Majin-Tenshinhan said:
He said "what FF16 was to FF15".
... Which honestly is a strange statement anyway, I remember reception to FF16 being just about as divisive if anything.
|
I'd say XV was divisive. I loved it, some people hated it, and some people were ambivalent. For me it's a good game there to be played but it's hidden behind it's confusing story and incomplete game design. It's basically a wasted potential. Moreso, there is no apparent consensus about what are the most jarring issues with the game, because they hit very differently to anyone
XVI seems to be a game that was simply lukewarm. It screamed "how to make the most milquetoast action game ever?" Probably a response to the divise, yet not risky-averse, FF XV
People already knew it was going to be a pseudo Devil May Cry when they got to play it, so the issue was the linear level design, boring unnecessary side quests, and total lack of depth in combat
My memory was initial reception to the playable demo was good because the story and presentation were great, but after just a few hours you can noticed how shallow the game actually is and it's when the game falls apart