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I agree. I tried it for like 10 minutes and never again. Some of the worst controls ever.



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Those games always played horrible.
Even back then when we were playing Resident Evil with tank controls, Tomb Raider trilogy was excessively bad because it required platforming.
I have tried to play them a few times but ever single time it was awful.
One of the most overrated stuff ever.



The games were always terrible and no one wanted to admit it because boobs/nostalgiia. The first was novel in showing off early 3D games on console but they controlled like dogshit. Poor shooting. Poor platforming. Poor camera.

Last edited by Leynos - on 02 February 2025

Bite my shiny metal cockpit!

BraLoD said:

Those games always played horrible.
Even back then when we were playing Resident Evil with tank controls, Tomb Raider trilogy was excessively bad because it required platforming.
I have tried to play them a few times but ever single time it was awful.
One of the most overrated stuff ever.

It's a puzzle platformer, exploration, treasure hunting game... Combat is quarternary. Don't confuse it with modern TR games which have strayed so far from the original formula they're nothing but a tps with some distractions and silly light rpg mechanics.

@Leynos The new games are terrible but get defended cause of boobs / helpless little girl, graphics! Old Lara was bad ass without resorting to graphic nonsense. She didn't even have boobs in the first games, a triangular uni boob lol. Early TR games were not graphical power houses, the level design was the king.

I still prefer the tank controls in the remastered Grim Fandango as well. To me it simply makes more sense and is more immersive to control the character from the character's point of view, instead of by screen orientation. I never got confused which way to press with 'tank' controls, yet when Spider man is hanging upside down facing the camera, he always goes the wrong effing way lol.



SvennoJ said:
BraLoD said:

Those games always played horrible.
Even back then when we were playing Resident Evil with tank controls, Tomb Raider trilogy was excessively bad because it required platforming.
I have tried to play them a few times but ever single time it was awful.
One of the most overrated stuff ever.

It's a puzzle platformer, exploration, treasure hunting game... Combat is quarternary. Don't confuse it with modern TR games which have strayed so far from the original formula they're nothing but a tps with some distractions and silly light rpg mechanics.

@Leynos The new games are terrible but get defended cause of boobs / helpless little girl, graphics! Old Lara was bad ass without resorting to graphic nonsense. She didn't even have boobs in the first games, a triangular uni boob lol. Early TR games were not graphical power houses, the level design was the king.

I still prefer the tank controls in the remastered Grim Fandango as well. To me it simply makes more sense and is more immersive to control the character from the character's point of view, instead of by screen orientation. I never got confused which way to press with 'tank' controls, yet when Spider man is hanging upside down facing the camera, he always goes the wrong effing way lol.

They had Lara CGI model in PLayboy and were announcing a new real live model to model as her every year. Yes the appeal was boobs. Kids hearing about the nude rumor and tried manipulating the camera. I have regular gaming magazines from the 90s where she is topless but a sign is held over the nips. Her whole thing was sex appeal and shit gameplay. TR was an impressive demo on PC in 1994 and an impressive PS1 game at the time. The game was total donkey shit tho. Always has been. Series was shit from day 1 and never became good.



Bite my shiny metal cockpit!

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JackHandy said:
OdinHades said:

I can imagine it is hard to get into if you didn't play it when it first came out. We kinda just got along with the controls. Remember that there weren't analog sticks back then. On PC we played Tomb Raider solely with the keyboard, no mouse needed.

I grew up with the controls and I actually love them. Sure, it's clunky, but it enables a movement that is a lot more precise than in most modern games. It's kinda hard to describe. But for example the modern Tomb Raider games feel washy in comparison. I never know where Lara will stop or which ledge she will grab automatically or something. In the old titles she does exactly what I tell her. Not more and not less.

I don't know if you can get into the controls in this day and age. But once you do, the games are in my opinion some of the best ever made. Even the weaker entries like 3 and 5 are a hell lot of fun in my opinion. They simply don't make games like that anymore. It's just you and the game, no bullshit quest markers, hints all over the place or something.

So if I were you, I wouldn't try too hard. If it's not fun, that's ok and I can't promise you that you will get rewarded when you keep trying. Oh, I also wouldn't even try to play with modern controls. I imagine some of the harder jumps are kinda impossible if you can't line Lara up perfectly.

