The biggest problem I see with the discussion is that "artists" don't make the final decisions on what games are made or what platform they're made for ... Game publishers hold the "purse strings" and are generally uninterested in the quality of a game, about all they care about is whether it will turn a profit.
On a side note, one of the reasons so few publishers saw the potential in the Wii before E3 2006 was that very few publishers have any videogame developers in upper management; in fact a large portion of the management at major publishers are older men and women who have never really played videogames. The management couldn't understand why a gamer would want motion controls because they were not gamers.







