By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft - Xbox announces partnership with AMD for "next generation Xbox consoles"

Kyuu said:
Imaginedvl said:

"more impressed"? What are you talking about lol

70% market share is what "impressed" the developers, not the hardware; if Microsoft had been in that position, I guarantee you that the games would have been way more optimized for the Series X advantages. But there was no real reason for them to even try at this point (and I'm not blaming them for that)

The Series X, is the most powerful of the 2 in almost all possible metrics, end of story (talking about the Play Station 5, not the Pro) but it did not mean shit because nobody (other than some developers or first parties) would spend time optimizing for it, while all the effort was put into the PlayStation 5 version of games / engines. 

The PS5 is the better designed platform. If Series X had no disadvantages, it would have beaten the PS5 easily without a high marketshare requirement, coz optimization even in the most extreme cases (like FF16) wouldn't have required as much time, cost, and effort. 

Xbox being more powerful in "most" scenarios doesn't guarantee the better version of games. Xbox being significantly more powerful in "all" scenarios does guarantee a better result in 99% of cases, provided the tools don't royally suck. "Tools" are a major part of a platform. They convert theory to reality.

PSP and Vita were more powerful and much less popular than their competitors from Nintendo. Did that prevent their games from looking near generationally better? No, it didn't, because Sony provided the specs and tools that developers used to a great effect regardless of marketshare or popularity. Popularity is not "everything". The rumored PS6 handheld with a fraction of Switch 2's install base is guaranteed to crush it in graphics/performance. If it doesn't, I won't go around making excuses.

Popularity matters when optimizing for a system with bottlenecks, design issues, disadvantages, or unique architectures. It matters less for a hardware that does everything well and has no disadvantages or major differences against its more popular competitor.

Specs and tools are important. Judging by developer comments/impressions shared by Jason Schreier and others (all accused of shilling by fanboys), PS5 seemed to have won the battle before it even started. And no, it didn't impress because it was expected to beat Xbox in sales lol. "More impressive" and "less powerful" aren't contradictory descriptions. PS5 is indeed weaker than Series X.

Please... A monkey could write a better game for the PSP/Vita; it has nothing to do with magic or impressive tools from Sony; it is simply another league of hardware. You are comparing apples and oranges here. Not something very similar like the PlayStation 5 and the Series X. Same will go if Sony comes up with the PS6 Handheld compared to the Switch 2... Based on this, the ROG Ally X Xbox Thingy is a marvel of engineering and very impressive because I can tell you that games coming out on this thing (PC Games...) are 10x looking better than anything you'll see on Switch 2. You are comparing a small gap with a generational gap in hardware. Your example is just out of place.

For the rest, I cannot just respond "no"/"false" to everything you just wrote. Not going to repeat the point about the marketshare and why games are optimized for one console and not the other one, you disagree with it and I get, let's just agree to disagree.

Last edited by Imaginedvl - on 19 October 2025

Around the Network
Imaginedvl said:
Kyuu said:

The PS5 is the better designed platform. If Series X had no disadvantages, it would have beaten the PS5 easily without a high marketshare requirement, coz optimization even in the most extreme cases (like FF16) wouldn't have required as much time, cost, and effort. 

Xbox being more powerful in "most" scenarios doesn't guarantee the better version of games. Xbox being significantly more powerful in "all" scenarios does guarantee a better result in 99% of cases, provided the tools don't royally suck. "Tools" are a major part of a platform. They convert theory to reality.

PSP and Vita were more powerful and much less popular than their competitors from Nintendo. Did that prevent their games from looking near generationally better? No, it didn't, because Sony provided the specs and tools that developers used to a great effect regardless of marketshare or popularity. Popularity is not "everything". The rumored PS6 handheld with a fraction of Switch 2's install base is guaranteed to crush it in graphics/performance. If it doesn't, I won't go around making excuses.

Popularity matters when optimizing for a system with bottlenecks, design issues, disadvantages, or unique architectures. It matters less for a hardware that does everything well and has no disadvantages or major differences against its more popular competitor.

Specs and tools are important. Judging by developer comments/impressions shared by Jason Schreier and others (all accused of shilling by fanboys), PS5 seemed to have won the battle before it even started. And no, it didn't impress because it was expected to beat Xbox in sales lol. "More impressive" and "less powerful" aren't contradictory descriptions. PS5 is indeed weaker than Series X.

Please... A monkey could write a better game for the PSP/Vita; it has nothing to do with magic or impressive tools from Sony; it is simply another league of hardware. You are comparing apples and oranges here. Not something very similar like the PlayStation 5 and the Series X. Same will go if Sony comes up with the PS6 Handheld compared to the Switch 2... Based on this, the ROG Ally X Xbox Thingy is a marvel of engineering and very impressive because I can tell you that games coming out on this thing (PC Games...) are 10x looking better than anything you'll see on Switch 2. You are comparing a small gap with a generational gap in hardware. Your example is just out of place.

For the rest, I cannot just respond "no"/"false" to everything you just wrote. Not going to repeat the point about the marketshare and why games are optimized for one console and not the other one, you disagree with it and I get, let's just agree to disagree.

Marketshare has limited influence on optimization, more so if the architectures are near identical and engines are scalable that it's easy to squeeze out a few more frames/pixels. Whether the "power" difference is huge or small, it will be manifested accordingly. A huge difference will manifest in the results (Vita, PSP). A small-medium difference would also influence the results (One X and Series X). Series X is less consistent than One X because it has some disadvantages.

A much more expensive Magnus with no notable disadvantages should comfortably beat the less expensive PS6 regardless of popularity (Vita was like $80 more expensive than 3DS lol, but the cost gap is probably bigger). No buts and no ifs. ROG Ally X 100% sucks for the pricetag, I think Magnus will be good enough even for its price, and it'll give the PS6 no exclusive quirks or advantages where optimization makes a relevant difference. Simply put, it will do anything PS6 does and better. So I don't think it'll play out like PS5 vs Series X.

We both made our points, so yeah it's time we stopped going round in circles. Cheers.



Xbox President says ""I can tell you that the next-gen console is gonna be a very premium, very high-end curated experience," said Bond. "You're starting to see some of the thinking we have in this handheld, but I don't want to give it all away."

https://www.vgchartz.com/article/466057/xbox-president-sarah-bond-next-gen-console-is-gonna-be-very-premium-and-high-end/



curl-6 said:

Xbox President says ""I can tell you that the next-gen console is gonna be a very premium, very high-end curated experience," said Bond. "You're starting to see some of the thinking we have in this handheld, but I don't want to give it all away."

https://www.vgchartz.com/article/466057/xbox-president-sarah-bond-next-gen-console-is-gonna-be-very-premium-and-high-end/

So:

1. 35%-40% more powerful than digital PS6, and roughly twice the price.

2. It's a PC (and digital only).