PS5 will still end up outselling the PS4 when all is said and done.

| Kyuu said: PS5 will still end up outselling the PS4 when all is said and done. |
If the PS6 doesn't come till 2028 it will. I think the no price cuts is taking it's toll on the PS5. So far this year the sell-through gap has widened by about 1.7m in PS4's favour. It's still very close overall, 3.17m behind launch aligned, but it'll need that bit of extra time at the end to take the lead. Well depending on how many PS5's GTA 6 sells, we'll have to see what happens next year.
No price cut has really hurt the PS5, especially in Europe. Otherwise it'd be easily beating the PS4.
Zippy6 said:
If the PS6 doesn't come till 2028 it will. I think the no price cuts is taking it's toll on the PS5. So far this year the sell-through gap has widened by about 1.7m in PS4's favour. It's still very close overall, 3.17m behind launch aligned, but it'll need that bit of extra time at the end to take the lead. Well depending on how many PS5's GTA 6 sells, we'll have to see what happens next year. No price cut has really hurt the PS5, especially in Europe. Otherwise it'd be easily beating the PS4. |
The difference between units shipped by Sony is about 2 million units according to the latest financial report; we will see how it turns out in the next one.
Zippy6 said:
If the PS6 doesn't come till 2028 it will. I think the no price cuts is taking it's toll on the PS5. So far this year the sell-through gap has widened by about 1.7m in PS4's favour. It's still very close overall, 3.17m behind launch aligned, but it'll need that bit of extra time at the end to take the lead. Well depending on how many PS5's GTA 6 sells, we'll have to see what happens next year. No price cut has really hurt the PS5, especially in Europe. Otherwise it'd be easily beating the PS4. |
Yeah it seems this generation is going to last a year longer (at least on Sony's side). And PS5's production/shipments may not fall off a cliff several months before its successor is launched. There's also a huge room for effective pricedrops if the economy takes a turn for the better at one point before 2028, and Sony might choose to continue producing a decent number of PS5's alongside PS6 for a year or two (If the factories allow it, and it depends on whether or not they're going to have a Series S or Vita TV style PS6 SKU).
Finally, GTA6 and Xbox's sorry state speak for themselves. Though I think most Xbox fans will switch to PC instead, the whole "Xbox-PC" thing should help with that.
The more interesting question to me is PS5 vs PS6. I expect a significant decline, but maybe Sony will course correct and contain the situation.

Switch 2 sales will explode when those leaked Pokemon projects get released. Pokemon gen 10, Pokemon MMO game, a much bigger killer line up of exclusives than Xbox/PS5 got in years if ever. I'm more convinced than ever that Switch 2 will sell comfortably over 100M. And that is without mentioning stuff like Mario, Zelda, Super Smash.
trunkswd said:
Yeah hopefully we get more concrete data with the September data that could help with adjusting the August estimates. At worst we will be getting the quarterly earnings reports at the end of this month and early next month. Upcoming earnings report of the big 3:
|
Sony's was just recently updated for November 11th earnings report date.








Blood_Tears said:
Sony's was just recently updated for November 11th earnings report date. |
Thanks! I've noticed Sony tends to be later than most gaming companies with their earnings report. I might even have Japan October estimates up by that time.
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| Sephiran said: Switch 2 sales will explode when those leaked Pokemon projects get released. Pokemon gen 10, Pokemon MMO game, a much bigger killer line up of exclusives than Xbox/PS5 got in years if ever. I'm more convinced than ever that Switch 2 will sell comfortably over 100M. And that is without mentioning stuff like Mario, Zelda, Super Smash. |
Yeah if it's legit then Wind/Waves will be a huge system seller for Switch 2.
The next Animal Crossing will also be a Gigaton, especially if paired with a cheaper Lite revision.
https://www.gamereactor.es/ventas-espana-ea-sports-fc-26-supera-las-75000-copias-de-salida-superando-la-marca-de-las-100000-en-la-segunda-semana-1530093/
Vendas na Espanha para a semana 39 e semana 40
Semana 39 hardware
PS5 7.500
NS2 3.100
XBS 300
Semana 40 hardware
PS5 12.200
NS2 3.600
XBS 400
Software teve o lançamento do GoY no número 1 com 21k.


