naznatips said:
Silver_Z said:
ampillion said:
Silver_Z said: One of the reason why a developer would stay in PS3 over Wii is..... WiiKey.... Wii may have a huge User base.... but how many of them actually buy their games instead of downloading em? |
Way too early to think that 'zomg, everyone who owns wii is pirating!'. First, Nintendo's already working to foil any modders. Secondly, pirating has been an issue for awhile, and modders are going to do whatever possible to mod their systems. But a majority of owners aren't going to crack their system open and solder stuff to their board. Third, I believe I recall them already working on BR writers for PCs? So it'd only be a matter of time before they did the same for the PS3. Pirates are going to pirate regardless. It's up to the makers to duke it out as long as possible, and showing the market you're going to fight to keep as much pirating off your system as possible, is usually enough to instill some confidence in developers. Also, I think the idea that money is the only motivation is there, but dependant on the amount of money the company is making. If a company has come into hard times, struggling to make profits, or projects fell short of expectations, they might be a lot less motivated to do something artsy or risky and outside the general market. You can make a quirky or more abstract game if you're looking at a decent income flow. |
Not really too early to think. It is already happening. Wii got hacked within a month. You should see the amount of torrent downloads for Wii games. And BD writers are already on the market for like 2 mths. PS3 hacking is still in the development. I will not mod my PS3, but I did mod my Wii. Why? Who ask nintendo to keep region coding. Why must I buy a Jap Wii to play Jap games and an US Wii to play US games? Until they realize that region coding must go(like PS3), I will support mod-chips. But thats just me, and I believe majority of the modders are in for the piracy. Even with the availability of BD writers... It is not as simple a task as DVD writers and downloading 4.7gb of data. This isn't fool-proof, but at least it makes it harder. |
If that was a major concern nothing would have been made for the PS2. It was easily hacked very early on. Every system's region encoding is broken easily. Don't fool yourself either, the PS3 did not get rid of region encoding because they thought it would help their sales or benefit their consumers. They did it because it was one less piece of hardware they had to include and could help keep the cost down on their end.
Another point to add to the argument. If developer's artistic vision had much effect on the development of a game (or if that artistic vision really just means more realistic graphics) the PS2 would have had very few games for it. The Dreamcas, Gamecube, and Xbox were all signifficantly more powerful than the PS2, and capable of much better graphics. For example, put up a screenshot of RE4 for the PS2 next to RE4 for the GC. The difference is astounding.
I think the Wii will be almost identical to the PS2 last generation. It will have a similar marketshare, a mixture of both casual and hardcore demographics, and the majority of games. It will have a lot of crap, and a lot of good games. The PS3 and 360 will be just like the Xbox and Gamecube were last generation (the PS3 is on a sales track almost directly following that of the gamecube). They will have some truly great games, but they just won't have nearly as many games overall. They will need to depend more on proprietary franchises (Ratchet & Clank, God of War, Halo) just like Nintendo depended on their first party. There will be a lot of good PS3 and 360 games throughout 2008, then a drop in quantity developed and released will be apparent. This is because developers started on their great big money games with the PS3 and 360 before the Wii's success was evident. The games take so long to develop that you won't notice the slowdown in 360 and PS3 development until 08, because that's how long it will take to finish development on the big games. Then 3rd parties will shift those primary developers to wherever they see the most money (the Wii most likely) and send the 2nd and 3rd string parties on the remaining systems. This is already seen with companies that didn't have big PS3 and 360 titles in development like Ubisoft and Activision. It will likely happen with those that currently do but aren't done with them yet (Square Enix and Konami), but we will have to wait and see. Also, because of the struggles of these 2 systems individually, it's not unlikely at all that nearly every big game will be released as a time delay on not only another SKU but also on the PC. That's my view on the current generation and how games will be developed within it. |