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Forums - Sony - What should Sony do for the next Playstation?

HoloDust said:

Sony making handheld that can play PS5 games makes sense, due to big library of PS4/PS5 games available right from the gate - and if they allow STEAM on it (since MS apparently will), they have very good value proposition for that handheld, especially if they build it around same tech (UDNA) as PS6, which it appears so.



Sony can't just "allow" Steam on a PlayStation like that. Microsoft can do it on their handheld PC because it's a PC, with Windows, which already runs Steam. Even if Sony said "ok, we allow Steam", Valve would have to want to make a new version of the Steam store for it, and then each individual dev would also have to want to submit the PS version of their games to the store, because the console obviously won't be able to play PC games.



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Kyuu said:

It's been pretty obvious since SteamDeck's announcement that a handheld "Playstation Deck" was on the way. Will be interesting to see how it sells compared to SteamDeck and a potential SteamDeck 2.

If the Steam Deck is the measure stick for a Sony handheld, then it already failed. The SD is a success in its own niche, but Sony should be going after Nintendo, which eclipsed the whole PC handheld market to date in 2 months.



Moore's Law is Dead is not a reliable source, he's wrong all the time.

Not saying a Premium/S/Portable PS6 can't happen, but I'd take his word with a huge grain of salt until a better source backs in up.



I am tired of PLAYSTATION consoles focus being to be the most powerful. I am sick of it. I know why they do it; they need to keep Nintendo out the loop. I feel SONY is heavily contributing to the industries stagnation.



Emulate the ps1



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Xxain said:

I am tired of PLAYSTATION consoles focus being to be the most powerful. I am sick of it. I know why they do it; they need to keep Nintendo out the loop. I feel SONY is heavily contributing to the industries stagnation.

This is a little ridiculous: what exactly is the connection between making high-end hardware (still not the same as high-end PC) and industry stagnation? 



curl-6 said:

Moore's Law is Dead is not a reliable source, he's wrong all the time.

Not saying a Premium/S/Portable PS6 can't happen, but I'd take his word with a huge grain of salt until a better source backs in up.

There being a regular PS6 and a handheld versions seems pretty likely at this point. An S version seems pretty questionable unless they really need an entry level device, but I feel the handheld with dock capability pretty much solves that. 



TheRealSamusAran said:
Kyuu said:

It's been pretty obvious since SteamDeck's announcement that a handheld "Playstation Deck" was on the way. Will be interesting to see how it sells compared to SteamDeck and a potential SteamDeck 2.

If the Steam Deck is the measure stick for a Sony handheld, then it already failed. The SD is a success in its own niche, but Sony should be going after Nintendo, which eclipsed the whole PC handheld market to date in 2 months.

Switch 2 is in a different stratosphere, and they're not the same thing. A PS6 handheld would be a mere "configuration" in the vein of SteamDeck or PS4/5 Pro. No need for it to sell gangbusters in order to be seen as a success.

What Sony need is sustain its playerbase and increase revenues and profitability. If the handheld can contribute to that task, then its existence is more than justified. Because again it's just one configuration constituting a bigger platform. Unlike the Vita, there simply is no real downsides to it given the state of the industry.

Between A) going hybrid purely, B) sticking with traditional home consoles, and C) going for a home console + handheld combo, the 3rd option is the right call for Sony. A Playstation hybrid that replaces their home consoles (which is the only way to have a true "Switch competitor") would be a terrible decision, because Sony's traditional home consoles remain super popular. PS5 is no Wii U.

Last edited by Kyuu - on 30 August 2025

twintail said:
Xxain said:

I am tired of PLAYSTATION consoles focus being to be the most powerful. I am sick of it. I know why they do it; they need to keep Nintendo out the loop. I feel SONY is heavily contributing to the industries stagnation.

This is a little ridiculous: what exactly is the connection between making high-end hardware (still not the same as high-end PC) and industry stagnation? 

Todays games are taking forever to develop. They are also very expensive. 

This generation has mostly been remakes/remasters. Not surprising; developers need fast easy projects to fill the void and to further fund these games.

Because of the risk that these games that take to much time develop put on publishers that then spill to developers we get loads of "safe" games. The Producer of I believe Dragon Quest just quit because he claimed that SE is just copying other developers.... because game are taking to long to develop for and cost are becoming to high. 

This is just at basic level. Its not the high-end console itself, but its effect on cost and time of development. 

How many developers have closed?

How many people fired?

How many games cancelled?

There has to  be a point in time where we gotta stop and let this industry catch its breath. It feels like very few publishers can keep up with this.



twintail said:
curl-6 said:

Moore's Law is Dead is not a reliable source, he's wrong all the time.

Not saying a Premium/S/Portable PS6 can't happen, but I'd take his word with a huge grain of salt until a better source backs in up.

There being a regular PS6 and a handheld versions seems pretty likely at this point. An S version seems pretty questionable unless they really need an entry level device, but I feel the handheld with dock capability pretty much solves that. 

Something like a $499 (dockable) handheld and a $599 or higher PS6, will only partially solve the entry point problem.

I can tell you without doubt, just one of my gaming friends would likely want to get the handheld, since they work on the road often enough that they miss out on gaming more than they would like. A handheld solves that problem for them and they won't care about having just ok graphics.

The rest of us won't buy the handheld or the console in that case. We don't care for mobility whatsoever. We don't require the very best next gen has to offer, but would like reasonable next gen performance, and won't pay over $499 max. Now even though the handheld would fit that bill in this hypothetical case, we won't accept that because for $499, a dedicated home console could offer considerably more for that same price. We aren't wasting money on mobile tech that does nothing for us.

All of us are still on PS4, and only one other friend might cave and get a used PS5 for GTAVI, maybe. That means the majority of us won't be upgrading to PS5 or PS6 in that case. It would also no doubt mean some of us, including myself, will build mid tier PC's and will start buying our games from other brands like Steam. PS will only get first party sales from us in the future if this was the direction they took with PS6.

For that reason, SNY would be smart, to at the very least, make a base home console SKU that used the guts of the handheld for $100 less. If the performance was identical to the handheld, you'd likely get about half of the rest of us to upgrade to that base PS6. If the performance was boosted as much as reasonably possible, for $50 less, or the same price as the handheld, then you'd likely get all of us to upgrade to it.

PSP and Vita both overlapped PS3, and PS3 had multiple SKU's (in terms of storage), so SNY can totally get away with 2 home console SKU's and 1 handheld SKU for PS6. It won't be too confusing for consumers, especially in today's world. Sell both home console SKU's as digital for a reasonably low price, and those who want the disc drive can buy it separate. That would keep it simple.



PS1   - ! - We must build a console that can alert our enemies.

PS2  - @- We must build a console that offers online living room gaming.

PS3   - #- We must build a console that’s powerful, social, costs and does everything.

PS4   - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.

PRO  -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.

PS5   - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.

PRO  -&- We must build a console that Super Res upscales and continues the cost increases.