LegitHyperbole said:
The gameplay great, people are loving it and I was having fun. What I take issue with is the speed and pace of the game, they choose to slow it down for some reason and the complaints I have are very minor little tweaks like the character move speed, TTK and what not. All design choices but not mechanical failures. Looks like they spent a LOT of time on these 33 characters which is a wild number and getting them half way balanced before release. I'm sure they'll tweak the game as players demand. |
I can see why they would slow it down though.
See high TTK means less reaction time, and less reaction time means casual folks will just get smoked by a combination of players with quicker and higher response reflex times, as well as a mindset for min/maxing strategy (going for Heroes that kill quicker, or are generally stronger), which when combined, can create a horrible time for the casual/ not-overly competitive crowd.
I'm getting older myself, and my reflexes are not what they were way back when CoD MW1 originally came out, and I do think I would instantly drop a game, if the TTK was as quick as E-sports level micro clicking (It'd make me feel unwelcome and make me feel like I need to be a sweater just to keep up, and imo, no game should really be fostering that mentality to begin with, as it forms toxic behavioural patterns).
On the bright side, the fact it's F2P and you have access to all heroes is a good thing, it's what the default should be for all F2P games honestly. The only part we have to worry about really is them "balancing" the heroes over time (it's a new game, but you will eventually start playing musical chairs soon enough, it is inevitable), as well as the price tag for skins (hopefully they don't copy Blizz and charge £30-60 a skin).