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Forums - Sony - Prediction - PS6 will not be designed to replace the PS5.

Hardstuck-Platinum said:

The price has not been announced yet so you are being extremely disingenuous to claim a price has been announced. You missed my point, in the world of tech What is expensive and high end now becomes mid range and cheap within a short time frame. We still have 2 years until PS6P launches, and there is no way Sony are going to launch a handheld that is getting blown out of the water by a handheld released in 2025. Also, the battery is only technically external, as it just clips on to the back so I don't know why you find that to be such an issue as it's just a design choice. Means you can quickly swap batteries etc. 

I'm not being "extremely disingenuous" by posting the ballpark of what many industry folk are expecting of it's price. I'm making the point that it's going to be crazy expensive. 

What Price do you expect it be? You must have expectations in order for you to be making the argument and believing it will be afforable in 2027.

And I didn't miss that point, I disagreed with it. I said this will not be afforable in 2 years. How much have you seen the steamdeck drop in price since 2023? How much are newer premium handhelds like the Rog Alloy and Legion Go 2? 

I want you to make sense of your own arguments,  throw me some estimations of what you think this device will cost when it launches and subsequently how much it will cost in 2 years. Also do you think the mainstream market for handheld likes the design choice of needing a heavy external battery attached to the back of their machine? Do you think it will help make playstation portable a success to have a similar feature and a 70wat consumption in portable mode?

All of this relates to what we understand of what will make a successful portable device from Sony and I feel I've been very clear in what I consider to be the key components of success. You seem to be looking at power in vacuum, independent on what developers are actually doing, independent of what what price of hardware actually is at the moment, independent of usability, independent of architecture. This is why I said I don't think you understand the market you're talking about if you think there is no value in a portable the power of the PS5 with future proof PS6 feature set.

Last edited by Otter - on 11 September 2025

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Hardstuck-Platinum said:
EricHiggin said:

Would 10th gen be better off with a single PS6 home console SKU that costs $750 to $1000?

or

Would 10th gen be better off with PS6P leak range hardware, and possibly a home console in the PS5 to PS5 Pro range?

What matters most about the hardware is that it's seen as strong enough, for cheap enough, by the masses.

SNY at the end of the day wants to sell as much software as possible, and this handheld hybrid/home console route would be the best path to that.

Agreed, but the PS6P baseline performance will match PS5's. PS5 will be ancient by the time it launches and it won't be hard to achieve. It might have a weaker GPU but they will just use FSR4 to boost it up to the same resolution as PS5 games. 

Why release a PS6 home console that is in PS5 and PS5 pro range when those consoles already exist? Only explanation for that would be a PS vita TV style device that's super cheap, but Sony still needs a high end option. Overall, we agree though.

Depends how long PS5 gets supported for. I don't really see why it couldn't receive support for the entire 10th gen in this case, which probably means many PS5 owners will stick with their PS5.

For those who don't want a handheld, their only other option would be the higher end PS6 home console for likely $600 or more. Either that or a used PS5 if they can get their hands on one since many will probably keep their PS5. Unless SNY keeps making PS5's, which would seem odd with at least 2 different SKU's next gen.

A PS6 Vita TV style console makes a lot of sense in this case. Whether it be purely the handheld guts with the same performance, or beefed up to max out that performance, either would be better than not having that 3rd SKU.



PS1   - ! - We must build a console that can alert our enemies.

PS2  - @- We must build a console that offers online living room gaming.

PS3   - #- We must build a console that’s powerful, social, costs and does everything.

PS4   - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.

PRO  -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.

PS5   - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.

PRO  -&- We must build a console that Super Res upscales and continues the cost increases.

Otter said:
Hardstuck-Platinum said:

The price has not been announced yet so you are being extremely disingenuous to claim a price has been announced. You missed my point, in the world of tech What is expensive and high end now becomes mid range and cheap within a short time frame. We still have 2 years until PS6P launches, and there is no way Sony are going to launch a handheld that is getting blown out of the water by a handheld released in 2025. Also, the battery is only technically external, as it just clips on to the back so I don't know why you find that to be such an issue as it's just a design choice. Means you can quickly swap batteries etc. 

