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Forums - Gaming Discussion - Are game file sizes getting too large?

I bought a PS5 with 1tb storage and it seems to be fuck all when Baldurs gate 3 is 130gb. Cyberpunk with DLC is over 100g. GT7 is well over 100GB now so I refuse to download it for space. 

Weren't we promised file sizes would shrink in the 9th gen. The Witcher 3 managed to make the upgraded version smaller in size at 40 gigs opposed to 67 gigs on ps4 so it's possible. 

Personally I find 50gigs to be the perfect size and anything over 70 gigs is taking the piss and when it gets over 100 it's very likely I won't keep the game installed even though it could be an evergreen game.

What's your limit? 



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No, storage is getting too small.

Last edited by DroidKnight - on 29 October 2024

...to avoid getting banned for inactivity, I may have to resort to comments that are of a lower overall quality and or beneath my moral standards.

DroidKnight said:

No, storage is getting to small.

Lol, that's one way to look at it but smaller filesizes means less time downloading. 



Not bothered by it, I have a 2TB SSD in my PC and only download games I play then uninstall them once done.



Koragg said:

Not bothered by it, I have a 2TB SSD in my PC and only download games I play then uninstall them once done.

Yeah same here. And with high-speed internet readily available with no data caps most of the time now, it's not that big of a deal. 



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Files are way too large. I have filled 2.2 gb in a year. Developers need to compress.



I do think that games are not as efficiently stored in a tie where memory resources are abundant. Developers does not have as much of a reason to try and limit the file sizes. However the tools used for compromising data have gotten better with time. So files are pretty small for what the contain but not as small as they could be.



Yes file sizes are getting nuts.... I'm like others here, I don't keep much installed except favorite games, and the one(s) currently being played.
Not currently playing it? uninstall it.



Sure they are. But thats normal. Whats not normal is that storage capacity is not increasing proportionally, that should be a thing.



Decreasing included storage (SSD costs) is one of the biggest barriers.
And most publishers outside of Nintendo do not optimize the sizes as much as they should.



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