Oh God, not another one...
*runs off to avoid this inane argument again*
Or check out my new webcomic: http://selfcentent.com/
Oh God, not another one...
*runs off to avoid this inane argument again*
Or check out my new webcomic: http://selfcentent.com/
Philosophical endings and such aside, I just think the stories are just great because it makes you use your brain instead of frying it with just mindless "fun"....
I for one like to think once in a while...
PSN ID: T_Gears
End of 2009 ltd sales:
Wii = 67-68m
X360 = 38-39m
PS3 = 34-35m
Prediction: The PS3 will surpass the 360 on weekly sales after it drops to $299 on all regular weeks (no big releases).
rocketpig said: Oh God, not another one... *runs off to avoid this inane argument again* |
I know the feeling ...
DTG said:
I've read Dovstojevski, Neitzche, Kant and from many other European famous writers but only very few compare to the breakthrough MGS2. I consider SoL to be one of the greatest creative achievements of the past century. |
Who here has seen Southland Tales? Who else, after seeing that movie, finds talk of MGS's "philosophies" hilarious?
They're actually quite similar when you think about it... The key difference being that Southland Tales didn't try to take itself seriously at all.
Or check out my new webcomic: http://selfcentent.com/
Southland Tales' real plot was far too complex and layered for your average viewer, and they edited the shit out of the theatrical release in order to obtain some mainstream tickets. You really can't understand it unless you read all the supplemental things such as the comic books. Just like Donnie Darko (pre-Director's Cut) relied heavily on exploring the Donnie Darko website. Not everyone like's this style, but at least Richard Kelly is doing something different.
As for the comparison to MGS? MGS really isn't that complex and thought-provoking. I love the story, I love the games, but it's rather simple. It's just done in a confusing and convoluted manner which gives the illusion of depth. Very similar to say Final Fantasy 7 (again, a game I love), there isn't any underlying metaphoric amazing insights into humanity hiding there, it's just confusing.
MrOuija_AK said: Southland Tales' real plot was far too complex and layered for your average viewer, and they edited the shit out of the theatrical release in order to obtain some mainstream tickets. You really can't understand it unless you read all the supplemental things such as the comic books. Just like Donnie Darko (pre-Director's Cut) relied heavily on exploring the Donnie Darko website. Not everyone like's this style, but at least Richard Kelly is doing something different. As for the comparison to MGS? MGS really isn't that complex and thought-provoking. I love the story, I love the games, but it's rather simple. It's just done in a confusing and convoluted manner which gives the illusion of depth. Very similar to say Final Fantasy 7 (again, a game I love), there isn't any underlying metaphoric amazing insights into humanity hiding there, it's just confusing. |
True, but the schlock nature of both pieces, along with their convoluted plots, reminded me of each other.
The key difference being that, on some level, I actually enjoyed Southland Tales for its ridiculous quirks while people seem to take MGS way too seriously. Nary a thread goes by when someone doesn't name-drop Nietzsche and/or post-moderism (yawns) when talking about the game.
Or check out my new webcomic: http://selfcentent.com/
lol,1 hour its realy too big for an ending,need a lot of redbull.............;)
rocketpig said:
True, but the schlock nature of both pieces, along with their convoluted plots, reminded me of each other. The key difference being that, on some level, I actually enjoyed Southland Tales for its ridiculous quirks while people seem to take MGS way too seriously. Nary a thread goes by when someone doesn't name-drop Nietzsche and/or post-moderism (yawns) when talking about the game. |
But perhaps instead of immediately dismissing people who make such comments, you could simply respect it as their own opinions and leave it at that. If you're willing to concede that you're opinions don't constitute a universal truth you should be able to accept and acknowledge others having differing opinions from your own.
An hour long? thats pretty long, i hope its a good as indicated, otherwise it will waste valuable gameplay time.