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Forums - Gaming - A hypothetical discussion

The biggest problem I see with the discussion is that "artists" don't make the final decisions on what games are made or what platform they're made for ... Game publishers hold the "purse strings" and are generally uninterested in the quality of a game, about all they care about is whether it will turn a profit.

On a side note, one of the reasons so few publishers saw the potential in the Wii before E3 2006 was that very few publishers have any videogame developers in upper management; in fact a large portion of the management at major publishers are older men and women who have never really played videogames. The management couldn't understand why a gamer would want motion controls because they were not gamers.



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ampillion said:
Silver_Z said:
One of the reason why a developer would stay in PS3 over Wii is..... WiiKey.... Wii may have a huge User base.... but how many of them actually buy their games instead of downloading em?
   

 Way too early to think that 'zomg, everyone who owns wii is pirating!'. First, Nintendo's already working to foil any modders. Secondly, pirating has been an issue for awhile, and modders are going to do whatever possible to mod their systems. But a majority of owners aren't going to crack their system open and solder stuff to their board. Third, I believe I recall them already working on BR writers for PCs? So it'd only be a matter of time before they did the same for the PS3. Pirates are going to pirate regardless. It's up to the makers to duke it out as long as possible, and showing the market you're going to fight to keep as much pirating off your system as possible, is usually enough to instill some confidence in developers.

 

Also, I think the idea that money is the only motivation is there, but dependant on the amount of money the company is making. If a company has come into hard times, struggling to make profits, or projects fell short of expectations, they might be a lot less motivated to do something artsy or risky and outside the general market. You can make a quirky or more abstract game if you're looking at a decent income flow. 

 


Not really too early to think. It is already happening. Wii got hacked within a month. You should see the amount of torrent downloads for Wii games. And BD writers are already on the market for like 2 mths. PS3 hacking is still in the development. I will not mod my PS3, but I did mod my Wii. Why? Who ask nintendo to keep region coding. Why must I buy a Jap Wii to play Jap games and an US Wii to play US games? Until they realize that region coding must go(like PS3), I will support mod-chips. But thats just me, and I believe majority of the modders are in for the piracy.

Even with the availability of BD writers... It is not as simple a task as DVD writers and downloading 4.7gb of data. This isn't fool-proof, but at least it makes it harder.



I don't get this "demographic" nonsense. It's the games that make the demographic, not the console. If a console has plenty of games for a certain demographic, then people of that demographic will buy it. The only people who can be blamed for the Wii's demographic are those developers who are scared to put their titles on it for fear of the demographic.

I'm not saying the Wii's demographic is skewed against violent games, but if GTAIV was put on the Wii as well you could bet any money that there would be a massive demographic of GTA fans owning Wiis and wanting more of those types of games to play.



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Silver_Z said:
ampillion said:
Silver_Z said:
One of the reason why a developer would stay in PS3 over Wii is..... WiiKey.... Wii may have a huge User base.... but how many of them actually buy their games instead of downloading em?

Way too early to think that 'zomg, everyone who owns wii is pirating!'. First, Nintendo's already working to foil any modders. Secondly, pirating has been an issue for awhile, and modders are going to do whatever possible to mod their systems. But a majority of owners aren't going to crack their system open and solder stuff to their board. Third, I believe I recall them already working on BR writers for PCs? So it'd only be a matter of time before they did the same for the PS3. Pirates are going to pirate regardless. It's up to the makers to duke it out as long as possible, and showing the market you're going to fight to keep as much pirating off your system as possible, is usually enough to instill some confidence in developers.

 

Also, I think the idea that money is the only motivation is there, but dependant on the amount of money the company is making. If a company has come into hard times, struggling to make profits, or projects fell short of expectations, they might be a lot less motivated to do something artsy or risky and outside the general market. You can make a quirky or more abstract game if you're looking at a decent income flow.

