


| HebrewGamer said: 1. irrelevant points. We're talking about a console war and you're bring up components and saying PC won because of these components, what are you even talking about here? |
You literally lost this point.
Here is the thing. You mentioned Radeon.
If it's such an "irrelevant point" then why bring up Radeon to start with?
| HebrewGamer said: 2. Another point where you bring up something irrelevant to a console war, which is over anyway as every company other than Nintendo if focused on software. |
So... You misconstrue my statement and/or failed to read... Now you claim it's irrelevant? You aren't doing so well in this conversation.
You have also failed with point 2... As you have failed to read my comment in it's intended context.
| HebrewGamer said: 3. I did a video on this a year and half ago where Phil Spencer literally said he's not focused on out consoling Sony and Nintendo and seeks to focus on software access expansion. he said the console market is dead which is why everything is an Xbox now. you want to argue with reality, be my guest. |
Software is where the money is.
All companies are focused on software, without software, consoles aren't profitable, they actually cost the platform holders money.
Software is why the PC won the console war.
| HebrewGamer said: 4. Actually, the major gaming companies back then were producing handheld gaming consoles. SEGA, Neo Geo, Atari, and even apple released handhelds during the 6th generation. they all failed to put a dent it Nintendo's stronghold but they were in fact out there. Sony took a crack at it after dominated the home market in releasing the greatest DVD player of all time AKA the PS2. They sold 80 million, but moved barely any software compared to Nintendo who dwarfed them in both hardware and software sales with the DS(all of the PSPs top games were outsold by Nintendogs). Valve, Microsoft, and Sony still want a piece of that market, which is why the steamdeck, PS Portal, and the upcoming xbox handheld exist. Not to mention all these retro gaming emulation machine handhelds being released. |
You are literally agreeing with me here.
Did you not read my post?
None of this changes the fact that:
1) Nintendo has always dominated with handheld sales.
2) Companies didn't do a knee-jerk mass release of handhelds when the Nintendo DS sold as much as the Switch.
| HebrewGamer said: 5. Good advice as I certainly don't want to end up like you. You and that other weirdo troll should hang out. You two would probably get along great. |
Consider this a formal warning.
--::{PC Gaming Master Race}::--

I honestly don't know why there are people still wasting time with something so blatantly disingenuous.
There was never reason to be found, and it was painfully obvious from the start.
Pemalite said:
You literally lost this point. Here is the thing. You mentioned Radeon.
So... You misconstrue my statement and/or failed to read... Now you claim it's irrelevant? You aren't doing so well in this conversation.
Software is where the money is.
You are literally agreeing with me here.
Consider this a formal warning. |
1. You're literally lying now. YOU mentioned radeon and other components and I pointed out bringing these up is irrelevant when we're talking about consoles
2. When in doubt, just accuse everyone of not understanding your point and claim you won. Great strategy, good luck with it!
3. You definitely lost this point. Funny how software is where the money is(I'm glad you understand this after I told you that already) but Nintendo not only continues to make hardware but they are wildly successful at selling it, unlike the competition. Microsoft only had one successful hardware platform in the 360, they've failed every other time so they bailed on it to be videogame netflix. Nothing wrong with this strategy BTW, they just don't do hardware anymore.
4. No I'm not agreeing with you, but this is the strategy you now have to employ to save face.
There was no Reason for Sony and Microsoft to make handhelds when the home console market was still viable during the time of the DS. the shift from home console gaming to mobile gaming happened during the pandemic. Nintendo pushed through 2020 because they had a mobile device and a killer app in Animal Crossing New Horizons. the competition was behind the times and had no killer apps to compete with ACNH. Not only was no one buying the competition's hardware, but Nintendo was doing gangbusters with the Switch. So here comes the SteamDeck, the PS Portal, the new Xbox Handheld and all the other mini emulation machines. I'm not sure why you keep talking about the competition not making handhelds in reaction to the DS as I never made such a claim.
5. .......And what do you plan on doing little buddy??