It's the same with Resident Evil 1-3. They were masterpieces that garnered critical acclaim, everyone gushed over, and no one complained about... until suddenly, ten or twenty years later, they're the worst games of all time because omg, I'm not able to control them etc.

I think games should be judged against their own times, not current times.

I actually didn't, and still don't, have any problems with classic Resident Evil. Resident Evil also didn't have platform jumping or any of the other issues that I didn't like about Tomb Raider. Resident Evil was my favorite series on PlayStation other than Final Fantasy, and I still love the games now. And I also judged Tomb Raider against the time it came out. Came away thoroughly unimpressed, especially against Super Mario 64 (which actually came out a month before the first TR) or Ocarina of Time. 

And even on the boobs issue, if I were wanting to ogle masses of pixels designed to simulate a female body in Playboy, Claire Redfield, Tifa, or the Tekken 3 ladies would have been my choice over Lara Croft, lol. 



Leynos said:
SvennoJ said:

It's a puzzle platformer, exploration, treasure hunting game... Combat is quarternary. Don't confuse it with modern TR games which have strayed so far from the original formula they're nothing but a tps with some distractions and silly light rpg mechanics.

@Leynos The new games are terrible but get defended cause of boobs / helpless little girl, graphics! Old Lara was bad ass without resorting to graphic nonsense. She didn't even have boobs in the first games, a triangular uni boob lol. Early TR games were not graphical power houses, the level design was the king.

I still prefer the tank controls in the remastered Grim Fandango as well. To me it simply makes more sense and is more immersive to control the character from the character's point of view, instead of by screen orientation. I never got confused which way to press with 'tank' controls, yet when Spider man is hanging upside down facing the camera, he always goes the wrong effing way lol.

They had Lara CGI model in PLayboy and were announcing a new real live model to model as her every year. Yes the appeal was boobs. Kids hearing about the nude rumor and tried manipulating the camera. I have regular gaming magazines from the 90s where she is topless but a sign is held over the nips. Her whole thing was sex appeal and shit gameplay. TR was an impressive demo on PC in 1994 and an impressive PS1 game at the time. The game was total donkey shit tho. Always has been. Series was shit from day 1 and never became good.

That's marketing, not game play. TR1 and TR2 are still excellent games, then finally TR Anniversary again. The series had a lot of misses :(



Playing the game for the boobs is what it turned into.








SvennoJ said:
Leynos said:

They had Lara CGI model in PLayboy and were announcing a new real live model to model as her every year. Yes the appeal was boobs. Kids hearing about the nude rumor and tried manipulating the camera. I have regular gaming magazines from the 90s where she is topless but a sign is held over the nips. Her whole thing was sex appeal and shit gameplay. TR was an impressive demo on PC in 1994 and an impressive PS1 game at the time. The game was total donkey shit tho. Always has been. Series was shit from day 1 and never became good.

That's marketing, not game play. TR1 and TR2 are still excellent games, then finally TR Anniversary again. The series had a lot of misses :(



Playing the game for the boobs is what it turned into.






It reminds me of a series of old 1990s IGN articles. They poked fun at the console wars of the time with parody listicles titled "Top Ten Signs You're Playing Too Much PlayStation/N64/Saturn." For the PlayStation list, one of the top ten was "You find yourself strangely turned on by sharp, triangular breasts."



RolStoppable said:



I played the first Tomb Raider before I had ever touched an N64 game. Even before the revelation of Super Mario 64, Tomb Raider felt like garbage. Its draw was that it was among the first 3D action-adventure games, but moreso than that, it had Lara Croft who became more popular than the games themselves.

Tomb Raider II and III leaned into that by name-dropping her on the cover art, at least on the PS1 US covers. Angel of Darkness even had her name at the top of the title, like a movie poster, with the Angelina Jolie movies being really popular at the time. There was also a King of the Hill episode that name-dropped Lara Croft. 



SanAndreasX said:

It reminds me of a series of old 1990s IGN articles. They poked fun at the console wars of the time with parody listicles titled "Top Ten Signs You're Playing Too Much PlayStation/N64/Saturn." For the PlayStation list, one of the top ten was "You find yourself strangely turned on by sharp, triangular breasts."

Haha, they're making a comeback too!