There was one gen when owning all three was very worthwhile; PS1, Saturn and N64. All consoles now are just crappy bog standard parts off the shelve, all similar to one another.
Is the day of unique consoles mostly over? | |||
Yes | 6 | 19.35% | |
No | 5 | 16.13% | |
Maybe | 3 | 9.68% | |
Nintendo will still be unique | 17 | 54.84% | |
Total: | 31 |
There was one gen when owning all three was very worthwhile; PS1, Saturn and N64. All consoles now are just crappy bog standard parts off the shelve, all similar to one another.
Jumpin said:
Sega’s Saturn and Dreamcast were unique, the PlayStation and PS2 just happened to clone them and have more usable features, a better price, and better marketing and third party relations. Nintendo tends to be at its best when it’s not trying to align with other console manufacturers (particularly Gamecube) - because they end up coming off like the kiddy/junior version of the original. NES, Gameboy, DS, Wii, and Switch all went against the current and discovered new oceans. Of course, once in a while they accidentally land in a smaller lake (N64), or travel up shit creek (Virtual Boy and Wii U). Regardless, I buy every Nintendo console. But most Nintendo fans don’t, and will be fine skipping whole generations. Look at guys like Mike Matei who is still a fanatical NES/SNES guy. |
The PlayStation 1-2 didn’t clone the Saturn or the Dreamcast. 🤦🏻♂️
The launch dates for the systems don’t allow for that to remotely be a believable narrative.
Jumpin said:
Sega’s Saturn and Dreamcast were unique, the PlayStation and PS2 just happened to clone them and have more usable features, a better price, and better marketing and third party relations. Nintendo tends to be at its best when it’s not trying to align with other console manufacturers (particularly Gamecube) - because they end up coming off like the kiddy/junior version of the original. NES, Gameboy, DS, Wii, and Switch all went against the current and discovered new oceans. Of course, once in a while they accidentally land in a smaller lake (N64), or travel up shit creek (Virtual Boy and Wii U). Regardless, I buy every Nintendo console. But most Nintendo fans don’t, and will be fine skipping whole generations. Look at guys like Mike Matei who is still a fanatical NES/SNES guy. |
Im pretty sure he still buys every new Nintendo console though.
Random_Matt said: There was one gen when owning all three was very worthwhile; PS1, Saturn and N64. All consoles now are just crappy bog standard parts off the shelve, all similar to one another. |
You don't think it would've been worth owning 3-4 during Gen 6?
That was a pretty unique generation. Xbox 360 and PS3 had more overlap than Xbox and PS2.
Lifetime Sales Predictions
Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)
PS5: 115 million (was 105 million) Xbox Series S/X: 48 million (was 60 million, then 67 million, then 57 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima
Wman1996 said:
You don't think it would've been worth owning 3-4 during Gen 6? That was a pretty unique generation. Xbox 360 and PS3 had more overlap than Xbox and PS2. |
For some people probably.
The most "unique" console this gen is honestly the Meta Quest.
firebush03 said: The industry will completely collapse if console manufacturers cannot come up with unique gimmicks for systems. Furthering this graphical war will only lead to longer dev times, bigger deficits, and priced-out consumers. |
I don't think consoles need gimmicks so much as software needs innovation. That is where the industry is failing... hard. At least when it comes to the big mainstream games, anyway. Indie games have been doing well in that area for years, so they're fine. But if we want the console industry to flourish like it did in the past, you have to bring the types of games that we had in the past, games like SMB, OOT and Halo CE; games that change what we think about gaming and blow our minds the first time we see/play them. If the industry can't do that anymore, then, imo, it's only a matter of time before it all crumbles.
JackHandy said:
I don't think consoles need gimmicks so much as software needs innovation. That is where the industry is failing... hard. At least when it comes to the big mainstream games, anyway. Indie games have been doing well in that area for years, so they're fine. But if we want the console industry to flourish like it did in the past, you have to bring the types of games that we had in the past, games like SMB, OOT and Halo CE; games that change what we think about gaming and blow our minds the first time we see/play them. If the industry can't do that anymore, then, imo, it's only a matter of time before it all crumbles. |
You make a very good point, JackHandy. I'm just a little unsure abt the future of console gaming is all. I don't believe there is any need to further this graphical race, hence I struggle to see the point of launching new systems? Besides some minor QoL enhancements, I feel like the console industry will have to settle down on one singular system from each manufacturer eventually...but I really have no clue.
JackHandy said:
I don't think consoles need gimmicks so much as software needs innovation. That is where the industry is failing... hard. At least when it comes to the big mainstream games, anyway. Indie games have been doing well in that area for years, so they're fine. But if we want the console industry to flourish like it did in the past, you have to bring the types of games that we had in the past, games like SMB, OOT and Halo CE; games that change what we think about gaming and blow our minds the first time we see/play them. If the industry can't do that anymore, then, imo, it's only a matter of time before it all crumbles. |
VR is the true unexplored horizon, standard screen gaming (regardless of the size of the screen) kinda just is what it is, the leaps forward will be more incremental from this point on.
You can only reinvent the wheel so often when we've already hit the point of being able to render anything at a reasonable high level of visual fidelity for standard consoles (I'll include even the Switch in that grouping).
UnderwaterFunktown said: To an extent but not completely. The phone market is a good example of what happens once an industry reaches a point where there's no point in upgrading or innovating further. They either do it anyways or try to convince people they do so they can keep on selling. |
The thing with phones is that they are also seen as a necessity product...
I.E. To make and receive phones calls and messages, to check emails and more for work.
Eventually your current device will fail or break from being dropped or something... And you might as well replace it with whatever the latest and greatest is.
I have the S23 Ultra and my partner just got the S24 Ultra, there is barely any difference between the two, might as well call the S24 Ultra an S23 Ultra Plus... But we replace our phones with the latest flagship when our current one breaks anyway, so they could call the latest phone "Pigs might fly" and we will still buy it if needed.
Consoles aren't like that, they are mostly just an entertainment device and not a requirement for work. - I could probably skip a whole console generation these days and not bat an eye as the Playstation 5/Xbox Series are very much the same experience as the previous generation, just faster.
It's only if there is a rare "must have" exclusive that there is any incentive to upgrade consoles... Even then they are released on PC these days.
--::{PC Gaming Master Race}::--