Kyuu said:
I was referring to "total software sales" not "total software available". Otherwise Switch has more games available on it than PS5 and apparently even PS4 (Switch's library is even more padded by garbage or unpopular software, I guess they don't count by your own logic). Yeah, anyone wishes to have Nintendo heavy hitter numbers. Now what? What does this add to the discussion? Astro Bot is doing well, not every game has to sell 10 million to warrant its existence. As a matter of fact... Sony not supporting smaller games enough is one of my major criticisms against them. Even Nintendo has several beloved games that fail to do huge numbers: Fire Emblem, Xenoblade, Metroid, Pikmin, Bayonetta (published), etc. Little Astro Bot is a blessing among Sony's games. Stellar Blade (published) is one of their better recent games as well. It's nice to have games like this. Yeah, Nintendo is the king of 1st party software sales. So what? As a consumer, I'm more interested in quality/varied output that suit my taste. Playstation (and by extension Steam) offer a greater variety of popular and quality games, especially ones that I care about. Information about individual game sales are scarce, and PS5 is in the middle of its life, so it's a pointless comparison. Sony's 1st party sales alone sell somewhere between 35-55%~ of Nintendo's annually, which is a healthy figure considering the low output and a rising focus on live service games like Bungie's and Helldivers, especially for a platform that excells at 3rd party games, mtx, and subscriptions. Subscriptions and mtx do in fact count. Tens of millions of gamers put countless money and hours into these and benefit the platform holders as much as traditional software would (as a consumer, I'm currently having a blast playing Where Winds Meet for free). So there is no reason not to factor them in. Playstation's strong 3rd party software is something Nintendo would love to have, because it's essentially free money that ensures the success and expansion of your platform. Apple and Google dominate mobile phones without any need for internally developed software, all companies would kill to have their positions. Valve is more or less the Google of PC gaming (except they have Counter Strike and are capable of making incredible games). Playstation and Switch systems have different strengths and weakness, and both should continue to exist for a long long time provided their companies don't make major blunders. But you kept acting like nothing outside Nintendo and COD exists lol. |
You said Sony was bigger than Nintendo in "total software". Now you've changed it to "total software sales". According to you, Nintendo has more software than Sony and Nintendo is definitely bigger in software sales. not sure what you're trying to go on here. Nintendo can continue with series like Xenoblade, Pikmin, and metroid because of how well Mario, Zelda, and Pokemon do. Sony does the same thing with killer apps like TLOU, God of War, Grand Turismo, Horizon, etc. their tent pole games just aren't remotely as successful as Nintendo's. If you're not making money you can't experiment on games that aren't going to sell.
I'm not here to argue against your personal tastes. Play what you love, love what you play. I'm arguing Nintendo doesn't need all these other avenues of revenue to run a successful gaming business. The competition does. Nintendo doesn't have a problem selling their software or their hardware.
The PS5s best selling game is Spiderman 2 at around 14 million. That's the only PS5 game to crack 10 million while the Switch has 21 games that hit 10 million. Animal Crossing New Horizons sold 30 million 5 years ago and is now closing in on 49 million. All 21 of those 10 million selling games for Switch are in house Nintendo titles. Nothing new here as Nintendo's own games always carried their systems. Even the NES with all it's memorable 3rd party releases like Castlevania, Contra, Ninja Gaiden, Megaman, etc didn't sell anywhere near as much as Mario, Zelda, duck hunt and the like.
Strengths and weaknesses....Like EA used to say "it's in the game". Software sells hardware, not the other way around. Nintendo does do their share of MTX and subscriptions. They have NSO which is a repository of their retro library and they have a handful of mobile games. You will never see games like PokemonZA, Age of Imprisonment, Mario Kart World, Donkey Kong Bonanaza on anything but a Switch, but they do have games for the mobile MTX game market.
Things other than Nintendo obviously exist bud, they're just not competing with Nintendo.
Some things are facts: consoles and PCs today share the same hardware, that's undeniable. Sometimes even operating systems, derived from Unix/Linux, which are classic OS for personal computers.
Console manufacturers have moved in the PC direction in this sense, even trying to reproduce successful ecosystems like Steam, but preserving the traditional living room experience, gamepad in hand.
At the same time, the PC segment has welcomed traditional console games into its vast library, and especially now, with the latest moves by Valve and Microsoft, the classic desktop PC experience is transforming (specifically, in the gaming area) into a more multimedia, living room experience (see the latest Steam machine).
