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Forums - Nintendo Discussion - Metroid Prime 4 Treehouse gameplay

curl-6 said:
Manlytears said:

You should have the humility to admit that you talked nonsense and that yes, there are games running on the base PS4 that are much more visually impressive than Prime 4.

In terms of scope/shaders/geometry/etc yes there are, but that is because Prime 4 is primarily a Switch 1 game, hardware that's something like 1/3 as strong as a PS4.

On the other hand, could PS4 run the Switch 2 version of the game at 4K/60fps or 1080/120fps though? I'm not so sure.

We'll have to wait a while longer to see what Switch 2 can really do when games are built from the ground up to push its hardware.

I respectfully respond. If at some point I had talked about FPS performance, your argument would be absolutely correct, but that is not the case.

I only talked about visuals, whether the game is running at 30 FPS or 120 FPS doesn't matter. The conversation is about visuals and beauty.

Shaunodon said:

... Digital Foundry conclude that this objectively looks better than anything made for base PS4/XB1, which it does ...

clearly he is not referring to performance or FPS. What he said is untrue.

Anyway, i honestly would like to stop the discussion here. I apologize if I offended/embarrassed colleague Shaunodon, nothing good will come out of this.

Last edited by Manlytears - on 07 April 2025

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Prime 4 looks artistically more interesting than those PS4 first-party games mentioned, but on a technical side. No, it's far inferior. Ikaruga still looks fantastic despite not even pushing 1 million polygons per second on hardware from 1998. Artistic direction can carry a game pretty far. I mean just look at Xenoblade X. Okami. Wind Waker. Zone of the Enders 2. Something like Halo Infinite already looks aged and bland. Give it a couple of years and Switch 2 will have games from 3rd party and first party beyond some PS4 stuff and def some XBO stuff. It just won't be realistic from Nintendo, but Monolith will push its boundaries like they always do.



Bite my shiny metal cockpit!

Manlytears said:
curl-6 said:

In terms of scope/shaders/geometry/etc yes there are, but that is because Prime 4 is primarily a Switch 1 game, hardware that's something like 1/3 as strong as a PS4.

On the other hand, could PS4 run the Switch 2 version of the game at 4K/60fps or 1080/120fps though? I'm not so sure.

We'll have to wait a while longer to see what Switch 2 can really do when games are built from the ground up to push its hardware.

I respectfully respond. If at some point I had talked about FPS performance, your argument would be absolutely correct, but that is not the case.

I only talked about visuals, whether the game is running at 30 FPS or 120 FPS doesn't matter. The conversation is about visuals and beauty.

clearly he is not referring to performance or FPS. What he said is untrue.

Anyway, i honestly would like to stop the discussion here. I apologize if I offended/embarrassed colleague Shaunodon, nothing good will come out of this.

You think framerate doesn't affect the visuals of a game? What's the point of comparing the most meticulously designed game if it runs too blurry to see anything properly. That's the obvious effect of running a modern game designed for modern tvs at sub 1080p 30fps. At this point you may as well just compare the game to a wallpaper if that's your only standard.

Literally at no point did I state that visuals are only a matter of static images. It's only your narrow-minded perspective that assumed we should be judging visuals that way.



Leynos said:

Prime 4 looks artistically more interesting than those PS4 first-party games mentioned, but on a technical side. No, it's far inferior. Ikaruga still looks fantastic despite not even pushing 1 million polygons per second on hardware from 1998. Artistic direction can carry a game pretty far. I mean just look at Xenoblade X. Okami. Wind Waker. Zone of the Enders 2. Something like Halo Infinite already looks aged and bland. Give it a couple of years and Switch 2 will have games from 3rd party and first party beyond some PS4 stuff and def some XBO stuff. It just won't be realistic from Nintendo, but Monolith will push its boundaries like they always do.

I mostly agree.

I'm sure Nintendo will have some amazing games that may even surpass PS4one, even mega projects like RDR 2/LoUS 2. It's not the case now, but give It time. 