I'm not being "extremely disingenuous" by posting the ballpark of what many industry folk are expecting of it's price. I'm making the point that it's going to be crazy expensive. 

What Price do you expect it be? You must have expectations in order for you to be making the argument and believing it will be afforable in 2027.

And I didn't miss that point, I disagreed with it. I said this will not be afforable in 2 years. How much have you seen the steamdeck drop in price since 2023? How much are newer premium handhelds like the Rog Alloy and Legion Go 2? 

I want you to make sense of your own arguments,  throw me some estimations of what you think this device will cost when it launches and subsequently how much it will cost in 2 years. Also do you think the mainstream market for handheld likes the design choice of needing a heavy external battery attached to the back of their machine? Do you think it will help make playstation portable a success to have a similar feature and a 70wat consumption in portable mode?

All of this relates to what we understand of what will make a successful portable device from Sony and I feel I've been very clear in what I consider to be the key components of success. You seem to be looking at power in vacuum, independent on what developers are actually doing, independent of what what price of hardware actually is at the moment, independent of usability, independent of architecture. This is why I said I don't think you understand the market you're talking about if you think there is no value in a portable the power of the PS5 with future proof PS6 feature set.

 To hard to predict prices 2 years from now honestly. With Tariffs in play and AI chips it's hard to know. There's already talks of an AI bubble popping soon and if that happens I expect chip prices to come down a lot as the demand will drop.



Well, DF did the test of Ryzen AI MAX+ 395.

This on is the one that's in GDP Win5 and AYANEO Next 2 - the "insane for handhelds" SoC, which is actually aimed at tablets/laptops and miniPCs...DF did the test with miniPC at different wattages. I've seen tests of ASUS Flow Z13 with this chip, it's good to see some other coverage.

So, to no surprise, at 30W, it's very inefficient - and that's what handhelds are usually maxed at. Sweet spot seems to be around 54W, which is way beyond handheld range. But...this can give a hint at potential UDNA mobile SoCs.

For starters, this is not gaming chip per se, so there's some fat (like 16 core Zen 5 CPU, equivalent to ~ Ryzen 9900X). Second, this is RDNA3.5, which is not even RDNA4, let alone UDNA/RDNA5 of next gen, so it needs much more wattage for same performance. And then, this is 4nm, with next gen using either 3nm or combo of 2nm/3nm, so ~25-30% power reduction for same performance.

All in all, given that it needs at least those 54W to be around RTX 3060, which is slightly below PS5, even with all reductions in node and massive performance uplift of UDNA over RDNA3/3.5, it will be interesting to see if actual UDNA SoC can run at PS5 levels at 30W...or even lower.



Nintendo handhelds have always been weaker and cheaper than their competition since the Atari Lynx in 1989. SEGA Game Gear and Turbo Express. To the Wonderswan and Neo Geo Pocket. To the N-Gage. The Tapwave. The PSP and PSVita. Nintendo easily beat all of them. Sony can make a portable PS5. That's fine, but it will still get its ass kicked by Switch 2. The strategy everyone has used against Nintendo since 1989 has failed. Anyone trying to say Switch 2 will eventually fail because of specs and that AAA port can't run at 60FPS. Simply blind to history. Mortal Kombat looked better on Game Gear than Game Boy. Didn't matter then. It won't matter now. It won't hurt it at all. It will get a lot of Japanese and indie support just like Switch 1. It will have 1st party games sell in the 10's of millions as always. Nintendo handhelds are never short on games or sales.



Bite my shiny metal cockpit!

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Leynos said:

Nintendo handhelds have always been weaker and cheaper than their competition since the Atari Lynx in 1989. SEGA Game Gear and Turbo Express. To the Wonderswan and Neo Geo Pocket. To the N-Gage. The Tapwave. The PSP and PSVita. Nintendo easily beat all of them. Sony can make a portable PS5. That's fine, but it will still get its ass kicked by Switch 2. The strategy everyone has used against Nintendo since 1989 has failed. Anyone trying to say Switch 2 will eventually fail because of specs and that AAA port can't run at 60FPS. Simply blind to history. Mortal Kombat looked better on Game Gear than Game Boy. Didn't matter then. It won't matter now. It won't hurt it at all. It will get a lot of Japanese and indie support just like Switch 1. It will have 1st party games sell in the 10's of millions as always. Nintendo handhelds are never short on games or sales.