 


Not really too early to think. It is already happening. Wii got hacked within a month. You should see the amount of torrent downloads for Wii games. And BD writers are already on the market for like 2 mths. PS3 hacking is still in the development. I will not mod my PS3, but I did mod my Wii. Why? Who ask nintendo to keep region coding. Why must I buy a Jap Wii to play Jap games and an US Wii to play US games? Until they realize that region coding must go(like PS3), I will support mod-chips. But thats just me, and I believe majority of the modders are in for the piracy.

Even with the availability of BD writers... It is not as simple a task as DVD writers and downloading 4.7gb of data. This isn't fool-proof, but at least it makes it harder.


Right, and like I said, they've already taken steps to fix that. They changed something about one of the chip sockets I believe? I'd have to dig up the link.

Regardless, to think that a system that's marketed towards casual gamers (Who probably have no clue what torrents are.) is going to have it's market base overrun with piracy would be silly. Pirates are going to pirate everything. And as I said, so long as they're continuing to fight against piracy, then developers will still decide to make the game.



Silver_Z said:
ampillion said:
Silver_Z said:
One of the reason why a developer would stay in PS3 over Wii is..... WiiKey.... Wii may have a huge User base.... but how many of them actually buy their games instead of downloading em?

Way too early to think that 'zomg, everyone who owns wii is pirating!'. First, Nintendo's already working to foil any modders. Secondly, pirating has been an issue for awhile, and modders are going to do whatever possible to mod their systems. But a majority of owners aren't going to crack their system open and solder stuff to their board. Third, I believe I recall them already working on BR writers for PCs? So it'd only be a matter of time before they did the same for the PS3. Pirates are going to pirate regardless. It's up to the makers to duke it out as long as possible, and showing the market you're going to fight to keep as much pirating off your system as possible, is usually enough to instill some confidence in developers.

 

Also, I think the idea that money is the only motivation is there, but dependant on the amount of money the company is making. If a company has come into hard times, struggling to make profits, or projects fell short of expectations, they might be a lot less motivated to do something artsy or risky and outside the general market. You can make a quirky or more abstract game if you're looking at a decent income flow.

 


Not really too early to think. It is already happening. Wii got hacked within a month. You should see the amount of torrent downloads for Wii games. And BD writers are already on the market for like 2 mths. PS3 hacking is still in the development. I will not mod my PS3, but I did mod my Wii. Why? Who ask nintendo to keep region coding. Why must I buy a Jap Wii to play Jap games and an US Wii to play US games? Until they realize that region coding must go(like PS3), I will support mod-chips. But thats just me, and I believe majority of the modders are in for the piracy.

Even with the availability of BD writers... It is not as simple a task as DVD writers and downloading 4.7gb of data. This isn't fool-proof, but at least it makes it harder.



If that was a major concern nothing would have been made for the PS2.  It was easily hacked very early on.  Every system's region encoding is broken easily.  Don't fool yourself either, the PS3 did not get rid of region encoding because they thought it would help their sales or benefit their consumers.   They did it because it was one less piece of hardware they had to include and could help keep the cost down on their end.

Another point to add to the argument.  If developer's artistic vision had much effect on the development of a game (or if that artistic vision really just means more realistic graphics) the PS2 would have had very few games for it.  The Dreamcas, Gamecube, and Xbox were all signifficantly more powerful than the PS2, and capable of much better graphics.  For example, put up a screenshot of RE4 for the PS2 next to RE4 for the GC.  The difference is astounding. 

I think the Wii will be almost identical to the PS2 last generation.  It will have a similar marketshare, a mixture of both casual and hardcore demographics, and the majority of games.  It will have a lot of crap, and a lot of good games.  The PS3 and 360 will be just like the Xbox and Gamecube were last generation (the PS3 is on a sales track almost directly following that of the gamecube).  They will have some truly great games, but they just won't have nearly as many games overall.  They will need to depend more on proprietary franchises (Ratchet & Clank, God of War, Halo) just like Nintendo depended on their first party.  There will be a lot of good PS3 and 360 games throughout 2008, then a drop in quantity developed and released will be apparent.  This is because developers started on their great big money games with the PS3 and 360 before the Wii's success was evident.  The games take so long to develop that you won't notice the slowdown in 360 and PS3 development until 08, because that's how long it will take to finish development on the big games.  Then 3rd parties will shift those primary developers to wherever they see the most money (the Wii most likely) and send the 2nd and 3rd string parties on the remaining systems.  This is already seen with companies that didn't have big PS3 and 360 titles in development like Ubisoft and Activision.  It will likely happen with those that currently do but aren't done with them yet (Square Enix and Konami), but we will have to wait and see.  Also, because of the struggles of these 2 systems individually, it's not unlikely at all that nearly every big game will be released as a time delay on not only another SKU but also on the PC.

