zeldaring said:
Chrkeller said:
The last point of your post is the aspect that I think people are missing. There was a massive gpu shortage and games leveled off in requirements. The shortage is over and gaming will get jumps from here. We are already seeing it now.
Either way pikmin 5 and LM4 on a 2050.... yes please.
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Exactly I really don't get why some people want switch to match home consoles so bad if you really care about power get a home console or a PC. The fact is switch is not even out yet and by the time it comes out and actually starts getting a good amount of thirdparty games it won't be close to ps5 and it's gonna look really dated in 3- 4 years with ps5 pro and ps6 or new xbox.
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The PS5 is what it is. There's no magic it has, if it did it would run Cyberpunk 2077 better than it does, unless you are saying they purposely gimped the port of the game. 1440p/60 fps at medium tier settings is the max it can do. Maybe you can squeeze a touch more, but I seriously doubt the Cyberpunk 2077 developers left like 30-40% performance on the floor, if the PS5 was able to run that game at like 60 fps/4K, I'm sure they would be happy to do it. It can't do that because resolutions above 1440p are incredibly taxing on any GPU and eat up a disproportionate amount of power to make an already clean looking image even sharper.
Just like a 2050 isn't a PS5 exactly, a PS5 certainly isn't a high end GPU either.
If we're going to bring a 2050 into this, a 2050 runs anything a PS5 can with some dropped settings sure, but it's no game a PS5 game run right now that a 2050 wouldn't be able to run in playable state barring exclusivity nonsense. It's not like the PS5 is running anything at High/Ultra settings, it's ray tracing abilities are shit too, and that's going to be the standard for the next 4-5 years really, like it or not. PS5 Pro is never going to touch sales of the base model.
Last edited by Soundwave - on 13 February 2024