LegitHyperbole said:
It wasn't streamlined, it was evolved from nonsense segregated maps and bad design. This is a completely different situation. Same with Rise, they get a pass with that cause of the hardware and the way they done it with the power ups and arcade feel made sense. The world games are supposed to be challenging from the get go. You're supposed to be spending 30+ minutes on a fight, not less than 15 and often 5-10 like in wilds. |
No it wasn't. Base World has comically low stagger limits, monsters dropped like flies due to easy to abuse weakpoints and overpowered additions like mantles, you could easily cram several DPS skills into your armor with the change in slots/decorations, most weapons lost their limitations that balanced them and much more.
I understand that you may like World more but you are talking like you are either willfully ignoring how this series works or you lack that context.
World was not unapologetically hard. It was actually one of the easier entries in the franchise up until that point
World upped the difficulty with its expansion, as MH has always done (with the addition of post game updates in the case of the past 2 entries).
This wildly depends on skill level but after you become halfway decent you should not "be spending 30+ minutes on a fight" on your average hunts. This was not true for the 1st, 2nd, 3rd or 4th gen and it is certainly not true for World where solo sub 5minute runs on endgame monsters were popping up within days after release, which usually takes a couple of weeks. And other than the last part, this does not only apply to hardcore players doing runs.
To put this out there, I am worried about Wilds. The 2 betas were ok but what I am hearing makes me think they are doubling down on their bad choices. What I find objectionable with your posts is that you claim MH had this identity that Wilds is moving away from when the identity you are basing this off of is a game that, compared to the previous 15 years of MH, was the biggest step towards the direction Wilds is going in most aspects.