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Forums - Nintendo - Would you buy a Game & Watch 2.0?

With the Switch and it's future successor being Nintendo's only Gaming platform, it's still fun to speculate if there would be room for a second offering.

Let present the Game & Watch 2.0 and fantasize a bit what that might look like.

  1. Entry level $99 handheld only, including 1 game (e.g. Tetris remastered);
  2. Digital games download only;
  3. Includes Watch functionality with clock and timers in a playful manner;
  4. D-pad, 4-6 buttons;
  5. About the size of a phone;
  6. Multiple color options;
  7. Can connect for multiplayer up to 4 devices;
  8. Designed for smaller games, let's say max 200MB (e.g. GBA games max 36MB, SNES 48MB);
  9. Storage is 4Gig;
  10. Games sold at $20 for Nintendo first party;
  11. Library consist of some ported/remastered classics of NES/SNES/GBA and new smaller titles with a max $2 million development budget;
  12. Typically puzzle/card games and/or shorter experiences;
  13. Easy platform to develop for Indy studio's

Also Game & Watch 2.0 games can be played on Switch/Switch2, possibly with new NSO tier.

Would you buy a Game & Watch 2.0? What would your concept of such an entry level console be?



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As someone who got my first (and last) Game&Watch (Mickey Mouse) around '82 (it's still working), while it was fun device back in days and saw lot of playtime, I don't really see the point of such device at the present - for type of games you're suggesting, phones are more than adequate.



It would be a fun collector device, or a seasonal present like the NES classic or whatever it was called. But as another system, not sure. I am sure Nintendo could make it work though if they planned it out.



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I know this doesn’t answer your question, but thinking on the realistic possibilities of such a device….

…I don’t see indies developing for such a device with limited inputs. Making it exclusive to this G&W2.0 would greatly limit the audience available to purchase the game (in comparisons to 140mil NSWs), and without an establish eShop on the device, games would not sell as easily. Furthermore, the market for $99 devices with $20 games would be very limited imo: If you want cheap fun, why spend $100+ on some device you’d have to waste pocket space carrying around, when you could just go the App Store and download whatever for free? If you want a quality gaming experience, you’re prolly not going to get much out of the device.

It’d be a cool option to see on store shelves, but I cannot imagine such a device succeeding in the modern climate.



Nope, would never buy a device like that.

Never bought any of the Mini NES, SNES, etc.



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The only advantage this thing would have over smartphones is having physical buttons right out of the box. I'm sure most people would still prefer to just use their phones with a compatible bluetooth controller.



This is a cute concept that might have worked at an earlier time, but in an age where phones have taken over as a source of cheap mobile entertainment I just don't see a substantial market for it outside of being a niche novelty like the NES/SNES Mini.

If Nintendo want to maintain an entry level device after Switch 2 comes out, I think their best bet would be keeping a low end Switch 1 model going, maybe a dockable Switch Lite for $150 or so.



Yes but digital only games is a no, other than that yes