By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - How will be Switch 2 performance wise?

 

Your expectations on performance...

Ridiculously below this g... 1 1.69%
 
Way below this gen: Some ... 17 28.81%
 
Slightly below this gen: ... 28 47.46%
 
On pair with this gen: AA... 13 22.03%
 
Total:59

OK, so for anyone wondering about DLSS:

- if you have a game rendering at 1080p at 60fps, that's 16.67ms per frame.
- if you want for game to render at 4K with DLSS Performance mode, which renders at 1080p and then upscales to 4K, that costs around 2.18ms per frame (at least that's the data I've seen, for DLSS 3, CNN model)
- so, for one frame to be rendered it needs total of 16.67+2.18=18.85ms, which translates to 53fps.
- going other way around, game needs to render at 69fps at 1080p for it to be able to take DLSS Performance upscale hit to 4K and end at 60fps.



Around the Network
Soundwave said:

Here is Wild Hearts S on Switch 2, this is a PS5-XBox Series S/X only title (not on the PS4, don't think a PS4 could run it).

Looks early like the other 3rd party games, but worth taking a look to see how it handles PS5-gen exclusives. 

Graphics here don't look too dissimilar to those of OG MH Rise. At least from this sequence and TV capture, I don't see how that is a next gen only game.



farlaff said:
Soundwave said:

Here is Wild Hearts S on Switch 2, this is a PS5-XBox Series S/X only title (not on the PS4, don't think a PS4 could run it).

Looks early like the other 3rd party games, but worth taking a look to see how it handles PS5-gen exclusives. 

Graphics here don't look too dissimilar to those of OG MH Rise. At least from this sequence and TV capture, I don't see how that is a next gen only game.

It's not the best looking 9th gen game, but it is a 9th gen game that is not available on PS4/XBO, as are other titles coming to Switch 2 such as Split Fiction, Kunitsu-gami, Star Wars Outlaws, and Borderlands 4.



I'm eagerly awaiting the specs on the RAM, CPU, and GPU. I hope Nintendo reveals them soon, but it might take someone breaking open Switch 2.
Is it wrong to think docked performance could come close to Series S?



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 40 million (was 60 million, then 67 million, then 57 million. then 48 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima

Wman1996 said:

I'm eagerly awaiting the specs on the RAM, CPU, and GPU. I hope Nintendo reveals them soon, but it might take someone breaking open Switch 2.
Is it wrong to think docked performance could come close to Series S?

With CPU speed it won't be able to match it on paper. Of course the kicker is that developers rarely optimise the framerate performance on Series S anyway. It very often misses out on higher performance modes.

Graphically Switch 2 might actually be a close match. If you were to compare the quality modes on games across both systems, Switch 2 might come out looking cleaner in some cases if they use DLSS and higher resolution targets.

And again, quality mode is very often the only mode on Series S. It's possible some games may actually look better on Switch 2 with the same performance.



Around the Network
Wyrdness said:

Thanks for the post, @Wyrdness. I dont know how to embed vídeos lol



 

 

We reap what we sow

Extra ram capacity seems to be showing up here.

Edit: Note this isn't meant to imply the Switch 2 is more powerful than the Series S. Just that it has advantages.

And a video comparison. 

https://youtu.be/2FvjO9eIW5c?si=BCZRIhFriWk5Gpfl

Last edited by sc94597 - 6 days ago

And versus PS4 & PS5

Wn7BhrN.png

Wn7BhrN.png

IMG-1143.jpg

Last edited by sc94597 - 6 days ago

Wman1996 said:

I'm eagerly awaiting the specs on the RAM, CPU, and GPU. I hope Nintendo reveals them soon, but it might take someone breaking open Switch 2.
Is it wrong to think docked performance could come close to Series S?

I don't think Nintendo divulges those information, maybe it would be different this time, but I doubt it, so it would be again up to someone to tear it down and confirm what has already been leaked, nVidia T239:

- CPU with eight Cortex-A78C Arm cores clocked at 1100.8 MHz when in handheld mode and 998.4 MHz when docked

- GPU is Ampere-based GPU with some Ada Lovelace features
   1536:48:32:12:48 (Unified shaders: Texture mapping units : Render output units : Ray tracing cores : Tensor Core) configuration
   561Mhz handheld for      1723 TFLOPS (FP32) -- 26.9 GTexels/s -- 17.9 GPixels/s -- 4 TFLOPS RT -- 22 TFLOPS Tensor Compute (FP16 2:1 sparse)
   1007.25MHz docked for   3094 TFLOPS (FP32) -- 48.3 GTexels/s -- 32,2 GPixels/s -- 7.2 TFLOPS RT -- 40 TFLOPS Tensor Compute (FP16 2:1 sparse)

- Memory is 12GB LPDDR5X on 128bit bus, 2133MHz handheld, 3200MHz docked for 68.26GB/s and 102.4GB/s respectively.

Series S GPU pulls  4006 TFLOPS (FP32) -- 125.3 Gtexels/s -- 50 GPixels/s (not sure how RT compares, different metrics, but probably worse), with 8GB of memory at 224GB/s and another 2GB at 56GB/s.

So on paper, Switch 2 probably has better Ray Tracing performance, but, lags quite a bit in shader performance, texture and pixels fillrates and memory bandwidth. That said, it has DLSS, which is a massive boon.

But comparisons are fairly moot, since they are very different architectures and can't be really compared head to head, except for real life tests, which I'm sure DF will do in spades.

  



sc94597 said:

Extra ram capacity seems to be showing up here.

Edit: Note this isn't meant to imply the Switch 2 is more powerful than the Series S. Just that it has advantages.

And a video comparison. 

https://youtu.be/2FvjO9eIW5c?si=BCZRIhFriWk5Gpfl

Could be the ram, though I think its more likely down to the development process.

Switch 2 is them seeing how far they can push that console.

Series S is them just downgrading the Series X version till it can run.

The Switch 2 version is probably better optimised for it's hardware than the Series S version. With SF6 launching on PS4/PS5/PC and Series X at the same time as Series S I doubt they gave as much attention to the S hardware specifically as they will have this new Switch 2 version.