That's my view on the current generation and how games will be developed within it.



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Bodhesatva said:

Thoughts in my head are often formed in the context of arguments; I will deliberately criticize my own ideas in order to see their flaws. One such idea (that I've seen on this site several times) is that game developers won't make games for the Wii because they are artists. As artists, they would not compromise their craft by developing games on an inferior platform. Okay, so this was how my internal dialogue handled this idea:

Max: It seems to me that a lot of developers will move over to Wii development. Because it has a much larger install base than the PS3, and because development costs are considerably lower, publishers stand to make a great deal more money from these Wii games.

Steve: No, I don't agree. Artists don't compromise themselves. They will not accept inferior technology for the development of their art.[/quote]

1) Artists compromise all the time, especicially in gaming. No system is able to do everything an artist wants (unless its something deliberately retro, but that's besides the point).

2) The "artists" don't make the decisions - the management of the companies do. The company pays the artists, the artists need to eat. If the money is on the Wii, many will go to the Wii. Only a handful of game designers are have a name that let's them bypass this. 

3) If an artist can be inspired by PS3 graphics, why not by the WiiMote? And what if its both? Won't he be forced to compromise? 

Max: Hm, okay. Then why don't these artists make more games for the PC? High end personal computers are already beyond the PS3's capability, and as games like Crysis show, the results can be amazing. If we are to assume that developers are "artists" who will make no concessions that may lessen the possibilities of their craft, why are there only a few PC developers? This problem only gets worse as time goes on. In two years, PCs will be way, way beyond the PS3, and not just slightly beyond it.

Steve: Obviously the PC gaming industry is much smaller. WoW aside, there really isn't a lot of money to be made there because few people are willing to keep their computer up to date in order to play all these high end games.

Max: Okay. So these developers-as-artists won't be willing to make Wii games because it compromises their art -- even if they would make more money doing so; however, they also won't be willing to make PC games because they can't make much money off of it -- even if this means compromising their art. This seems illogical.

Anyone care to criticize this dialogue? I hope the point I'm making is fairly obvious. Can you pinpoint anything wrong with its logic?

No, you're dead on. Compromising for Wii sales is no different than compromising for PS3 sales (well, a little different, as right now only a moron would compromise for PS3 sales). It also overlooks the fact that last gen developers compromised for the PS2 over the XB and GCN. Before that it was the PSX over the N64, Before that is was Genesis and SNES over 3DO.


 



omgwtfbbq said:
I don't get this "demographic" nonsense. It's the games that make the demographic, not the console. If a console has plenty of games for a certain demographic, then people of that demographic will buy it. The only people who can be blamed for the Wii's demographic are those developers who are scared to put their titles on it for fear of the demographic.

I'm not saying the Wii's demographic is skewed against violent games, but if GTAIV was put on the Wii as well you could bet any money that there would be a massive demographic of GTA fans owning Wiis and wanting more of those types of games to play.

It's far from nonsense. Just compare the ad campaigns from the three consoles.

As an example, I showed my wife all three campaigns, and this is her response:

Wii (We would like to play) - excellent response; friendly, brings the family together

360 (the "banned" finger-gun shooting scene) - a bit violent, but at least everyone is in it "together"

PS3 (the baby, egg, and whatnot ads) -  wth? evil - intimidating, scary, I don't want something like that black beast in my home!

You can safely say that a) she has no objection to having a Wii at home, and will try it out; b) she wouldn't mind my buying a 360 but she wouldn't try it herself; c) she doesn't want a PS3 anywhere near our household.

