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Forums - Gaming - Games where you most disagreed with the market

IcaroRibeiro said:
curl-6 said:

It was more that Sony changed her design from the first game; when you change a character people like, there are always going to be those who don't like the change.

She didn't look like a "silicone sex doll" in Zero Dawn yet there were pretty much zero complaints then.

The changes were minimal, to give her mode detailed facial assets. If this is a reason to controversy, then gamers are even more stupid than I thought

The thing that changed the most was the hair. It was a very obvious shade of orange, it was flat and overasatured. Very few variation in individual fibers. Now she has a more physic-based shading, reacting more realistic to light which gives different highlights to her hair strands, the pigmentation has variation from shades of brown to bronze

Yeah, really controversial indeed lol 

I never said it was logical, or frankly even all that controversial on a larger scale, just that the character changes were disliked by some.

It was successful commercially anyway, so it's not even really in keeping with the topic.



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I don't get Skyrim, I think the game world is bland and uninteresting and the mechanics are clunky. I can't believe people spend thousands of hours in it.



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Deus Ex (2000) - a game that pushes the boundaries of what the video game medium is capable of to a degree unmatched to this very day.

m0ney said:

I don't get Skyrim, I think the game world is bland and uninteresting and the mechanics are clunky. I can't believe people spend thousands of hours in it.

Yeah it didn't resonate with me either, combat felt so stiff and weightless, and for as big as its world was, it had little variety; every tomb and cave was basically the same, and the world was pretty homogenous.



curl-6 said:
m0ney said:

I don't get Skyrim, I think the game world is bland and uninteresting and the mechanics are clunky. I can't believe people spend thousands of hours in it.

Yeah it didn't resonate with me either, combat felt so stiff and weightless, and for as big as its world was, it had little variety; every tomb and cave was basically the same, and the world was pretty homogenous.

Both posts are actually true for all Elder scrolls titles for me. I got the 3 first ones (Arena, Daggerfall and Oblivion), but after Oblivion didn't solve it's issues for me I had zero interest in the game series anymore.



I forgot Sports game like FIFA

Not the games themselves because I see why they are appealing (I don't like them but I understand their popularity)

What I don't know why there are so many of them coming out each year. They all look and play the same? And they sell a lot every year too



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FF VII, I much prefer the 16-bits and IX is better, VIII arguable.

KotOR 1&2 are generic and annoyingly much linear, Baldur's Gate 1&2 just (at the time) modernized version of old bold box games. While I'm not big fan of Western RPGs, I could see why people love Fallout 1&2 and very much enjoyed some like Ultima Underworld. Icewind Dale was better than Baldur's Gate (except Throne of Bhaal was very good).



Kaunisto said:

FF VII, I much prefer the 16-bits and IX is better, VIII arguable.

KotOR 1&2 are generic and annoyingly much linear, Baldur's Gate 1&2 just (at the time) modernized version of old bold box games. While I'm not big fan of Western RPGs, I could see why people love Fallout 1&2 and very much enjoyed some like Ultima Underworld. Icewind Dale was better than Baldur's Gate (except Throne of Bhaal was very good).

I have tried to get into IX but I really hate that you keep jumping from character to character. Does that finally stop at some point?



curl-6 said:
m0ney said:

I don't get Skyrim, I think the game world is bland and uninteresting and the mechanics are clunky. I can't believe people spend thousands of hours in it.

Yeah it didn't resonate with me either, combat felt so stiff and weightless, and for as big as its world was, it had little variety; every tomb and cave was basically the same, and the world was pretty homogenous.

You have to invest in the world and be interested in the lore, read every book and find the world interesting.  It's not for everyone, I had a really hard time getting into Oblivion the first time I tried to play it.



On a more positive note, I have loved many games that sold poorly; Enslaved Odyssey to the West for its setting, style, and story; Stranglehold for its over the top gun fu action, Ace Combat 6 for its large scale battles and soundtrack, Conker's Bad Fur Day for its humour and variety.



Any realistic shooting game that uses gun. I don't get the appel of shooting someone. In fact, if the majority of the time, the game requests you murder people, I lose interest immediatly