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Forums - Sony Discussion - Astrobot receives "universal acclaim" on Metacritic, 94

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The Fury said:
G2ThaUNiT said:

Age of Mythology: Retold, Space Marine 2, and Astro Bot within just a few days of each other......have mercy on my wallet!

publishers might never learn.

IMO there's nothing to learn. HD2 was a massive success so what are we expecting them to learn? SP games fail all the time also but I never see people making these same sort of comments. They reality is games fail all the time being GAAS has nothing to do with it. Bottom line is, is the game fun? No, well then it's going to fail. Hell with how many good games are coming out these past two years even good games are going to fail unfortunately.

I remember a Sony exec talking about the success of TLOU and how well it did. He went on to say something like TLOU helped fun the failure of 3 other games that failed. All of them being SP games of course.  Should Sony have learned back then that SP games just don't work? No of course not.

I do agree that Sony went to hard on investing in GAAS but I don't think they should stop. I think 1 or 2 devs making a GAAS game is plenty. With the success of HD2 Sony has essentially created another massive IP. I guarantee HD3 will also do very well.



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method114 said:

IMO there's nothing to learn. HD2 was a massive success so what are we expecting them to learn? SP games fail all the time also but I never see people making these same sort of comments. They reality is games fail all the time being GAAS has nothing to do with it. Bottom line is, is the game fun? No, well then it's going to fail. Hell with how many good games are coming out these past two years even good games are going to fail unfortunately.

I remember a Sony exec talking about the success of TLOU and how well it did. He went on to say something like TLOU helped fun the failure of 3 other games that failed. All of them being SP games of course.  Should Sony have learned back then that SP games just don't work? No of course not.

I do agree that Sony went to hard on investing in GAAS but I don't think they should stop. I think 1 or 2 devs making a GAAS game is plenty. With the success of HD2 Sony has essentially created another massive IP. I guarantee HD3 will also do very well.

Very good points. Guess it's about knowing what GaaS to do, HD2 succeeded because it hit the right niche, correct? Concord did not, it was too generic.

The issue is, no one has all the time to divide their time between all games and there aren't an endless supply of gamers to fill all these games publishers are releasing. Many of these publishers see the piece of the pie Fortnite was getting and want in, right? Yet, single player games can be one and done and take less maintenance in the long run, no need to keep people working on a game already released and 'fixed'.

Maybe my line of "learn" should be towards what Sony is best known for. They aren't a service game people, with tiny mtx all over the place for sustained income. It's not really their thing, they've got it in like GT but outside of HD2 (and maybe Destruction AllStars), they've never done it. They do a traditional "Here's a game, if you like it, we'll do a expansion/sequel." Take a better look at why people like and have respected their offerings.

Sad it may be however, GaaS aren't going away as long as so many people continue to buy things in these games. Tekken 8 is filled with mtx while selling millions of copies. No matter how often the fans moan at people who spend money, it won't stop people spending extra money on essentially nothing so publishers will carry on.



Hmm, pie.

SvennoJ said:

I wanted a VR version, but already caved in and will buy tomorrow. Guess I need to figure out how a TV works again :p

(It does have a physical release I assume, kinda stupid to go to the store tomorrow and they don't have it...)

I'd love to play Rescue Mission to have another Astro Bot experience, but I don't have PlayStation VR. Maybe when I have more money, I'll get a PSVR used (new is way too expensive) to experience Rescue Mission, Iron Man, etc. I don't ever plan on getting a PSVR2. It would've made sense though for Astro Bot to have PSVR2 support.

And it does have a physical copy, mate. I suppose it depends on your local area if they have any in stock. My order just shipped from PlayStation Direct and apparently will already arrive tomorrow. 



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 48 million (was 60 million, then 67 million, then 57 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima

This game looks absolutely amazing. I'll definitely get it if it comes to PC.



Wman1996 said:
SvennoJ said:

I wanted a VR version, but already caved in and will buy tomorrow. Guess I need to figure out how a TV works again :p

(It does have a physical release I assume, kinda stupid to go to the store tomorrow and they don't have it...)

I'd love to play Rescue Mission to have another Astro Bot experience, but I don't have PlayStation VR. Maybe when I have more money, I'll get a PSVR used (new is way too expensive) to experience Rescue Mission, Iron Man, etc. I don't ever plan on getting a PSVR2. It would've made sense though for Astro Bot to have PSVR2 support.

And it does have a physical copy, mate. I suppose it depends on your local area if they have any in stock. My order just shipped from PlayStation Direct and apparently will already arrive tomorrow. 

If AstroBot well exceeds sales expectations, chances are Rescue Mission will be ported for PSVR2 and possibly PCVR too.

I have a PSVR2. GT7 with a racing wheel on VR is a transcendent experience, RE8 is great too. But my problem was that I couldn't handle the discomfort and nausea/disorientation that came with it, so it's been collecting dust. I'll give it another go when I move to a new house with more space.



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Wman1996 said:
SvennoJ said:

I wanted a VR version, but already caved in and will buy tomorrow. Guess I need to figure out how a TV works again :p

(It does have a physical release I assume, kinda stupid to go to the store tomorrow and they don't have it...)

I'd love to play Rescue Mission to have another Astro Bot experience, but I don't have PlayStation VR. Maybe when I have more money, I'll get a PSVR used (new is way too expensive) to experience Rescue Mission, Iron Man, etc. I don't ever plan on getting a PSVR2. It would've made sense though for Astro Bot to have PSVR2 support.

And it does have a physical copy, mate. I suppose it depends on your local area if they have any in stock. My order just shipped from PlayStation Direct and apparently will already arrive tomorrow. 

They'll need to change the game though, when porting to PSVR2. PSVR2 can not track the Dualsense controller and Astro bot Rescue Mission makes heavy use of the Dualshock. Often Astrobot balances on a rope you shoot out with the track pad, you also shoot shurikens out with the track pad and orientation of the Dualshock 4.

It would be a different game with the sense controllers :/



Game of the year 2024 I would like to pick it up coz i thoroughly enjoyed the ps5 tech demo and even platinumed it!



Astro Bot at 94? PlayStation launched in 1994?

Coincidence? I think not!



This might be the game that will make me buy a PS5



Congrats to little fella, his mother must be very proud