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Forums - Nintendo Discussion - Xenoblade Chronicles X: Definitive Edition announced for Nintendo Switch

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pikashoe said:
BraLoD said:

TLoU is by far more impactfull than Xenoblade X, it's also older, even the remaster is older than XCX. The TLoU Remake is also vastly more updated compared to either the original or the remaster than this definitive version is for the original Wii U game. Not a good choice of example I would say.

I've played TLoU on PS3 and I never felt like getting either the remaster or the remake, the same for Horizon Zero Dawn, but that would very likely be the same if I had already played XCX. Also, the original Xenoblade Chronicles also has released a trilogy of the same game... Wii, 3DS and Switch. So we can clearly see there is also something wrong with Xenoblade Chronicles... right? No.

I'm happy to be able to have all 4 XC games on the Switch, but it's very clear the treatment is not the same based on reception.

Wii u 13.56 million, switch 143.49 million+ 

Ps4 117.19 million, ps5 61.94 million+

This is why people are fine with this. Plus most of the games Sony are remastering are already readily available on ps5. Also Sony are releasing very few actual new games, which is the main frustration people have at the moment.

Sony is releasing very few new games? Maybe this year. Not like the PS5 didn't get a lot ot great games this year even as Sony got a slow year.

Sony new games since the PS5: Ratchet and Clank: Rift Apart, Sackboy: A Big Adventure, Returnal, God of War Ragnarok + Valhalla, Gran Turismo 7, Horizon Forbidden West, Spider Man 2 and Astro Bot... all pretty good or great games up until now.



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Oh wow oh wow finally leaving the Wii U limbo.



Character models and textures have been redone; not just a simple up-res like many Wii U ports on Switch.



Nice, have,'t played the series yet



BraLoD said:
pikashoe said:

Wii u 13.56 million, switch 143.49 million+ 

Ps4 117.19 million, ps5 61.94 million+

This is why people are fine with this. Plus most of the games Sony are remastering are already readily available on ps5. Also Sony are releasing very few actual new games, which is the main frustration people have at the moment.

Sony is releasing very few new games? Maybe this year. Not like the PS5 didn't get a lot ot great games this year even as Sony got a slow year.

Sony new games since the PS5: Ratchet and Clank: Rift Apart, Sackboy: A Big Adventure, Returnal, God of War Ragnarok + Valhalla, Gran Turismo 7, Horizon Forbidden West, Spider Man 2 and Astro Bot... all pretty good or great games up until now.

Half those are ps4 games. Even then that list is pretty short for a console on the market for 4 years. For comparison the switch in 23/24 has had. Fire emblem engage, tears of the kingdom, pikmin 4, mario wonder, wario ware, princess peach, endless ocean, emio, echoes of wisdom, mario party jamboree, mario and luigi brothership.

In the switch's life nintendo have released 50+ switch exclusive games not including remakes or remasters, Sony have released less than 10 ps5 exclusives. 



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BraLoD said:
pikashoe said:

Wii u 13.56 million, switch 143.49 million+ 

Ps4 117.19 million, ps5 61.94 million+

This is why people are fine with this. Plus most of the games Sony are remastering are already readily available on ps5. Also Sony are releasing very few actual new games, which is the main frustration people have at the moment.

Sony is releasing very few new games? Maybe this year. Not like the PS5 didn't get a lot ot great games this year even as Sony got a slow year.

Sony new games since the PS5: Ratchet and Clank: Rift Apart, Sackboy: A Big Adventure, Returnal, God of War Ragnarok + Valhalla, Gran Turismo 7, Horizon Forbidden West, Spider Man 2 and Astro Bot... all pretty good or great games up until now.

You are sidestepping the matter of availability that was raised a couple of times already.

If you ever had a PS3, you can play the original TLOU. If you have a PS4 you can play the remaster. If you have a PS5, you could already play the remaster through BC but now you also have the second remaster. On top of all that, these consoles have sold 87, 117m and 60m and counting.

The only way to play XCX up until this release was on Wii U. A 13m selling console without any BC alternatives for its games.

