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Forums - Gaming - Are you disappointed by Oblivion remasters lack of green? (Poll)

 

I am...

Disappointed with colour grading 2 11.76%
 
Disappointment by the vibrance/lighting 2 11.76%
 
Both of the above 4 23.53%
 
Happy with colour grading 3 17.65%
 
Happy with the vibrance/lighting 1 5.88%
 
Both of the above 5 29.41%
 
Total:17
Koragg said:

I'm more disappointed by the performance. Stutters are frequent, typical UE5 game

Clair Obscur is UE5 and it's perfect in quality mode. Like so smooth and stuttered and great image quality. There is no excuse for performance issues in big budget games with UE5 now, it's not the engine, it's how they are using the engine as a crutch for not optimising. Small teams do better with it because of clearer communication between devs doing different things. 



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SvennoJ said:


Has anyone been to this part yet? Curious what they made of this in the remaster



I haven't got to this part yet, but your curiosity piqued mine.  I found a video where this mission is and tried to match up areas best I could. 

Edit: I just noticed they put a watermark to simulate higher end water painting paper.

Last edited by DroidKnight - on 26 April 2025

...to avoid getting banned for inactivity, I may have to resort to comments that are of a lower overall quality and or beneath my moral standards.

DroidKnight said:
SvennoJ said:


Has anyone been to this part yet? Curious what they made of this in the remaster



I haven't got to this part yet, but your curiosity piqued mine.  I found a video where this mission is and tried to match up areas best I could. 

Edit: I just noticed they put a watermark to simulate higher end water painting paper.

Yeah this looks like the only area they succeeded in doing better. 



DroidKnight said:
SvennoJ said:


Has anyone been to this part yet? Curious what they made of this in the remaster



I haven't got to this part yet, but your curiosity piqued mine.  I found a video where this mission is and tried to match up areas best I could. 

Edit: I just noticed they put a watermark to simulate higher end water painting paper.

Ahh they turned it more into a pastel painting instead of impressionist. Funny here it's more green in the remaster while in the original it was deviating from the saturated greens going more for golden yellows.

I'm not fond of the style changes but it still looks decent enough. SotC was a much better remake, much closer to the original style/feel while lifting the fog of the original. This heavy color grading change is a bit too much.

But perhaps it's just from playing it too much back in the day, the original style / colors are my primary memories of being in Oblivion. It's what sets the game apart from other games and why it's still so fresh in my memory. Not having that ps3/360 monochromatic / desaturated 'realism filter'.

It's like seeing this and instantly rejecting the bottom picture. Which doesn't look bad, it just doesn't look right either.



At first i found the colors unappealing but the more time i spend with the game the less it bothers me. It still has a very high fantasy look to it. I'd say it looks much better than the original in most places. i do think the blue/greens could be given a bit more emphasis but i think some people are exaggerating how bad it looks.

I think it looks far better than the default Skyrim colors. i love Skyrim but it has horrendous colors compared to this. it also helps if you use a more cool color temperature on your Monitor/TV as opposed to warm.


Last edited by Eric2048 - on 26 April 2025

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Pemalite said:

I am disappointed by the lack of a physical release more than anything.

I don't mind the artistic re-imagining with the Skyrim logo plastered through the world. (I.E. Exiting the sewers on the gate.)
And I don't mind the new colour grading.

That's just the Imperial symbol/insignia it doesn't originate from Skyrim.



Since I posted the workaround for PC gamers wound the colours, I feel compelled to post that a mod has launched that aims to fix the colours without the need to use ReShade:

Oblivion Remastered mods restore original colours, extend light radius & enable unique feminine locomotion for female characters
https://www.dsogaming.com/mods/oblivion-remastered-mods-restore-original-colours-extend-light-radius-enable-unique-feminine-locomotion-for-female-characters/
Some new mods for The Elder Scrolls IV: Oblivion Remastered surfaced last week. So, time to share the ones I found more interesting.
The first one is a UE4SS mod, called Shaders Revised. Shaders Revised aims to fix some shader issues and restore the original colours. As such, you won’t have to use any Reshade Mods to make the game look similar to the original Oblivion.
Shaders Revised enables Lumen reflections on transparent surfaces to fix broken reflections. It also enables fog in Lumen reflections to fix issues on water surfaces. Moreover, it fixes the overly intensive motion blur at some framerates, as well as the DLSS ghosting issues that players could experience in foggy areas.
This is an amazing mod and you can download it from this link. Do note, though, that you’ll also need UE4SS for OblivionRemastered. Otherwise, it won’t work.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Pity I can't get that mod on PS5. I still can't get used to the feel so this is definitely getting shelved until Bethesda listen to us and I'm sure they will. I have to say it's not as jarring now and I would get used to it after a while I'm sure but I have a new complaint, all the difficult options are fucking stupid. Novice is WAY too easy and the next one up from that makes everything way too sponges and they hit way too hard. There needs to be middle ground on that and cause of the way the game scales I just know there will be no point where the stats balance that out, maybe Novice will feel a bit tougher cause of the scaling later in the game. I'm going to either Baldurs Gate 3 or Kingdom Come Deliverence 2, both of which I own and haven't played. KCD2 looks like a better Bethesda game Experience.

Also, why won't HDR work, they put the option in the menu but it won't allow you to turn it on or off. The saturation needs a boost. 

Last edited by LegitHyperbole - on 08 May 2025

I'll give this game one thing, it has the most prestinely detailed image quality of any game I've seen this gen, it hurts that it stutters every 15 seconds and you can't ride a horse to enjoy that image quality but boy oh boy, you can go an inch up to the screen and see great detail and it's the first game I've seen that actually makes a difference in the game at TV distance. I looked the console to 1080p to see if it would stop the stuttering and on returning to whatever res this is, there is a clear popping effect on the screen that is more apparent than any other game I've seen yet, I'd even go as far to say that you can notice the finer details at the distance but you still really have to pay attention and focus in on things. That said, I'd take a blurrier image if it meant I could look forward to saving 5k gold for the black horse and actually use it for travel without the frame pacing.