The track records speak for themselves.
There are still mountains of old cartridges and discs for long-defunct consoles out there readily available on the second-hand market, with prices that are still reasonable for any remotely popular game (rarer ones in high demand like, say, Chrono Trigger on the SNES still command high prices). Those games still function just as good as they did back when they were new, so long as they were taken care of. I bought the SNES & Genesis clones that Analogue released a few years back and all my old games for those systems ran perfectly fine. These are games I've owned for over 30 years. Most of my old original hardware still functions as well.
Meanwhile, there have been so many games delisted from digital stores that there's a website cataloguing them (delistedgames.com), and there have been multiple digital stores that have been permanently closed. Unless you "bought" any of those games that have been delisted and never relisted when they were available, then you're just shit outta luck. Lost your copy because of some sort of data loss? Again, you're SOL if the digital store you purchased it from is no longer available. There's even been occasions where people have had digital copies remotely wiped from their devices by the company that made the device. Not too long ago, Warner Bros. Discovery was going to force Sony to not only de-list all Discovery content on the PlayStation Store, but also forcibly remove all purchased copies from every connected PlayStation system, only relenting once a new licensing deal was made. While the distributor removing digital copies from people's devices is rare, the fact that it can happen at all ought to be sufficient grounds to argue against a digital-only regime.
Losing access to digital copies is something I've dealt with personally. While I was always skeptical of digital from the get-go, what really cemented my pro-physical position was an incident that happened in 2010 after the OXbox servers were shut down. I was trying to set up a Halo 2 LAN, but found that I only had the on-disc maps. All of the DLC maps were no longer on my 360's hard drive. Not sure how, but the reasons didn't matter. I lost maps I paid good money for, with no way to re-download them. Fortunately there was a physical option, as all of Halo 2's DLC maps (sans the last two made by Certain Affinity) were released on a physical disc back in July 2005. That disc, BTW, is still readily available for a relatively low price if you still want to play Halo 2 multiplayer on the original hardware and have nearly all the maps ever made for the game. Similarly, all of Halo 3's multiplayer DLC maps were released physically on the second disc that came with ODST.
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Art by Hunter B
In accordance to the VGC forum rules, §8.5, I hereby exercise my right to demand to be left alone regarding the subject of the effects of the pandemic on video game sales (i.e., "COVID bump").