If that doesn't target demographics, then I don't know what does.

You have to keep in mind that yes, Wii can get Manhunt2 and PS3 can get Barbie for all I know (or care), but that doesn't change the fact that their target demographic are different, and as such people generally buy into the system based on what they perceive in the advertisements (hardcore VGChartz guys like us notwithstanding - I'm talking about average Joes and Janes here). That other games not directly targeted towards a specific demographic may come out is inevitable, because you will always get a cross-section of different demographics for every console, or any product for that matter (including games), but there is still a target demographic that companies aim for when selling their products. Look at Johnny Walker ads vs Budweiser ads or Apple ads vs Microsoft ads. They all have target groups that they aim for, and they are different depending on the product.

"I'm not saying the Wii's demographic is skewed against violent games, but if GTAIV was put on the Wii as well you could bet any money that there would be a massive demographic of GTA fans owning Wiis and wanting more of those types of games to play."

Agreed. But games and consoles, being by definition "products", do have target markets that companies want to aim for. 



your mother said:
omgwtfbbq said:
I don't get this "demographic" nonsense. It's the games that make the demographic, not the console. If a console has plenty of games for a certain demographic, then people of that demographic will buy it. The only people who can be blamed for the Wii's demographic are those developers who are scared to put their titles on it for fear of the demographic.

I'm not saying the Wii's demographic is skewed against violent games, but if GTAIV was put on the Wii as well you could bet any money that there would be a massive demographic of GTA fans owning Wiis and wanting more of those types of games to play.

It's far from nonsense. Just compare the ad campaigns from the three consoles.

As an example, I showed my wife all three campaigns, and this is her response:

Wii (We would like to play) - excellent response; friendly, brings the family together

360 (the "banned" finger-gun shooting scene) - a bit violent, but at least everyone is in it "together"

PS3 (the baby, egg, and whatnot ads) - wth? evil - intimidating, scary, I don't want something like that black beast in my home!

You can safely say that a) she has no objection to having a Wii at home, and will try it out; b) she wouldn't mind my buying a 360 but she wouldn't try it herself; c) she doesn't want a PS3 anywhere near our household.

If that doesn't target demographics, then I don't know what does.

You have to keep in mind that yes, Wii can get Manhunt2 and PS3 can get Barbie for all I know (or care), but that doesn't change the fact that their target demographic are different, and as such people generally buy into the system based on what they perceive in the advertisements (hardcore VGChartz guys like us notwithstanding - I'm talking about average Joes and Janes here). That other games not directly targeted towards a specific demographic may come out is inevitable, because you will always get a cross-section of different demographics for every console, or any product for that matter (including games), but there is still a target demographic that companies aim for when selling their products. Look at Johnny Walker ads vs Budweiser ads or Apple ads vs Microsoft ads. They all have target groups that they aim for, and they are different depending on the product.

"I'm not saying the Wii's demographic is skewed against violent games, but if GTAIV was put on the Wii as well you could bet any money that there would be a massive demographic of GTA fans owning Wiis and wanting more of those types of games to play."

Agreed. But games and consoles, being by definition "products", do have target markets that companies want to aim for.

You have a very good point, but again I say this has a lot to do with the games. Nintendo's idea is to target everyone, and they are clearly succeeding. This does not mean that they couldn't go and make ads for the "hardcore" demographic in gaming mags. I'm sure that if R* released GTAIV we'd see a pretty big shift in some of Nintendo's marketing. They would continue going after the same crowd, but as well as that, I'm sure you'd see ads for GTA, Manhunt, RE, etc in gaming magazines and other such places. 

 



Help! I'm stuck in a forum signature!

naznatips said:
Silver_Z said:
ampillion said:
Silver_Z said:
One of the reason why a developer would stay in PS3 over Wii is..... WiiKey.... Wii may have a huge User base.... but how many of them actually buy their games instead of downloading em?

