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Forums - Nintendo - Why Are Game-Key Cards So Controversial?

 

A new game releases on NS2!… but it’s a GKC.

What difference does it make? I’m buying. 1 4.76%
 
Eh, I’ll still buy. 3 14.29%
 
Hm… I’ll think on it. 1 4.76%
 
I’ll pass. 3 14.29%
 
Immediate no. 13 61.90%
 
Total:21
sc94597 said:

I think the issue of "I want to play the game even after the servers are down" depends on the unlikely scenario that "the servers go down" within the medium-term future.

The platforms, unlike in prior generations, all have pretty much adopted the Steam service model going forward. That means the servers will almost certainly be up in two decades, just like Steam is still up currently. Unless the company goes out of business, you'll have your current games in 20 years, playeable on multiple platforms for the same copy. 

I understand why people don't feel this will happen, given that past platforms have lost their server access, but the service model was different then than it is now. Switch purchases have followed people to Switch 2, and Switch/Switch 2 purchases are likely to follow to Switch 3. What happens then is less predictable, but the trend toward long-term, unified service models is clear.

Ironically, the "when the servers go down" argument applies just as much to Sony and Microsoft as it does Nintendo - a lot of games nowadays rely on day 1 patches, and some games don't even give you anything on the actual disc (including pretty much all Smart Delivery games, which just have the Xbox One versions on the disc and rely on downloading the full game from scratch for Series X users), meaning that when the servers go down you're going to end up with broken and buggy unpatched versions, if even that.



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OlfinBedwere said:
sc94597 said:

I think the issue of "I want to play the game even after the servers are down" depends on the unlikely scenario that "the servers go down" within the medium-term future.

The platforms, unlike in prior generations, all have pretty much adopted the Steam service model going forward. That means the servers will almost certainly be up in two decades, just like Steam is still up currently. Unless the company goes out of business, you'll have your current games in 20 years, playeable on multiple platforms for the same copy. 

I understand why people don't feel this will happen, given that past platforms have lost their server access, but the service model was different then than it is now. Switch purchases have followed people to Switch 2, and Switch/Switch 2 purchases are likely to follow to Switch 3. What happens then is less predictable, but the trend toward long-term, unified service models is clear.

Ironically, the "when the servers go down" argument applies just as much to Sony and Microsoft as it does Nintendo - a lot of games nowadays rely on day 1 patches, and some games don't even give you anything on the actual disc (including pretty much all Smart Delivery games, which just have the Xbox One versions on the disc and rely on downloading the full game from scratch for Series X users), meaning that when the servers go down you're going to end up with broken and buggy unpatched versions, if even that.

I don't think Sony and especially Microsoft are going to have physical media next generation anyway. Maybe some accessory for backwards compatibility, but once digital hits a threshold of total sales (probably something like 70-80%) there is a strong incentive to just force physical-media holdouts to digital.

They're probably going to come up with GKC-like schemes, like resellable licenses.



It boggles my mind that game key cards are so hated. And MOST of the reasons I see are idealistic ones.

I'm purely practical in my reasoning. I have a household that currently has two Switch 2 consoles, one Switch, and two Switch Lites. My kids will eventually get Switch 2's. Digital games are the bane of my existence, even with Nintendo's "new and improved" family sharing. If they did something like Steam Families? I'd probably be all digital by now. But sharing digital games between family members is a giant pain in the ass and needs to be renewed every two weeks for some reason. Would I prefer all data to be on the card? Absolutely. But Game Key Cards are leagues ahead of digital in terms of the mobility of my game and what I can do with it.



If a game is on a key card, I just cut out the middle man and download it from the eshop.
It's basically a glorified download code anyway.
I don't hate them as much as some do, it just strikes me as an extra step I'm too lazy to take.



Why I dislike Game Key Cards.

1) Despite being significantly cheaper to manufacture, games are not cheaper, meaning consumers get an inferior product for the same price.

2) Game Key Cards require a download, which means it will consume internal device storage space, which means if you own a lot of games, you will need to buy a MicroSD Express card which is higher priced than a regular SD Card.

3) Once game servers are taken offline, you will lose the inability to download those games onto another device.

4) If you are without internet connectivity and gaming offline and don't have the game installed, you can't just drop a cart in and start playing. Think: Airplanes.
You wouldn't be able to give a cart to share a game with a friend whilst offline either.

5) Install/Download times are governed by download speed, it may take some individuals an hour or more to download a large game depending on connection speed, carts with the data on it are instant play.

This is why Game Key Cards are hot garbage. And no... I am not being "old fashioned" by preferring genuine cartridges... Not all of us sit in the same 4 walls at home with fiber or 5G connectivity.

I speak for most highly traveled people when I say... "Fuck Game Key Cards".

If I am forced to go digital, I'll stick to PC... At-least then I have options when the servers get taken offline to backup or obtain new copies... And with how capable handheld PC's are these days... You get the idea.




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Its a waste of plastic since its just a code on a card
Its absolutely NOT physical, when servers are down almost all switch2 games wont be playable anymore.
For game collectors this should be a instant DONT SUPPORT IT.



 

My youtube gaming page.

http://www.youtube.com/user/klaudkil

Zippy6 said:

Much better than code in a box because it's not permanently locked to your account.

Other than requiring a download it has the same benefits as a physical copy. You can sell it to or give it to whoever you want. It still has a monetary value after purchase.

Cartridge > Keycard > Digital/Code

Until the servers are noo more, then its unplayable/ worth nothing.



 

My youtube gaming page.

http://www.youtube.com/user/klaudkil

I will only buy games that are on the cart on Switch 2 because:

1. Im a collector and I prefer true physical games over any other versions

2. I dont want games to clog up my memory and having to buy expensive micro SD express cards

3. I dont want the inconvinience of having to put a cart into the Switch 2 to play a downloaded game

4. I believe these things will go down in value fast. You will probably get 10 bucks at most when trading in or selling a game in the future because they dont sell well when theyre new either. And there will never be rare and expensive GKCs because not many collectors wants them

I only see negative aspects of GKCs. Cant really think of a single reason they would benefit gamers over a true physical cart.




xl-klaudkil said:
Zippy6 said:

Much better than code in a box because it's not permanently locked to your account.

Other than requiring a download it has the same benefits as a physical copy. You can sell it to or give it to whoever you want. It still has a monetary value after purchase.

Cartridge > Keycard > Digital/Code

Until the servers are noo more, then its unplayable/ worth nothing.

This also applies to digital, which is the inevitable future of all platforms at this point.

Realistically, even if the company is going out of business, a competitor will buy their platform. 

Meanwhile in the real world, Steam and Xbox Live will be turning 25 in two years. 



This has actually been a thing on PS/Xbox for quite a while, discs that just contain a download code essentially.

It only really blew up in terms of controversy on Switch 2 cos they gave it a name and were open about it.

Last edited by curl-6 - 20 hours ago