For the record, I am fine with ports from all companies in 90% of situations. I do find the PS4->PS5 a waste when you can perfectly good version already available on the console. My point is that there is a pretty obvious reason that one remaster got a better reception than the other and it's not only a matter of different fanbases.



Wii U to Switch remasters get an obvious pass because no one had a Wii U and everyone has a Switch. People see giving the great games trapped on a 13 million console a chance to reach an actual audience as a good thing. Even then, Nintendo took some flack in 2018 for having too many Wii U ports and not enough new games, and the announcement that Retro Studio's first HD game would be a 2D Donkey Kong platformer was even seen as a waste of the studio's talent when it was announced despite being a brand new game and not a remake or remaster. Most years of the Switch's life, Nintendo has been seen as having enough brand-new content to balance out the rereleases, and the rereleases are seen as filling out the release schedule rather than dominating it.

Both Sony and Microsoft are heavily criticized for having little to no real exclusives, so the remakes of older games, especially games that already have 2 versions on the previous 2 generations, stand out as wasting resources and manhours that would be better spent on new products. It's one thing for Monoliftsoft, a studio that has put out 2 entirely brand new gigantic games this generation in Xenoblade 2 and 3, as well as the significant story DLC for both games, and helped on other gigantic games like Breath of the Wild and Tears of the Kingdom, to put out a remaster of an older game at the end of the generation.

So too with Wind Waker HD and Metroid Prime HD, with the former Nintendo announced that a brand new major Zelda game was in development at the same time they announced the Wind Waker remaster, and even made it clear how the work with Wind Waker had helped the team adapt to HD development. And Prime Remastered was likewise recognized as something to reward fans for their patience with the long development of Prime 4 and a taste of what the new game could be, not something released instead of a new game. Retro still sometimes gets criticized for how it has had no new games since 2014, but people know it has been working on something new for the last 5 years.

In contrast, Naughty Dog's last game that wasn't a port or remaster of an old game was in 2020 for the previous generation. 4 years into the current generation, everything they've released have been old games, and they still haven't announced any new games. Fans would go crazy for a new Last of Us, a new Uncharted, or a new IP, even a Jak and Daxter revival with a new game, and there's nothing but rereleased PS3 and PS4 games.



Wii U's are also dying from old NAND flash chips. Eshop on Wii U no longer exists. Currently Xenoblade X only exists as a physical disc on a console that sold 13 million units and are bricking randomly. The world can afford to lose Devil's Third on that machine but not Xenoblade X. Nintendo solved a problem porting it to Switch.



Bite my shiny metal cockpit!

curl-6 said:

Character models and textures have been redone; not just a simple up-res like many Wii U ports on Switch.

Looks more in line with XC1 DE on Switch, titles look more consistent now.



pikashoe said:
BraLoD said:

Sony is releasing very few new games? Maybe this year. Not like the PS5 didn't get a lot ot great games this year even as Sony got a slow year.

Sony new games since the PS5: Ratchet and Clank: Rift Apart, Sackboy: A Big Adventure, Returnal, God of War Ragnarok + Valhalla, Gran Turismo 7, Horizon Forbidden West, Spider Man 2 and Astro Bot... all pretty good or great games up until now.

Half those are ps4 games. Even then that list is pretty short for a console on the market for 4 years. For comparison the switch in 23/24 has had. Fire emblem engage, tears of the kingdom, pikmin 4, mario wonder, wario ware, princess peach, endless ocean, emio, echoes of wisdom, mario party jamboree, mario and luigi brothership.

In the switch's life nintendo have released 50+ switch exclusive games not including remakes or remasters, Sony have released less than 10 ps5 exclusives. 

So because they have a PS4 version they don't exist? Sony released them and they are new games, excellent games nonetheless.

Gran Turismo 7, Horizon Forbiden West and God of War Ragnarok are stunning, more than almost every other title in the PS5. That makes no sense.

From those Nintendo games, most don't have the same kind of production value a Sony game does, games take more time and money to make when you scale them up, games like a new GTA, or Final Fantasy, or Breath of the Wild, don't come too often too, do they?

People keep this Playstation has no games early in the gen every single gen since the PS3 and when go look back at it there is a lot of great games on every one of them.