The game will release as a crossgen title on the 4th of December this year
That style is becoming the auto-tune of 2D RPGs. I’m already over it. Sadly it will be a thing for the next 20 years. Thanks, Cher.
| super_etecoon said: That style is becoming the auto-tune of 2D RPGs. I’m already over it. Sadly it will be a thing for the next 20 years. Thanks, Cher. |
It's cheap to make and nostalgic, yeah it will be a thing for as long the first generation of gamers is alive
Yeah we got a lot of them know, but I also think it is a style that will age well.
I would not mind though if SE would apply it to a game that is more lighthearted. I think the Octopath games writing and voice delivery is a bit dry and too serious for my taste.
| super_etecoon said: That style is becoming the auto-tune of 2D RPGs. I’m already over it. Sadly it will be a thing for the next 20 years. Thanks, Cher. |
Nothing sadly about it the style breathes new modern life into the classic approach much like 2.5D did for many sidescrollers and Metroidvanias I'm glad it's around as it's a new style with it's own merits. I'm going through DQ3 and it's made a world of difference over other versions.
Coming to PS5, Xbox and PC as well.
I still need to play the first two - I'll get this one later.



| super_etecoon said: That style is becoming the auto-tune of 2D RPGs. I’m already over it. Sadly it will be a thing for the next 20 years. Thanks, Cher. |
No, it's great, and I am pretty sure I saw a similar sentiment from someone on forums about cel shading in the early 2000s. It's a style. Most RPGs don't use it.

| super_etecoon said: That style is becoming the auto-tune of 2D RPGs. I’m already over it. Sadly it will be a thing for the next 20 years. Thanks, Cher. |
Its trademarked by one company, no other company has made games in this form.
If its easy to make games in this design/engine, I'd say go for it - better than waiting years and years for one game.

BasilZero said:
Its trademarked by one company, no other company has made games in this form. If its easy to make games in this design/engine, I'd say go for it - better than waiting years and years for one game. |
Yep, I meant to say, “Thanks, Square.”
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