| Mummelmann said: The Witcher 4 won't look anywhere near what they showed overall. The detail on the horse model alone was a dead give-away. UE5 simply isn't capable of delivering that and still actually run on any hardware - look at the whole "Hell is Us" situation (even a RTX 5090 struggles on 4K Ultra settings). I have yet to play a single UE5 game that runs properly, and I've tried quite a few. Even CDPR themselves were adamant that this was simply a tech demo and not representative of actual gameplay. |
Hellblade 2 has essentially acheievd everything promised with UE5, so I wouldn't go that far.
The engine can definitely run this on modern hardware, I just don't expect the same fidelity on consoles/mid range and certainly not at 60fps. The sacrifices will pile in quick as developement grows but I think something approaching this is achievable for the 30fps mode at sub 1440p.
Hellblade 2 has already achieved equal/better visuals albeit on a much smaller scale and a very stable performance. Naturally CD Projejkt Red working with Epic will escalate improvements in engine where most needed for their open world ambitions. Hell is Us meanwhile is more or less an AA game, less resources and probably just working with out the box UE5 features so I wouldn't put too much weight on that... but for sure it is not easy to have performant UE5 games on current gen platforms but we're seeing a turn of quality in output in the coming year or so. The new Mafia game is another one to watch