trunkswd said:
Yeah hopefully we get more concrete data with the September data that could help with adjusting the August estimates. At worst we will be getting the quarterly earnings reports at the end of this month and early next month. Upcoming earnings report of the big 3:
|
Speaking of concrete data, looks like we won't even be getting rough estimates from the usual sources. Mat from NPD elected to not share anything useful this month outside the official report.
I hate how U.S. sales data has gotten more opaque over the past 10-15 years. I mean, Famitsu, a freaking video game magazine, has been putting out weekly sales data for free since the 90s (and weekly sales data tells us a lot more than monthly does). But that's Japan. I guess here in the good old US of A, everything gaming related has to come with a price tag today. The game industry itself is notoriously money-grubby and opaque, so I guess that tracks (remember when cosmetic items were free and could be unlocked through gameplay?). The film industry has been reporting film grosses for decades. TV has Nielsen ratings (though that's becoming increasingly useless as streaming replaces linear TV and data becomes less available; I guess Nielsen never figured out how to restructure their surveys to account for streaming). RIAA and other music industry groups have their certifications, and we know how much most notable albums sell in multiple countries, at least approximately. Even NPD used to give out console sales data and at least Top 10 software data every month for free many years ago.
I mean, I get the rationale from NPD/Circana's perspective. They're a giant for-profit market research company, not a video game magazine. If American plebs knew how much their favorite consoles sold and could get the data for free, then why would any company buy the data for ten grand a pop every month (or however much a report is)? NPD/Circana enjoys their monopoly and takes full advantage of it. With an industry like video games, I guess getting sales data for free was too good to last. That's crapitalism for you. I just hope the film industry doesn't follow suit and puts data about film grosses behind a paywall only companies and people with very deep pockets can afford and where they and any employees privy to the reports must swear an oath of secrecy (i.e., a "non-disclosure agreement" in lawyer-speak). I also hope Famitsu doesn't go out of business, because that's about all we get these days outside of quarterly reports (and even that's not always published publicly; MS has been cagey about their data for over a decade now).
People do have legitimate reasons for caring about sales data. It isn't just a nerdy obsession or fodder for some pointless argument (though it can be and often is those things). For example, people considering investing in an expensive piece of gaming hardware might want to know how well it's selling, because if it's a flop it might not get the full support of the industry, or it could be discontinued prematurely. People thinking about buying Console A might want to know if it's taken a sudden nose dive in sales in recent months as a result of certain shifts in corporate strategy. Or maybe they might want to know what game is most popular and therefore where the most players are when deciding on buying some social game ("Oh crap. That online game that looked cool tanked. I probably shouldn't buy it."). Conversely, it can be used to highlight a well-regarded title that's struggling and maybe put more eyeballs on it ("Hey. You wanted more games like this? If they keep flopping then more won't get made. Go out and buy this one!").
It's like how if someone is considering investing time into a TV show, they might want to know how popular it is, because if its ratings are lackluster then it might not be renewed for another season and therefore it might not get a proper ending if it was planned to run for multiple seasons, and that person may feel they wasted their time as a result. Or for something where a lot of money is on the line, if they're in the market for a new vehicle, they might want to know how popular a given model is, because it's entirely possible an automobile they're considering might be very unpopular and therefore at risk of being discontinued, which might not bode well for things like replacement parts being available in ten years time (or tech support being available, for cars with a bunch of electronic gadgets).
It's not just the suits in corporate that should be privy to how much their wares sell. Customers ought to be able to know more about the things they buy, for very practical reasons. They have time and money on the line as well, and may want to be better informed. I get something like a food company's recipes being confidential (can't have the competition knowing the exact nature of the Colonel's twelve herbs & spices). But sales data? Nah. Shouldn't be a commodity with a price tag of its own attached to it.
Anyway, it's stuff like this that makes me want to give up even discussing sales anymore. It's kinda pointless without getting much in the way of good data outside of Japan, which is a smaller part of the market than it used to be, especially for home consoles. Wouldn't be the first time I felt like giving up on it (for different reasons in the past).
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