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Forums - Nintendo - Why do you think Nintendo has survived so long as a platform holder?

curl-6 said:
TheRealSamusAran said:

You're all forgetting that the problem with the Wii U wasn't the games or the system, it was the marketing. If we asked the common folk what the Wii U was even as late as in 2017, they would have said it was a controller for the Wii, because the marketing was that bad. Really a shame, because the console was fantastic.

I would argue the console itself had a ton of problems beyond the marketing; brutal game droughts, an unappealing central gimmick, lack of third party support, etc. The marketing was definitely terrible, but it wasn't the system's only issue. 

I owned a Wii U myself and it was pretty miserable a lot of the time with only like 4-5 worthwhile games coming out per year with months of nothing in between.

The first party offering was top notch, there's a reason why almost all the Wii U exclusives ended up on the Switch after all, but yeah the 3rd party library was one of the worst.



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TheRealSamusAran said:
curl-6 said:

I would argue the console itself had a ton of problems beyond the marketing; brutal game droughts, an unappealing central gimmick, lack of third party support, etc. The marketing was definitely terrible, but it wasn't the system's only issue. 

I owned a Wii U myself and it was pretty miserable a lot of the time with only like 4-5 worthwhile games coming out per year with months of nothing in between.

The first party offering was top notch, there's a reason why almost all the Wii U exclusives ended up on the Switch after all, but yeah the 3rd party library was one of the worst.

There were some awesome first party titles like Mario Kart 8, Tropical Freeze, etc, the problem was that they were too few and far between, and without third parties to fill the gaps, there were awful months-long droughts between major releases.



Phenomajp13 said:

@Pemalite Edit: I messed something up.

I shouldn't have said splitscreen but this is another feature Nintendo Switch offers that I doubt any prior Nintendo handheld offers because its a hybrid. 

I meant shared screen local multiplayer which you absurdly implied the joycons were designed for on the go multiplayer just because you can't accept Switch was designed to be home console as well. On the go multiplayer with the joycons could only mean two players sharing the Switch screen such as Super Smash Bros. Funny enough, Super Smash Bros is on 3DS yet likely doesn't offer the ability for two players on one system multiplayer like joycons allow on Switch. 3DS doesn't even sale additional controllers because it was designed to be "primarily" mobile. 

What Nintendo says matters because you are the one putting words in their mouth insisting you know what Switch was primarily designed for when Nintendo said otherwise ie home console and portable console. Splitscreen multiplayer and shared screen multiplayer are home console features that Switch offers while GB, GBA, DS, and 3DS likely don't offer these features for obvious reasons. 

It's not absurd. You can't take a Nintendo 64 outside by itself and start multiplayer gaming as it never came with a display integrated.

Also... The Nintendo DS had some games where you could have more than one player playing at the same time. (Wario Ware comes to mind).

Doctor_MG said:

Bold: I am more than happy to have this discussion with you provided you read through my responses carefully and don't try to undermine my arguments using fallacious tactics. Can you and I both agree, together, to be reasonable in this discussion and try to understand the other persons point? 


Sure, but if you think an external accessory to the Switch handheld somehow constitutes a hybrid device, then you are sorely mistaken.

Otherwise every phone, tablet and laptop made in the last 15 years is a Hybrid device... And that simply isn't the case.







--::{PC Gaming Master Race}::--

Pemalite said:
Phenomajp13 said:

@Pemalite Edit: I messed something up.

I shouldn't have said splitscreen but this is another feature Nintendo Switch offers that I doubt any prior Nintendo handheld offers because its a hybrid. 

I meant shared screen local multiplayer which you absurdly implied the joycons were designed for on the go multiplayer just because you can't accept Switch was designed to be home console as well. On the go multiplayer with the joycons could only mean two players sharing the Switch screen such as Super Smash Bros. Funny enough, Super Smash Bros is on 3DS yet likely doesn't offer the ability for two players on one system multiplayer like joycons allow on Switch. 3DS doesn't even sale additional controllers because it was designed to be "primarily" mobile. 

What Nintendo says matters because you are the one putting words in their mouth insisting you know what Switch was primarily designed for when Nintendo said otherwise ie home console and portable console. Splitscreen multiplayer and shared screen multiplayer are home console features that Switch offers while GB, GBA, DS, and 3DS likely don't offer these features for obvious reasons. 

It's not absurd. You can't take a Nintendo 64 outside by itself and start multiplayer gaming as it never came with a display integrated.

Also... The Nintendo DS had some games where you could have more than one player playing at the same time. (Wario Ware comes to mind).

I don't follow why you brought up the N64. It's obviously meant to be a home console, how does that stop Switch from being a home console and portable console? The joycons are also motion controllers hence why they come with straps similar to you know... Wii, a home console. Finally, I am trying to find these multiplayer games in Warioware Touch It and youtube failed me. What specific games in Warioware come to mind?

