Leynos said:
Started to go downhill with Windows Live games. Which are all now paperweights thanks to MS. It's why I won't support Ubisoft even if their games were not trash. Internet required to install SP games. WL was the same.
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And I found that out the hard way! I never bothered understanding what Games for Windows Live was back in the day until like 6-7 years ago when I bought a copy of Fable 3 for PC at a local games store. Owner assured me the license key hadn't been used yet. Started going through the installation process, then when it came to entering the license key, I got some error saying it couldn't communicate with the server. I looked it up online and saw that even if you have an unused key, the game still had to communicate with MS servers to authenticate.......and the servers had already been shutdown for several years at that point.
Went through my collection and saw I had 10 GfWL titles immediately tossed them all out. They were completely useless.
But, there weren't a huge number of games that released on the service. There were less than 100 games altogether because it failed so miserably. But, while a factor, I think that also pushed PC gamers towards storefronts like Steam and it was the late 2000s where digital PC storefronts really started to pick up......steam lol. Talk about a perfect storm that led to what the PC gaming landscape is today.
Same with Ubisoft games! Even that exec talking about how players should get comfortable with not owning games. I didn't bother Ubisoft games anymore before that, but I doubled down on that afterwards.
Last edited by G2ThaUNiT - on 30 August 2024