By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Why Are Game-Key Cards So Controversial?

 

A new game releases on NS2!… but it’s a GKC.

What difference does it make? I’m buying. 2 8.33%
 
Eh, I’ll still buy. 3 12.50%
 
Hm… I’ll think on it. 1 4.17%
 
I’ll pass. 4 16.67%
 
Immediate no. 14 58.33%
 
Total:24
curl-6 said:
KLXVER said:

I guess Indiana Jones did too, but the fact that he said "quite a while" is just not true.

As far back as last gen there are PS4/XBO games where the disc doesn't contain the full game and you need to download the game to play it.

I dont think so. Some games are so broken that you need to download a patch in order to play it, but people have been bitching about that for a long time(and rightfully so)



Around the Network

PC has been more or less a digital primary and then digital-only platform for decades. 

The PC-ization of consoles has been the trend since 2013 - initiated by Sony and Microsoft, and arguably as early as the original Xbox. 

GKC probably will be a moot issue in ten years because Nintendo, like everyone else, will be full digital. 



xl-klaudkil said:
curl-6 said:

As far back as last gen there are PS4/XBO games where the disc doesn't contain the full game and you need to download the game to play it.

But those are a verry small % of games. Compared to almost ALL switch2 games.

That's simply because (1) back then physical was a bigger share of sales and digital was smaller, while sales have shifted to digital since, and (b) cos a game card is more expensive to manufacture than a disc.

It's not "almost all" Switch 2 games that are key cards either, as being a modern system many titles are actually just digital anyway, like say Silksong.



Now that I think about it there has been small amount of data on the physical release and you had to download a large portion of the games....on Switch 1.



KLXVER said:
curl-6 said:

As far back as last gen there are PS4/XBO games where the disc doesn't contain the full game and you need to download the game to play it.

I dont think so. Some games are so broken that you need to download a patch in order to play it, but people have been bitching about that for a long time(and rightfully so)

You can look it up on Does It Play, a lot of last gen games require a download to be played at all. 

It wasn't as prevalent back then as it is now, but it's not a new concept. Heck, a ton of Switch 1 games only have part of the game on the cart with the rest having to be downloaded, going as far back as Doom in 2017.



Around the Network
firebush03 said:
curl-6 said:

If a game is on a key card, I just cut out the middle man and download it from the eshop.
It's basically a glorified download code anyway.
I don't hate them as much as some do, it just strikes me as an extra step I'm too lazy to take.

Eh…  I just don’t see how GKC would be any different for somebody such as yourself (who I suspect isn’t dumping cartridges anyways) than having the full game on cart. Is it not just the difference between having your game load on your NS2 via a key versus via the console directly accessing the files specifically on the cartridge? And the difference between digital and GKC is much more marked than GKC and physical: You still get the benefit of owning a physical cartridge which grants you the keys to a game, and you still have the ability to resell.

The only issue I can really think of is dumping, but even then, people will almost certainly find a way to dump digital copies of these games onto their PC regardless. There’s also the end-of-times fear that a lot of people have… just seems like a major mountain-out-of-a-molehill.

I agree the whole thing is a mountain-out-of-a-molehill. There's a certain apocalyptic energy that runs through the discourse on GKCs that is not helpful. I imagine it's just a lot of collectors (myself included) sensing the beginning of the end of physical media and trying, in vain, to fight back.

But I also think it should be obvious why no one wants these things. If I buy a game digitally, it's there at my fingertips 24/7. If I buy a game physically, I can admire it on the shelf and find comfort in its permanence (yes, it will decay over time, but so will all of us). If I invest in a GKC, I have chained myself to a piece of plastic (the downside of physical) and have to deal with download speeds and storage space (the downside of digital).



curl-6 said:

This has actually been a thing on PS/Xbox for quite a while, discs that just contain a download code essentially.

It only really blew up in terms of controversy on Switch 2 cos they gave it a name and were open about it.

It blew up on Switch 2 because MOST "physical" games don't have the data stored in the cart/disc. This is exacerbated by Nintendo gamers being more physical biased, and Switch 2's storage being too small.

Microsoft received notably more criticism than Sony for having more Xbox games not being stored in the disc. And now Nintendo is getting a lot more criticism than either of them for obvious and uncomplicated reasons.



Kyuu said:
curl-6 said:

This has actually been a thing on PS/Xbox for quite a while, discs that just contain a download code essentially.

It only really blew up in terms of controversy on Switch 2 cos they gave it a name and were open about it.

It blew up on Switch 2 because MOST "physical" games don't have the data stored in the cart/disc. This is exacerbated by Nintendo gamers being more physical biased, and Switch 2's storage being too small.

Microsoft received notably more criticism than Sony for having more Xbox games not being stored in the disc. And now Nintendo is getting a lot more criticism than either of them for obvious and uncomplicated reasons.

Awareness was boosted hugely by it being official and having a name though, something for people to focus their anger on.

If they'd been an official thing called "game key discs" on Xbox/PS, guarantee there would have been much more controversy and pushback before. As things were, it was mostly on the downlow on those systems.



Kyuu said:
curl-6 said:

This has actually been a thing on PS/Xbox for quite a while, discs that just contain a download code essentially.

It only really blew up in terms of controversy on Switch 2 cos they gave it a name and were open about it.

It blew up on Switch 2 because MOST "physical" games don't have the data stored in the cart/disc. This is exacerbated by Nintendo gamers being more physical biased, and Switch 2's storage being too small.

Microsoft received notably more criticism than Sony for having more Xbox games not being stored in the disc. And now Nintendo is getting a lot more criticism than either of them for obvious and uncomplicated reasons.

Just to clarify the above, I'm not disagreeing with any of this, it's true, I just think one of the key factors in this issue gaining widespread awareness was that it became something that was done openly and officially, as opposed to something publishers did on the sly.



It requires having good points to balance the bads to something to be controversial, that is not the case, it's just plain bad all over.

You'll own nothing and you'll be happy with it.