It goes without saying Nintendo did not appreciate the huge amount of Switch emulators available for the original Switch and for many that was the only way they play Switch games. Many Switch games were run at 4K 60fps even with graphic enhancements that the community had created. Also the PC hardware required for Switch emulation was fairly low.
Switch 2 docked performance is going to be hard to emulate on many PCs to say the least but portable Switch 2 is another matter. The ARM CPUs are not too tricky to emulate and GPU performance in portable mode is likely well below 1 Teraflop I would guess around 600 gflops so achievable on current hardware even if visually it could be nasty. I.e. a game that natively renders at 360p won't look great emulated if it can't also do clever upscaling.
However there is the real possibility that Nintendo have utterly revamped their security and encryption to make Switch 2 near impossible to crack. I suspect this is unlikely but you never know.
It feels even if Switch 2 is emulated this time around, it could well be the emulation is visually massively inferior to real Switch 2 hardware. Switch 1 games ran better emulated but this may not be the case with Switch 2.
My guess is a crude near useless emulator by Christmas with perhaps 2 years of revisions taking it to a workable state.








