Soundwave said:
I would say in on-screen game performance the Switch 2 performs like a $600 portable device or better (like a ROG Ally, definitely better than the $550 Steam Deck) from what we have already seen, likely we will get examples of game performance possibly better than that as time goes on, docked I would say it's actually better than a ROG Ally. I don't see anything on the market that gets that performance at $450 in that form factor.
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Again, I have already provided evidence for this...
The Switch 2 has performance advantages over PC devices like the Rog Ally X.
However... The Rog Ally X also has performance, battery and display advantages over the Switch 2.
They are both mid-range handhelds.
It's not: "The Switch 2 is equivalent" to the Rog Ally X. It's not. - The Switch 2 has it's strengths and weaknesses like every piece of hardware.
Again, evidence has been presented for this, thus removing the need for personal opinions.
Soundwave said:
To get tangibly better performance than a Switch 2 in that kind of a form factor right now you probably have to go spend like $800+ and accept a chunkier, bulkier device. I'm not even sure $800 would do it, you might have to go up to the $1000 XBox branded ROG Ally X and the Switch 2 can even hold its own against that.
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Stop spreading such bullshit. Again, the evidence has been provided for this.
The GPD Win 5 exists. It's a generation ahead of all other handhelds, including the Switch 2.

Soundwave said:
For Joe/Jane Average buying a Switch 2, they should feel very happy with the hardware they're getting for that price, you're getting to play games anywhere you want at a level of performance that would cost you significantly more elsewhere and that certainly hasn't been the case for Nintendo hardware for a while (Switch 1 could kind of pull it off, but Switch 2 is already showing itself to be far better at running next-gen games). And for the size of the Switch 2 ... those portable PCs would need likely several die shrinks to match that size/thinness that Nintendo/Nvidia were able to get that performance from 8nm.
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If price is your argument (Which is again bullshit), the Switch Lite is the better option.
The Switch Lite is half the price of a Switch 2.
If Size/Thickness is your argument... (Which again, is bullshit, you are not putting a Switch 2 into your pocket) the Switch Lite is again... The better option.
Switch 2 carts like Metroid Prime 4, Breath of the Wild, Tears of the Kingdom and more run fine on the Switch Lite.
The Switch Lite has access to such an extensive games library of some of the best games in recent memory, that it's a brilliant device for budget gamers.
Soundwave said:
It is a custom chip, the x-ray of the chip showed it to be very different from the Tegra T234.
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It's a semi-custom chip. It's using a modified Tegra Orin chipset.
It's not a ground-up unique design running with a bespoke ISA.
Soundwave said:
A GPD Win 5 is $1500-$2000 device, and requires the battery to be external (so like a fat brick sitting outside the machine), good for the 5 people in the world who will own one, you might as well get a gaming laptop if you're going to spend in that price range, that thing is pointless. For $2000 it still doesn't even have an OLED display either.
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Considering how shit the Switch 2 battery life is... Having an external battery on the GPD Win 5 is actually a good feature, not a bad one.
It allows you to hot swap batteries so you can extent your gaming time.
But if bulk is your issue, the Switch Lite is a better device than the Switch 2.
But even ignoring the existence of the Switch Lite...
You have the Ayaneo AIR 1S. Which is not only capable from a performance perspective... But has dimensions comparable to the Switch Lite... Thus more petite than the Switch 2.

The PC handheld space is huge... There are more devices than just the GPD Win 5, Rog Ally X and Switch 2.
There is literally a handheld for every single kind of performance profile, size, power and chipset and price point.
I.E. MSI Claw 7 I can get cheaper than the Switch 2 right now in Aus.
Leynos said:
Please. Shut up. This is beyond off topic. Not even sure why a mod has fed into this for so long.
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There is actually some discussion relevancy here... On whether Nintendo has opted out of the "Graphics Arms Race".
And the issue is whether the Switch 2's hardware is competitive with other hardware on the market. (It is.)
And whether it is regarded as high-end. (It's not.)
And thus comparing the current Switch 2 hardware/graphics capability to other potential options available on the market and whether they are still competing in the "Graphics arms race".
However... I suggest if you don't feel like reading the discussion, to simply peruse elsewhere on the forum.
curl-6 said:
A lot of this feels like speculation; we don't know for instance that this early NX concept was ever seriously considered or favoured by Iwata, Nintendo famously conceptualizes a ton of stuff that never comes close to being actually made.
The implication here that Iwata wanted a weaker Wii U esque Switch and that Kirishima came along and masterminded the Switch that we got sounds like fanfiction to me, as I've never seen any serious source for such a notion.
Seems honestly a bit gross to imply that under Iwata Switch would have flopped when the man spent his last dying days helping pave the way for the system.
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Patents aren't a guarantee of a product... Many patents don't result in a functional or real product.
Patents do protect "ideas" however from being pilfered by competitors... And is actually a good source of protection from competitor litigation as whoever has the most patents, has the potential to dictate the direction of a court case with a counter-filing.
As for the WiiU... We can compare it to consoles at the time of it's release... I.E. The Xbox 360 and Playstation 3, which it existed alongside for a few years.
Compared to those consoles the WiiU actually had several key hardware/performance advantages and that showed in many games, many of which got ported to Switch and still standup today.
Unfortunately the Xbox One and Playstation 4 dropped roughly a year later... Which are the devices the WiiU got compared to for most of it's life, but many cross-gen games like Call of Duty Ghosts still managed to hold up visually. (But was also a game arguably held back by 7th gen hardware as well.)
Leynos said:
Nintendo using their own media comes down to two things. Their paranoia about piracy. The other is the mini DVD was designed to shorten load times. Nintendo really wanted short load times for their games. Which to their credit they did do and hid others well like Metroid elevators. Was it the right choice? For them maybe but obviously not for 3rd parties. Where DC went with GD Rom because SEGA was broke and could not afford the DVD license. They wanted to but could not.
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Mini DVD definitely had it's advantages, you get higher transfer rates and lower seek times, the closer the laser is to the center point of a disk.
I don't think it curbed piracy though, Mini DVD has pretty much been compatible with all PC DVD drives anyway.
Capacity was the only issue... And like another commenter alluded to, they can just stamp a second disk.
But we also need to remember that the Gamecube had better compression than the PS2 as well and could do better decompression with it's vastly more powerful hardware.