About Artistic direction, yeah, good art can make some miracles. Sure the technical side can put a limit on things, but artistic direction can make some Very limited games shine, look at BoTW, hardware limitations are glaring, but game still looks good enough!

On note: i love Okami (thank good we will have Okami 2), and ZoE. I hope you liked Fires of Rubicon, damn good game on my book.

Last edited by Manlytears - on 07 April 2025

Other than showcasing 4K/60fps and 180p/120fps output, I feel like Prime 4's not really a next gen technical showcase simply cos it's built around hardware a generation behind Switch 2. It's a beautiful game on the strength of its image quality, framerate, and art direction, but it's barely scratching the surface of what the hardware should be capable of in terms of lighting, geometry, effects, etc.

If we get a Prime 5 in 2030 or something it could look far superior.



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curl-6 said:

Other than showcasing 4K/60fps and 180p/120fps output, I feel like Prime 4's not really a next gen technical showcase simply cos it's built around hardware a generation behind Switch 2. It's a beautiful game on the strength of its image quality, framerate, and art direction, but it's barely scratching the surface of what the hardware should be capable of in terms of lighting, geometry, effects, etc.

If we get a Prime 5 in 2030 or something it could look far superior.

Hm, about art direction - I'm looking forward to MP4, cause I like Metroid for what it brings to table gameplay wise...but honestly, from everything I've seen so far, on pure art direction, even something as old as Halo 4 looks much better.



HoloDust said:
curl-6 said:

Other than showcasing 4K/60fps and 180p/120fps output, I feel like Prime 4's not really a next gen technical showcase simply cos it's built around hardware a generation behind Switch 2. It's a beautiful game on the strength of its image quality, framerate, and art direction, but it's barely scratching the surface of what the hardware should be capable of in terms of lighting, geometry, effects, etc.

If we get a Prime 5 in 2030 or something it could look far superior.

Hm, about art direction - I'm looking forward to MP4, cause I like Metroid for what it brings to table gameplay wise...but honestly, from everything I've seen so far, on pure art direction, even something as old as Halo 4 looks much better.

I mean art direction is entirely down to preference, like personally I find Prime 4's lighting more tasteful than Halo 4's more "showy" approach, and its architecture more pleasing due to its more organic use of shape and form, but there's really no right or wrong answer when it comes to art after all.



curl-6 said:
HoloDust said:

Hm, about art direction - I'm looking forward to MP4, cause I like Metroid for what it brings to table gameplay wise...but honestly, from everything I've seen so far, on pure art direction, even something as old as Halo 4 looks much better.

I mean art direction is entirely down to preference, like personally I find Prime 4's lighting more tasteful than Halo 4's more "showy" approach, and its architecture more pleasing due to its more organic use of shape and form, but there's really no right or wrong answer when it comes to art after all.

Fair enough - I find MP4 to be very...flat would probably be the best word.



HoloDust said:
curl-6 said:

Other than showcasing 4K/60fps and 180p/120fps output, I feel like Prime 4's not really a next gen technical showcase simply cos it's built around hardware a generation behind Switch 2. It's a beautiful game on the strength of its image quality, framerate, and art direction, but it's barely scratching the surface of what the hardware should be capable of in terms of lighting, geometry, effects, etc.

If we get a Prime 5 in 2030 or something it could look far superior.

Hm, about art direction - I'm looking forward to MP4, cause I like Metroid for what it brings to table gameplay wise...but honestly, from everything I've seen so far, on pure art direction, even something as old as Halo 4 looks much better.

Funny enough. A lot of Metroid Prime artists did the art for Halo 4.



Bite my shiny metal cockpit!

Leynos said:
HoloDust said:

Hm, about art direction - I'm looking forward to MP4, cause I like Metroid for what it brings to table gameplay wise...but honestly, from everything I've seen so far, on pure art direction, even something as old as Halo 4 looks much better.

Funny enough. A lot of Metroid Prime artists did the art for Halo 4.

Didn't know that - Nintendo should rehire them