So I'll repeat, how I know Nintendo is telling the truth about Switch being designed to be a home and handheld console is the fact that have gone out of their way to include things they never did in their prior handheld consoles. These are instead things they did in their prior home consoles. 



Nintendo's an outlier, there's nothing really comparable to them even in the world of pop culture.

When Super Mario Bros. broke out and the Famicom/NES became a global phenomenon, like Michael Jackson, Prince, and Madonna were the biggest things around, Indiana Jones was like the "big" active movie IP, The Cosby Show was the biggest show on TV, etc. etc. etc.

When you look at how much has changed since then and now and yet Mario and Nintendo hardware are more popular than ever 40 years on ... that's unbelievable. Even things like Star Wars are certainly not in their peak popularity any longer today.

How many pop culture trends from the 1980s are more popular today than they were even in the 80s themselves? Nintendo is a rare breed and I don't think anyone can fully explain it. It's not just "good games", obviously that's part of it but it doesn't come close to explaining 40+ years of and arguably their popularity is still finding new peaks today. 

Last edited by Soundwave - on 15 October 2025

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Phenomajp13 said:

I don't follow why you brought up the N64. It's obviously meant to be a home console, how does that stop Switch from being a home console and portable console? The joycons are also motion controllers hence why they come with straps similar to you know... Wii, a home console.  

A strap ain't an indicator for a home console. The huge majority of home consoles didn't have straps.

I counter the Wii with the PSP, PSP Go and PSVita:



Conina said:
Phenomajp13 said:

I don't follow why you brought up the N64. It's obviously meant to be a home console, how does that stop Switch from being a home console and portable console? The joycons are also motion controllers hence why they come with straps similar to you know... Wii, a home console.  

A strap ain't an indicator for a home console. The huge majority of home consoles didn't have straps.

I counter the Wii with the PSP, PSP Go and PSVita:

You realize I am referring to the joycon straps? The joycon straps dont connect to the console at all in any form similar to the images above. They literally can only be used when the joycons are detached from the console. Almost like they were meant to be used in motion control games. They are motion controllers which is what Wii helped popularize, a home console. PS move, a motion controller also had straps attached to the controller which was advertised as an PS3 controller. Not sure why people bend over backwards to act like motion controllers aren't aligned with home consoles. It's barely an experience playing Nintendo Switch Sports on a 6 inch screen 5ft away. It is clearly a home console game.

Last edited by Phenomajp13 - on 15 October 2025

Whatever... let them have it. Nintendo dropped on their fictional exclusive war of home consoles. Boo, Nintendo, your coward! Cant handle releasing a system that need an external power source and display to work

Last edited by 160rmf - on 15 October 2025

 

 

We reap what we sow

Phenomajp13 said:

You realize I am referring to the joycon straps? The joycon straps dont connect to the console at all in any form similar to the images above. They literally can only be used when the joycons are detached from the console. Almost like they were meant to be used in motion control games. They are motion controllers which is what Wii helped popularize, a home console. PS move, a motion controller also had straps attached to the controller which was advertised as an PS3 controller. Not sure why people bend over backwards to act like motion controllers aren't aligned with home consoles. It's barely an experience playing Nintendo Switch Sports on a 6 inch screen 5ft away. It is clearly a home console game.

Every VR headset has motion controllers, most of them with straps. Doesn't make them home consoles.

The PSVita also had some games with motion controls (six-axis). Doesn't make it a home console.



Phenomajp13 said:

I don't follow why you brought up the N64. It's obviously meant to be a home console, how does that stop Switch from being a home console and portable console? The joycons are also motion controllers hence why they come with straps similar to you know... Wii, a home console. Finally, I am trying to find these multiplayer games in Warioware Touch It and youtube failed me. What specific games in Warioware come to mind?

So I'll repeat, how I know Nintendo is telling the truth about Switch being designed to be a home and handheld console is the fact that have gone out of their way to include things they never did in their prior handheld consoles. These are instead things they did in their prior home consoles. 

I also mentioned the DS, but it seems you ignored that part.

But to answer your question... Warioware Touched! on the DS has a player controlling one paddle, the other player controlling the other via the L and R buttons.
https://gamefaqs.gamespot.com/ds/920757-warioware-touched/reviews/87473

Phenomajp13 said:

So I'll repeat, how I know Nintendo is telling the truth about Switch being designed to be a home and handheld console is the fact that have gone out of their way to include things they never did in their prior handheld consoles. These are instead things they did in their prior home consoles. 

So... Do you disagree with the evidence I provided prior that companies will often advertise in such a way to accrue sales, even if it's slightly misleading or an outright lie?

Because the only way you can disprove that evidence that I have provided is with even more credible evidence, which you have failed to do... All you have provided is an opinion, which means you are just wrong on that point.

So what makes the Switch a Hybrid and not the Lenovo Legion Go? Why is not my phones, tablets and laptops over the last 15 years not regarded as a hybrid device? They can all dock, enter a higher powered state, recharge and support controllers.

Last edited by Pemalite - on 15 October 2025

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