Mario wins because the platforming is far tighter.
Sonic's selling point is speed, and so much of the Sonic series is prohbitive to speed, starting with the Marble Zone, the very second act of the first game. In terms of the actual platforming, Sonic simply isn't as good. Meanwhile, there are parts of Mario and Donkey Kong Country that can actually get pretty fast, but they are only in limited circumstances, and the games are designed around those segments, instead of the games being designed around raw speed, which falls apart the second you have to do anything other than run. I liked Sonic's sound and visual design, but it still had nothing on what the best of the SNES had to offer.
I have been gaming since 1981, so I cut my teeth on Super Mario Bros, which was in itself an adjustment for me from Donkey Kong and the original Mario Bros arcade game. In the former, Mario couldn't survive a fall of any depth, and in the latter, though Mario's jumping and falling abilities were improved, you couldn't jump on the enemies.
It also didn't help Sonic that by his first game came out sandwiched between two all-time Mario classics, SMB 3 (which pushed the NES beyond what many thought was possible) and SMW (where Nintendo really took advantage of the SNES's increased horsepower to refine that formula still further).
Last edited by SanAndreasX - on 20 October 2025