fastyxx said:
Agreed, but there's a reason Oblivion FEELS more open world than it is and it's the reason people spent so much time with it - every time you did something, or every time you rolled a different character and did the same quest, everything acted so differently. Now admitedly much of that was to quirky/glitchy A.I. and some other weird glitches, but the fact that the world changed and people acted differently during attacks and stuff made it FEEL more loose than the script actually allowed. Some ofit was accidental and "broken" in a way, but it was still really fun.
|
I wouldn't play the game over again because I don't find it very buggy and the quests are all the same. However, there are consequences for killing NPCs. The first is my personal guilt through role playing. I've only "murdered" 1 NPC the entire game. Secondly, if you kill some NPCs their quests will be closed off. If you mass kill an entire town you'll have a lot fewer quests. The best example of this is the evil guild that approached me after I murdered that 1 guy. They tried to recruit me, but knowing it was evil, I killed the guy. What happened? The entire quest line closed off! I thought that was so awesome I kept playing without loading back. That does give me a reason to replay to see what the evil quest line is about. Also, this hasn't been a problem since I lowered the difficulty (the game was simply taking to long), but when it's around medium keeping NPCs alive in certain quests helps you get through them. There are several quests that require teamwork with AI. I've completed enough quests with guilds that I can now recruit people to help me as well. I haven't finished the main storyline yet, but all stories are linear. I suppose it could have had branching paths for evil characters, but there's a quest line for that. I can see after 170+ hours how people could find the game boring, but I still have fun sometimes just walking around and exploring. To me, it's more fun than a supposedly "adventure" game like Metroid Prime where every area is very limited and you are usually just exploring to make it to the next area or get the next upgrade to get to the next area.









And you also assumed correctly that I only play Mario games, and when I play those Mario games I play it so I can hear "Whoooooo hooooo it'sa me'a Mariooooo" (A treat to the ears everytime, let me tell ya). 


