IcaroRibeiro said:
The decline of third party game sales in Japan is corresponding to a lack of offering to them in handheld form on Sony systems. Some IPs will recover naturally when offered in portable mode Wii, Wii U, PS4 and PS3 had tons of exclusives and neither sold even 15 million. Playing portable is a huge deal for japanese people, Sony having a portable option is simply a must for japanese market, even if it only to play PS5/PS6 games |
I don't get the downplaying of software being a factor. Doesn't Nintendo benefit heavily from stuff like Pokemon being miles above in popularity than anything Sony have in Japan? Software plays an important role in which platform is popular in different countries. The reason Europe prefers PS5 is because the software on PS5 is more appealing for European markets than what is available on Switch 2, and the same is true for Switch 2 in Japan. Kirby Air Riders will likely be a bigger seller in lifetime sales than anything Sony has released in 5 years in Japan. Nintendo simply has more popular IP in Japan than Sony has. It seems to contradict reality to think that Japanese will care about games like God of War when they play those games on a handheld, and Switch 2 will have such a massive install base in Japan that fairly few popular Japanese third party games will skip Switch 2 to only focus on a PS handheld. Which means Sony would need to be incredibly aggressive in moneyhatting games to skip Switch 2 in the future, and if they started doing that Nintendo would just use their own massive warchest to moneyhat games to skip PS as well.







