Panicradio said:
@HoloDust
Just for the sake of a complete picture: Requiem was released on Switch, PS5, X|S (GP) and PC (GP & retail). |
Very true.
Another bit that completes a picture is that both are sequels to fairly successful games that sold about the same on all platforms (some 1+ million).
CosmicSex said:
HoloDust said:
For comparison, another really nice looking game, Plague Tale: Requiem, had a budget of around $25 million, was on a Gamepass and sold 3+ millions. |
Point taken but can we take a moment and appreciate what results Plague Tale got for just $25 million? We are easily looking at a 300% ROI. Clearly not as good as Palworld and HellDivers 2 but still very nice. |
Yeah. Funny thing is, both originals, Plague Tale: Innocence and Hellblade: Senua's Sacrifice, had around $10 million budget, and they both sold some 1+millions, all platforms combined.
Obviously Asobo knows how to make great looking game, with engaging gameplay of descent length (16 and 27 hours respectively for completionist runthroughs) for "modest" amount of money (weird how $25 millions has become modest, when Witcher 2, great looking game with much more in the way of gameplay and length, cost $10 million, only 13 years ago).