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Forums - Gaming Discussion - Monster Hunter Wilds reviews are in... Opencritic 89/Metacritic 90

 

MH wilds..

Day one 6 33.33%
 
Wait for sale 3 16.67%
 
Not playing 5 27.78%
 
Total:14
AddRat said:
LegitHyperbole said:

It wasn't streamlined, it was evolved from nonsense segregated maps and bad design. This is a completely different situation. Same with Rise, they get a pass with that cause of the hardware and the way they done it with the power ups and arcade feel made sense. The world games are supposed to be challenging from the get go. You're supposed to be spending 30+ minutes on a fight, not less than 15 and often 5-10 like in wilds. 

No it wasn't. Base World has comically low stagger limits, monsters dropped like flies due to easy to abuse weakpoints and overpowered additions like mantles, you could easily cram several DPS skills into your armor with the change in slots/decorations, most weapons lost their limitations that balanced them and much more.

I understand that you may like World more but you are talking like you are either willfully ignoring how this series works or you lack that context.

World was not unapologetically hard. It was actually one of the easier entries in the franchise up until that point
World upped the difficulty with its expansion, as MH has always done (with the addition of post game updates in the case of the past 2 entries).
This wildly depends on skill level but after you become halfway decent you should not "be spending 30+ minutes on a fight" on your average hunts. This was not true for the 1st, 2nd, 3rd or 4th gen and it is certainly not true for World where solo sub 5minute runs on endgame monsters were popping up within days after release, which usually takes a couple of weeks. And other than the last part, this does not only apply to hardcore players doing runs.

To put this out there, I am worried about Wilds. The 2 betas were ok but what I am hearing makes me think they are doubling down on their bad choices. What I find objectionable with your posts is that you claim MH had this identity that Wilds is moving away from when the identity you are basing this off of is a game that, compared to the previous 15 years of MH, was the biggest step towards the direction Wilds is going in most aspects.

I lack the context for ps2 but I know the DS games were limited by hardware and not a design choice to make them overly obtuse and difficult. World was the goal and they fell short until world in my eyes. You can see this with Rise, it takes far more from World than the older Nintendo titles. 

No matter the case it is following a trend of cadualization and lavk of challenge, now with fights taking no time preparation or effort to check stats for people who want it balanced that way and it has crossed the line. Some reviewers said they were forgetting to eat and it made no difference. It crossed the line with how easy Rise was but I could forgive that cause the arcadey nature and small maps and handheld, it made sense from a game design perspective and it was great fun solo but having world go even easier and literally no reason to change gear and power through, not even in the end game. At least Rise had one difficult fight with the end of story dragon boss and a few of the end game High rank fights which took me upgrading gear in Sunbreak to fight without severe difficulty. This has none of that and the, "we'll make the expansion more difficult" BS is not on cause they over compensated with Sunbreak and forced MP/NPC gameplay for the only reason to have aggro off you for a while cause monsters were so overly aggressive. MR 4+ monsters one shot even after grinding Gear and it became battles of attrition that were no fun, dipping in for a hit and out. World had perfectly balanced difficulty, not to easy like Rise and not to hard like Sunbreak. Just spot on, regardless of how difficult the older titles were. 

Last edited by LegitHyperbole - 1 hour ago

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Day 1 ofc. Been a fan of the franchise since Tri and im hyped.



Louie_86 said:

Day 1 ofc. Been a fan of the franchise since Tri and im hyped.

Nice. I hope you find it as enjoyable as past entries.