Why are you in PS thread off topic and talking about Nintendo?



HoloDust said:
Leynos said:

Nintendo handhelds have always been weaker and cheaper than their competition since the Atari Lynx in 1989. SEGA Game Gear and Turbo Express. To the Wonderswan and Neo Geo Pocket. To the N-Gage. The Tapwave. The PSP and PSVita. Nintendo easily beat all of them. Sony can make a portable PS5. That's fine, but it will still get its ass kicked by Switch 2. The strategy everyone has used against Nintendo since 1989 has failed. Anyone trying to say Switch 2 will eventually fail because of specs and that AAA port can't run at 60FPS. Simply blind to history. Mortal Kombat looked better on Game Gear than Game Boy. Didn't matter then. It won't matter now. It won't hurt it at all. It will get a lot of Japanese and indie support just like Switch 1. It will have 1st party games sell in the 10's of millions as always. Nintendo handhelds are never short on games or sales.

Why are you in PS thread off topic and talking about Nintendo?

There's only one 'logical' answer... they must fear the Cerny...

First he came for the One...  now he's after the 2...

Muahahahahahahahaha! LOL



PS1   - ! - We must build a console that can alert our enemies.

PS2  - @- We must build a console that offers online living room gaming.

PS3   - #- We must build a console that’s powerful, social, costs and does everything.

PS4   - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.

PRO  -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.

PS5   - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.

PRO  -&- We must build a console that Super Res upscales and continues the cost increases.

HoloDust said:
Leynos said:

Nintendo handhelds have always been weaker and cheaper than their competition since the Atari Lynx in 1989. SEGA Game Gear and Turbo Express. To the Wonderswan and Neo Geo Pocket. To the N-Gage. The Tapwave. The PSP and PSVita. Nintendo easily beat all of them. Sony can make a portable PS5. That's fine, but it will still get its ass kicked by Switch 2. The strategy everyone has used against Nintendo since 1989 has failed. Anyone trying to say Switch 2 will eventually fail because of specs and that AAA port can't run at 60FPS. Simply blind to history. Mortal Kombat looked better on Game Gear than Game Boy. Didn't matter then. It won't matter now. It won't hurt it at all. It will get a lot of Japanese and indie support just like Switch 1. It will have 1st party games sell in the 10's of millions as always. Nintendo handhelds are never short on games or sales.

Why are you in PS thread off topic and talking about Nintendo?

HD seems to think Switch 2 is dead because it can't run some games in 60FPS and the guy has a hard on for Sony.



Bite my shiny metal cockpit!

Leynos said:
HoloDust said:

Why are you in PS thread off topic and talking about Nintendo?

HD seems to think Switch 2 is dead because it can't run some games in 60FPS and the guy has a hard on for Sony.

Again, I live in Europe and the PS5 is the only relevant console here. Do you really have to keep following me around saying this all the time?

Also, this thread is about me saying the PS6P needs to match the PS5 in CPU power so it can run PS5 games the same as PS5 console can. So yes, the Switch 2's PS4 level CPU wouldn't be good enough for that. GPU is different because you can use FSR4 to boost it up to the same res as PS5 console. 

Last edited by Hardstuck-Platinum - on 19 September 2025

EricHiggin said:
HoloDust said:

Why are you in PS thread off topic and talking about Nintendo?

There's only one 'logical' answer... they must fear the Cerny...

First he came for the One...  now he's after the 2...

Muahahahahahahahaha! LOL

I get that you're jesting here (hopefully), but I don't think they're after anyone. It's just a logical business-wise sound step - if they can make it (and tech has moved so quick that they can), they should definitely have both PS6 and PS6P running same games.