By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales Discussion - Famitsu Sales: Week 41, 2024 (Oct 07 - Oct 13)

Otter said:

In any case we're seeing a lot of games global success not massively reflected here. I mean you wouldn't of expected DBZ sold 3m in 24hours based off these numbers. Or silent hill breaking 1m in less than a week... Funnily a lot of Japanese games are doing disproportionately better outside of Japan compared to the historical balance.

It's partly cos a lot of these Japanese games are skipping the market leader there and only releasing on platforms Japan isn't that interested in.



Around the Network
curl-6 said:
Otter said:

In any case we're seeing a lot of games global success not massively reflected here. I mean you wouldn't of expected DBZ sold 3m in 24hours based off these numbers. Or silent hill breaking 1m in less than a week... Funnily a lot of Japanese games are doing disproportionately better outside of Japan compared to the historical balance.

It's partly cos a lot of these Japanese games are skipping the market leader there and only releasing on platforms Japan isn't that interested in.

Having these games on Switch would have hardly made a difference in terms of Japan vs the world. Hell, many of them would have still sold better on Playstation in Japan due to brand association.



Kyuu said:
curl-6 said:

It's partly cos a lot of these Japanese games are skipping the market leader there and only releasing on platforms Japan isn't that interested in.

Having these games on Switch would have hardly made a difference in terms of Japan vs the world. Hell, many of them would have still sold better on Playstation in Japan due to brand association.

I did say partly. That said, plenty of multiplats have sold well on Switch in Japan, including those with Playstation heritage. Even if they simply matched PS sales, that's still doubling your current JP sales.



curl-6 said:
Kyuu said:

Having these games on Switch would have hardly made a difference in terms of Japan vs the world. Hell, many of them would have still sold better on Playstation in Japan due to brand association.

I did say partly. That said, plenty of multiplats have sold well on Switch in Japan, including those with Playstation heritage. Even if they simply matched PS sales, that's still doubling your current JP sales.

Sales would not have necessarily matched Playstation's actual numbers. A lot of the Switch users that are interested in 3rd party AA or AAA games also have a PC or a Playstation... or rarely even Xbox.

So if for example Elden Ring released on Switch at launch, combined versions sales would have been higher by maybe 20%-25%, because the other version would have sold less than what they ended up selling.

Edited to correct my poor wording.

Last edited by Kyuu - on 19 October 2024

Kyuu said:
curl-6 said:

I did say partly. That said, plenty of multiplats have sold well on Switch in Japan, including those with Playstation heritage. Even if they simply matched PS sales, that's still doubling your current JP sales.

Sales would not have doubled over Playstation's actual numbers. A lot of the Switch users that are interested in 3rd party AA or AAA games also have a PC or a Playstation... or rarely even Xbox.

So if for example Elden Ring released on Switch at launch, combined versions sales would have been higher by maybe 20%-25%, because the other version would have sold less than what they ended up selling.

In the West a very large portion of Switch owners have a PS/Xbox, but not in Japan.



Around the Network
curl-6 said:
Kyuu said:

Sales would not have doubled over Playstation's actual numbers. A lot of the Switch users that are interested in 3rd party AA or AAA games also have a PC or a Playstation... or rarely even Xbox.

So if for example Elden Ring released on Switch at launch, combined versions sales would have been higher by maybe 20%-25%, because the other version would have sold less than what they ended up selling.

In the West a very large portion of Switch owners have a PS/Xbox, but not in Japan.

The typical Japanese Switch player who's in it for Nintendo and small and indie games is less likely to have a second console/PC. But the existing AA/AAA Japanese third party fans, many of whom do own a Switch, are more likely to also have a PC or a Playstation... because these are the platforms where you typically get the heavy 3rd party stuff.



Kyuu said:
curl-6 said:

In the West a very large portion of Switch owners have a PS/Xbox, but not in Japan.

The typical Japanese Switch player who's in it for Nintendo and small and indie games is less likely to have a second console/PC. But the existing AA/AAA Japanese third party fans, many of whom do own a Switch, are more likely to have a PC or a Playstation... because these are the platforms where you typically get the heavy 3rd party stuff.

That's a self-fulfilling prophecy though; if you don't release your big games on Nintendo, people who like those games will have no choice but to look elsewhere.

You'd still be selling more if you cultivated an audience on the market leader.



curl-6 said:
Otter said:

In any case we're seeing a lot of games global success not massively reflected here. I mean you wouldn't of expected DBZ sold 3m in 24hours based off these numbers. Or silent hill breaking 1m in less than a week... Funnily a lot of Japanese games are doing disproportionately better outside of Japan compared to the historical balance.

It's partly cos a lot of these Japanese games are skipping the market leader there and only releasing on platforms Japan isn't that interested in.

I don't think the 2nd part is fully true since PC has grown massively in Japan the past 5 years to the extent it looks like it very well might've overtaken Playstation by this point.



Norion said:
curl-6 said:

It's partly cos a lot of these Japanese games are skipping the market leader there and only releasing on platforms Japan isn't that interested in.

I don't think the 2nd part is fully true since PC has grown massively in Japan the past 5 years to the extent it looks like it very well might've overtaken Playstation by this point.

Given the thread is about console sales, I was referring to that sector of the market.



curl-6 said:
Kyuu said:

The typical Japanese Switch player who's in it for Nintendo and small and indie games is less likely to have a second console/PC. But the existing AA/AAA Japanese third party fans, many of whom do own a Switch, are more likely to have a PC or a Playstation... because these are the platforms where you typically get the heavy 3rd party stuff.

That's a self-fulfilling prophecy though; if you don't release your big games on Nintendo, people who like those games will have no choice but to look elsewhere.

You'd still be selling more if you cultivated an audience on the market leader.

100%

My main point here is that having a Switch version released simultaneously with the other versions is bound to hurt the sales of the other versions (so... it adds but also subtracts). A lot of Switch players who like these sort of games own a second platform and may favor Switch's portability for multiplats.

If Switch/Switch 2 starts having every major game from here on out released on it day 1, it'll slowly "convert" Playstation players (PC is converting some too). So you're not just "adding" sales. Overall it'll be a net addition, but not by the huge margins that make a notable difference as far as Japan vs the world.