starcraft said: makingmusic476 said: You create a thread titled "Predict Sony Fanboys GTAIV arguments!" and then you claim it's the Sony fanboys that caused it to get locked? The title alone was enough to raise some serious red flags. As for the 10 vs 10 argument, maybe they were just unable to give the ps3 version a higher score? Honestly, if the game is so awesome that it warrants a 10, it would be impossibile to give another game even more awesome a higher score, simply because that is the ceiling of possible scores. And they're not going to remove points from a game that they consider to be "the greatest game since Ocarina of Time" simply to point out that another version is better. And you could say "the differences are so small, it doesn't even matter", but that's what we've been saying since the ps3 launched, with games like Madden receiving not so nice ps3 ports. I completely understand some people wanting a bit of "payback", as it were. |
With madden the issue was that the PS3 version had half the framerate of the 360 version, which was significant. But then there are things like RSV2 where the difference is neglibible. I've never gone around saying that tiny differences were significant. But the Sony fanboys were all over it when IGN gave CoD4 a .1 higher score on the PS3. The thing is, all scores are relative. Thats why a game that got 10 ten years ago might get a 2 these days on graphical grounds alone. If GTAIV PS3 is the current pinacle of sandbox gaming, then by definition the Xbox version cannot get the same score if there is any discernible difference. |
The pinnacle of sandbox gaming? By that logic neither version should have gotten a 10, as R* could've gotten rid of the framerate dips and other problems in both versions given enough time.
A "10" doesn't necessarily equate to "couldn't be better." Into today's world of 7-10 reviewing, a 10 simply means "really damn good," especially so in IGN's case.
And I don't really see how 30fps (which isn't really that bad) could be considered much worse than more frequent frame dips and texture pop, ala GTA.
Also, Call of Duty 4 received identical scores on both platforms from IGN, so I'm not sure why Sony fanboys would've freaked over that. :P
Anywho, my point was that both sides are guilty of making a big deal out of stuff like this, and then damage controlling like crazy when it happens to the other side (like what you're doing right now :P).