I can't say I've played very many games with actually satisfying melee combat. Usually it's fun at best but not satisfying. Among the games I've played, Sekiro is probably a clear winner, although it's been a while since I played it, so my memory could fail me. Still, I think it felt impactful in a way no other games I've played did, so it seems like an easy winner. Another game I think had somewhat satisying melee combat is Ghost of Tsushima, but it was to a lesser extent, and the game probably greatly benefitted from the starting sequence for many battles feeling very impactful.
Overall, I feel like melee combat is pretty hard to get to feel satisfying, or at least many popular games utterly fail at it. Usually it's just fun or interesting enough but rarely actually satisfying.










