8x(10.57MB/s) DL (4.36MB/s-10.57MB/s(AVG ~6x(7.93MB/s) SL(DVD-5) 12x Max (5-12x Full CAV) - Constant Angular Velocity (Speed Varies from edge to edge) DL(DVD-9) 8x Max (3.3-8x Full CAV) - Constant Angular Velocity (Speed Varies from edge to edge)
SL DVD is 1.57MB/s > SL Blu-ray DL DVD is 1.07MB/s < SL Blu-ray
Majority of 360 games are on DVD-9."
http://forum.beyond3d.com/showthread.php?t=42157 What this means that overall the PS3's Blu-Ray drive is technically faster, combined with a default harddrive there's no contest, as the part where the 360 can read a DVD slighly faster can easily fit on a harddrive. Games optimised for either Blu-Ray disc or DVD can pose problems with regard to a potential porting process. If optimised for constant streaming speeds, you will have to work around this, for instance by streaming less high quality audio and graphics. |
I wasn't aware the 360 drive only slows to 3.3 speeds at its most inefficient point, I thought it went right down to 12Mbps. Which further proves my point. You and windbane have eached made extensive use of the word "average" and various variations of that concept (such as "overall"). Thats all well and good for testing purposes, but holds little sway in real-world game development. At the end of the day, no dev is going to fail to optomize for the use of the DVD9. To be honest, as Blu-Ray speeds and the necessity of larger and larger installs become a bigger and bigger limitation for the PS3, I'm thinking Microsoft allowing compulsory use of the HDD could give the Xbox 360 a massive technical advantage over the PS3. Imagine for example, if Microsoft allowed a 1GB per game install for the slowest data on a DVD and then devs could run the rest of a DVD at speeds of between 7-12x (which rang from just barely to massively faster than the Blu-Ray drive). |