Soundwave said:
If anything I think this is completely backwards.
Making movies for "nerds" (ie: boys) only is what's killing Hollywood.
No wonder box office is going down the toilet when you're trying to force feed this same audience 10000 superhero movies. You need to get back to bringing in people who like other freaking genres, most notably WOMEN.
All these studios have been chasing nothing but tent pole films for the same dork audience and it's starting to bite them in the ass because they've let other genres die.
Look at the top box office for a year like 1990:
1. Ghost 2. Pretty Woman 3. Home Alone (released late 1990) 4. Teenage Mutant Ninja Turtles 5. The Hunt For Red October 6. Total Recall 7. Die Hard 2 8. Driving Ms. Daisy 9. Dick Tracy 10. Back to the Future III
There's something for everyone there, drama, romantic comedy, family comedy, action, even some comic book stuff but not too much of it. Only two sequels in the top 10 and you have Pretty Woman making Julia Roberts into a massive movie star for the next decade+.
Today it's just nothing but the same fucking comic book IP + animated kids films. Even that KPop Demon Hunters this weekend apparently had a good weekend ... I'm good with that. At least it's *something* different bringing in a different audience. I don't give a rat's ass about that movie, but at least it's something different.
Less superheroes, less Star Wars, less Jurassic Park, Toy Story ended fine with 3 we didn't need 4 or 5, we need other IPs and even things for other audiences. Barbie + Oppenheimer was great for that, the movie industry needs more of *that*. As much as dorks will groan about it, the movie industry so badly needs a TITANIC type of movie to come along and dominate and have a huge run at the box office. It's needs that type of thing, not another fucking "3rd reboot of the X-Men!!!! Are you hyped!!!!" nonsense.
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I agree with the point about variety, in the big-budget department anyway. The Indie scene is thriving, creatively speaking, but not raking in the cash.
However, I would argue that "making movies for nerds" is not what studios have engaged in. Superheroes, fantasy, sci-fi, all these things were pretty undesirable and uninteresting for the average consumer. Through its writing, casting, and immense focus on spectacle, above-mentioned genres and works have undergone huge changes to appeal to mainstream audiences ("Whedon-ification" of dialogue is a common term now, for instance). I think that that's the real issue; you reach a point of "peak-spectacle" and if your only tool is upping the noise with each iteration, things grow stale. Not to mention the sheer breadth of it; so many productions vying for the same eyes on them.
The recent decade or so has, unquestionably, seen a shift towards trying to appeal to "modern audiences" - this is a very heavy and present talking point on stages, PR-tours, in interviews, and in the project descriptions themselves (no, seriously, this is literally the spoken mantra, impossible to miss). What we're seeing is interesting though, from a demographics perspective at least. Not only have the major studios managed to alienate swaths of would-be viewers; they have failed to sway the very demographics they themselves claimed to be fishing for. This, to me, suggests that the main issue is the above-mentioned mainstreaming of concepts and productions, in that there's a tipping point where the base material, coupled with poor aim and writing, simply lacks the gravity to maintain any audience. One parallel I'm seeing is the dilution of more complex genres and IPs within the gaming industry, things like RTS games, which are niche things sales-wise, dumbing down mechanics to appeal to a "broader audience". In so doing, they lose their original fans because it has become too basic, while still failing to replace that audience with fresh blood, since the core concept is still too geeky or unappealing. RPGs have gone much the same way, with more focus on action, and they're having similar issues with maintaining audience interest and engagement.
So, for me, however reasonable much of your post is, I just can't see the issue being "making movies for nerds", at least not fully (as per my point above). Lack of variety is a huge issue in and on itself, and it's showing across the entire entertainment industry (publishing, tv, video games, music, the issue persists).
TLDR; the issue, as I see it, is that the "nerd" is having to give way for mainstream audiences when it comes to big-budget productions, leading to dilution and, ultimately, a product that stops appealing to the nerd, while also still failing to entice the "broader audience". Movies and TV-shows end up in a PR-wasteland with poor connection and lousy figures to show for it.