Way too early to think that 'zomg, everyone who owns wii is pirating!'. First, Nintendo's already working to foil any modders. Secondly, pirating has been an issue for awhile, and modders are going to do whatever possible to mod their systems. But a majority of owners aren't going to crack their system open and solder stuff to their board. Third, I believe I recall them already working on BR writers for PCs? So it'd only be a matter of time before they did the same for the PS3. Pirates are going to pirate regardless. It's up to the makers to duke it out as long as possible, and showing the market you're going to fight to keep as much pirating off your system as possible, is usually enough to instill some confidence in developers.

 

Also, I think the idea that money is the only motivation is there, but dependant on the amount of money the company is making. If a company has come into hard times, struggling to make profits, or projects fell short of expectations, they might be a lot less motivated to do something artsy or risky and outside the general market. You can make a quirky or more abstract game if you're looking at a decent income flow.

 


Not really too early to think. It is already happening. Wii got hacked within a month. You should see the amount of torrent downloads for Wii games. And BD writers are already on the market for like 2 mths. PS3 hacking is still in the development. I will not mod my PS3, but I did mod my Wii. Why? Who ask nintendo to keep region coding. Why must I buy a Jap Wii to play Jap games and an US Wii to play US games? Until they realize that region coding must go(like PS3), I will support mod-chips. But thats just me, and I believe majority of the modders are in for the piracy.

Even with the availability of BD writers... It is not as simple a task as DVD writers and downloading 4.7gb of data. This isn't fool-proof, but at least it makes it harder.



If that was a major concern nothing would have been made for the PS2.  It was easily hacked very early on.  Every system's region encoding is broken easily.  Don't fool yourself either, the PS3 did not get rid of region encoding because they thought it would help their sales or benefit their consumers.   They did it because it was one less piece of hardware they had to include and could help keep the cost down on their end.

Another point to add to the argument.  If developer's artistic vision had much effect on the development of a game (or if that artistic vision really just means more realistic graphics) the PS2 would have had very few games for it.  The Dreamcas, Gamecube, and Xbox were all signifficantly more powerful than the PS2, and capable of much better graphics.  For example, put up a screenshot of RE4 for the PS2 next to RE4 for the GC.  The difference is astounding. 

I think the Wii will be almost identical to the PS2 last generation.  It will have a similar marketshare, a mixture of both casual and hardcore demographics, and the majority of games.  It will have a lot of crap, and a lot of good games.  The PS3 and 360 will be just like the Xbox and Gamecube were last generation (the PS3 is on a sales track almost directly following that of the gamecube).  They will have some truly great games, but they just won't have nearly as many games overall.  They will need to depend more on proprietary franchises (Ratchet & Clank, God of War, Halo) just like Nintendo depended on their first party.  There will be a lot of good PS3 and 360 games throughout 2008, then a drop in quantity developed and released will be apparent.  This is because developers started on their great big money games with the PS3 and 360 before the Wii's success was evident.  The games take so long to develop that you won't notice the slowdown in 360 and PS3 development until 08, because that's how long it will take to finish development on the big games.  Then 3rd parties will shift those primary developers to wherever they see the most money (the Wii most likely) and send the 2nd and 3rd string parties on the remaining systems.  This is already seen with companies that didn't have big PS3 and 360 titles in development like Ubisoft and Activision.  It will likely happen with those that currently do but aren't done with them yet (Square Enix and Konami), but we will have to wait and see.  Also, because of the struggles of these 2 systems individually, it's not unlikely at all that nearly every big game will be released as a time delay on not only another SKU but also on the PC.

That's my view on the current generation and how games will be developed within it.


Ok. Got your point. And the Wii will take most asia countries by storm, due to the modchips too. Hahaha..... Whatever the outcome is.... I still have my mod Wii to play. My PS3 can be dedicated to watching movies. hahaha.....



Sales, using the DS/PSP as example of the future yes the Ds outnumbers the PSP 2-1 yet the highest selling 3rd party game is on the PSP, there is really in no great reason for 3rd partys to flok to the wii while adandnoning PS3/360 becasue its outselling them.


Mate, its frickin GTA. The GTA name is almost always a 3+ million seller, doesn´t matter the platform where it lands ( as long as it is a decent game, of course).