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Forums - Sales - Famitsu Sales: Week 09, 2026 (Feb 23 - Mar 01)

archbrix said:

So, Switch 2 Requiem sold a quarter of the PS5 version's numbers for opening week. Not terrible, but I was hoping for a bit more from the Switch 2 version. Maybe positive word of mouth will help its legs a little since Switch 2 is the hot system and Requiem is so good on it but we'll see.

Apparently it's sold out. If Capcom provided more stock physical sales would be higher. Any case in Japan most RE fans are on PS since that's where the series always releases on. It will take time for Capcom to build up the franchise on Switch 2.



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curl-6 said:
Blood_Tears said:

That's right, that's why pre-orders exist. If the pre-orders are low at retail then you're going to get low shipments to retail. Capcom saw those numbers and based their initial shipment low on a console with over 4.5M install base in Japan based on the data they had. 

Tsujimoto and Capcom don't really care about retail since they have over 90% digital ratio and the less physical they ship the less % they have to split with retail overall. 

And yet the provided stock was insufficient, showing that demand on Switch 2 exceeded estimates.

Physical is still very much relevant in Japan and on Switch 2.

I will modify the no audience to very little audience if it helps your understanding of it.

It may have been insufficient by a small amount but that audience would have bought it digitally if they couldn't get the physical sku anyways since Nintendo and 3rd parties are pushing GKC's so much and that's basically digital regardless. Plus Capcom wants digital anyways.

Nintendo fans are not afraid to Pre-order the games they are interested in. The fact that so little of them preordered this game lets us know that the audience is not there or is very small at best.

For years here on this site, Nintendo fans were using COMG! and preorder data to hype up certain games so they know what they are doing.

You can disagree all you want but the numbers this week back that up. If this was Chibi Resident Evil and you had to run around collecting zombie parts then the Japan Switch audience would have ate that up, pardon the pun.



Blood_Tears said:
curl-6 said:

And yet the provided stock was insufficient, showing that demand on Switch 2 exceeded estimates.

Physical is still very much relevant in Japan and on Switch 2.

I will modify the no audience to very little audience if it helps your understanding of it.

It may have been insufficient by a small amount but that audience would have bought it digitally if they couldn't get the physical sku anyways since Nintendo and 3rd parties are pushing GKC's so much and that's basically digital regardless. Plus Capcom wants digital anyways.

Nintendo fans are not afraid to Pre-order the games they are interested in. The fact that so little of them preordered this game lets us know that the audience is not there or is very small at best.

For years here on this site, Nintendo fans were using COMG! and preorder data to hype up certain games so they know what they are doing.

You can disagree all you want but the numbers this week back that up. If this was Chibi Resident Evil and you had to run around collecting zombie parts then the Japan Switch audience would have ate that up, pardon the pun.

It's not "very little" though; you're framing it as if it sold like 10k.

Around 40k physical only, in a few days, limited by sold out stock, isn't bad sales when Capcom have not cultivated mainline RE on Nintendo platforms since the Gamecube, so this is essentially starting from scratch in growing an audience.