I think so, yes, PCs and consoles are blurring into each other, and a war between gaming ecosystems is about to start (again).
The tough nut to crack is and will remain Nintendo, the last samurai standing :)
Forget wars. These days, I feel like the console industry is already over, and I'm actively preparing to leave it. Every other day, I am seeing more and more studios using AI to make their games, and I feel like the writing is not just on the wall, it's tattooed to all our faces. Have we all realized it, yet? Clearly not. And some of us are going to be buck against the concept of gaming's demise so hard, that they're going to claim it's not that big a deal, that they will still love it, that everyone is just over-reacting. But the truth is, it is over. Done. Finished. This is the point in history where we're going to look back and realize that human art had been diagnosed with late-stage, terminal cancer; the beginning of the end.
So for me, I've decided to leave and spend my dollars building up and amassing a vast collection of retro consoles and games, things that I know were made by humans and that I will enjoy until the end of my days. Because they could release the second-coming, but if AI made it, I do not want it. You all can keep at it. I'm out.
| JackHandy said: Forget wars. These days, I feel like the console industry is already over, and I'm actively preparing to leave it. Every other day, I am seeing more and more studios using AI to make their games, and I feel like the writing is not just on the wall, it's tattooed to all our faces. Have we all realized it, yet? Clearly not. And some of us are going to be buck against the concept of gaming's demise so hard, that they're going to claim it's not that big a deal, that they will still love it, that everyone is just over-reacting. But the truth is, it is over. Done. Finished. This is the point in history where we're going to look back and realize that human art had been diagnosed with late-stage, terminal cancer; the beginning of the end. |
You might be right, and in fact I believe it's more important than ever to preserve gaming history through physical collections of hardware and games, including dedicated retro gaming systems. I'm ready ;)
| Pemalite said: PC won the war in the end. |
PC isn't a console, so it cannot win the console wars.
"Most games" Irrelevant. 1,000 slop games cannot compare to one well made game. Trying to count everything on PC from 1985 to 2025 and then claim that a console with an 8 year lifespan can't compete is shortsighted. It's comparing apples and oranges.
"Best Graphics." That's entirely user-dependent. You can also have the worst graphics, if said user decides to never upgrade. But for some reason only the expensive and updated rigs count, right?
"Framerates." Many people flat out do not care about that.
"All the console games." Do you mean via software-emulation? That is one of the biggest threats to game preservation, because many software based emulators like Dolphin still have bugs even after decades. Do not even get me started on that topic. If you aren't playing on original hardware or FPGA you aren't playing at 100% accuracy. Even a Tink 4K can't yet match a high-end PVM or BVM for accurate scanlines.
"We have the most gamers." Stop counting Grandma playing solitare and my old roommate rocking a 10 year old GPU that's barely faster than a PS4.
"We have all the form factors." ??? Yeah yeah, and donuts have the most holes, therefore they are the best. Elephants have the longest noses so they are the best animal evar!!!! See? Anybody can do this!
"Userbase growth". Sony and Nintendo are also seeing userbase growth. Consoles as a whole may be slipping but that's largely due to Xbox poisoning the pot.
| JackHandy said: Forget wars. These days, I feel like the console industry is already over, and I'm actively preparing to leave it. Every other day, I am seeing more and more studios using AI to make their games, and I feel like the writing is not just on the wall, it's tattooed to all our faces. Have we all realized it, yet? Clearly not. And some of us are going to be buck against the concept of gaming's demise so hard, that they're going to claim it's not that big a deal, that they will still love it, that everyone is just over-reacting. But the truth is, it is over. Done. Finished. This is the point in history where we're going to look back and realize that human art had been diagnosed with late-stage, terminal cancer; the beginning of the end. |
Exactly this! I've spent the last 5 years really ramping up my game collecting and figuring out how to make oldersystems last longer. I'm slowly learning that everything from lasers to chips can be replaced or repaired. You just have to get inventive enough. The common argument that "These consoles won't last forever." is ignorant of all the progress made in the last 5 years, when it comes to repairing systems. You can literally have an NES be 90% new parts including the motherboard. It's only truly dead if the PPU is dead and even then there are FGPA (hardware emulation) replacements for that.