Hardstuck-Platinum said:
Agreed, but the PS6P baseline performance will match PS5's. PS5 will be ancient by the time it launches and it won't be hard to achieve. It might have a weaker GPU but they will just use FSR4 to boost it up to the same resolution as PS5 games. Why release a PS6 home console that is in PS5 and PS5 pro range when those consoles already exist? Only explanation for that would be a PS vita TV style device that's super cheap, but Sony still needs a high end option. Overall, we agree though. |
Depends how long PS5 gets supported for. I don't really see why it couldn't receive support for the entire 10th gen in this case, which probably means many PS5 owners will stick with their PS5.
For those who don't want a handheld, their only other option would be the higher end PS6 home console for likely $600 or more. Either that or a used PS5 if they can get their hands on one since many will probably keep their PS5. Unless SNY keeps making PS5's, which would seem odd with at least 2 different SKU's next gen.
A PS6 Vita TV style console makes a lot of sense in this case. Whether it be purely the handheld guts with the same performance, or beefed up to max out that performance, either would be better than not having that 3rd SKU.
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.







